17 Commits
Author SHA1 Message Date
Jamesssssssssssssss 8039cf3b5b release.yml update (#490)
* add jsonc parser to mod release

* order better

* remove release ping

* Delete packaging/BepInEx/plugins directory

* fix plugins
2026-02-12 18:02:28 +01:00
Jamesssssssssssssss c28bf626f6 build.yml Enhancements (#476)
* update build.yml to build both ehr.dll and cta.exe, plus can now be run manually

* retention days 1

* too detailed comments
2026-01-19 20:14:18 +01:00
Jamesssssssssssssss fdffd045db Build Steam ZIP using x86 BepInEx & Add automatic Discord #releases ping on release (#471)
* Update release.yml to build Steam ZIP correctly

Apparently steam uses x86 BepInEx, who knew

* Distinguish bepinex.zip file names

* Add #releases ping

* Better release secret name
2026-01-14 09:54:25 +01:00
Jamesssssssssssssss 721e9de8f4 Update release.yml (#470)
package steam properly
add changelog.md file instead of just writing the words :/
2026-01-13 10:25:53 +01:00
Jamesssssssssssssss c206a5508d Update crowdin.yml (#467)
specify the crowdin project structure exactly
2026-01-13 09:31:39 +01:00
Jamesssssssssssssss 027c857e61 Update release.yml (#466)
Checkout so the config is present
2026-01-13 09:00:23 +01:00
Jamesssssssssssssss 80149a350e release.yml/crowdin.yml tweaks (#464)
* release.yml tweaks

* use crowdin project ID
2026-01-12 14:40:35 +01:00
Jamesssssssssssssss 42988efe20 Release mod GitHub Action and optimise crowdin + discord (#463)
* release workflow

* update release workflow

* remove changelog  input entirely

* dotnet 6.0

* create test version without crowdin

* give test name...

* fix file paths

* enable windows targeting to build on linux?

* copy CustomRoles.cs to CTA before build

* copy from the right folder...

* rename challenger to solopvp_player

* temporary customroles fix

* fix bepinex link

* remove packaging, fix download links, finito?

* i am so silly

* bro cannot read

* sure, this'll work

* surely this one

* attempt to cache bepinex

* ... actually rename solopvp_player to challenger

* optimisations

* less steps hopefully fixing permission problems

* will a trailing slash solve my problems

* a few dots for good measure

* why am i making this so difficult

* remove added line

* split things up more to do msbuild on windows

* why does it keep changing the paths

* restore nuget packages

* CORRECT PATHS

* use dotnet instead of nuget cope

* apparently that checkout was quite important

* add runtime identifier back

* fix name

* rename control panel

* actually use nuget??

* .NEt again D:

* remove imaginary line

* test

* IT BUILT

* cds nuts

* remove this line again for testing

* final path change

* changelog output

* please find my exe

* fix backticks

* final final path change

* make the build dir?

* new changelog

* fix string parsing

* better changelog

* lol

* enable crowdin action

* rename challenger to solopvp_player

* ... actually rename solopvp_player to challenger

* optimisations

* less steps hopefully fixing permission problems

* will a trailing slash solve my problems

* a few dots for good measure

* why am i making this so difficult

* remove added line

* split things up more to do msbuild on windows

* why does it keep changing the paths

* restore nuget packages

* CORRECT PATHS

* use dotnet instead of nuget cope

* apparently that checkout was quite important

* add runtime identifier back

* fix name

* rename control panel

* actually use nuget??

* .NEt again D:

* remove imaginary line

* test

* IT BUILT

* cds nuts

* remove this line again for testing

* final path change

* changelog output

* please find my exe

* fix backticks

* final final path change

* make the build dir?

* new changelog

* fix string parsing

* better changelog

* lol

* enable crowdin action

* cleanup

* build with .NET 6, use bepinex pre-release 735, add configs

* disable crowdin temporarily

* checkout for packaging

* make config dir

* woohoo! uncommenting crowdin
2026-01-11 17:14:11 +01:00
Jamesssssssssssssss d93bd1c90c rename challenger to solopvp_player (#462)
* rename challenger to solopvp_player

* ... actually rename solopvp_player to challenger
2026-01-10 16:18:58 +01:00
Jamesssssssssssssss 4caaf585c8 Organise roles and gamemodes (#460)
* organise roles and fix role and gamemode namespaces

* fix hudspritepatch import
2026-01-03 13:34:30 +01:00
Jamesssssssssssssss eac116216c Dev qol (#459)
* add local.props to set among us build path locally

* ignore vs code files
2026-01-03 13:09:47 +01:00
Jamesssssssssssssss ce8dfadcde Update build.yml to not build PRs from the translation branch (#456)
* missing import

* Create build.yml

* Update build.yml

Ignore PRs from the translation branch
2025-12-30 18:54:21 +01:00
Jamesssssssssssssss 2a0540dc06 Add GitHub Action to build the mod on each PR (#453)
* missing import

* Create build.yml
2025-12-29 21:57:53 +01:00
Jamesssssssssssssss 22387ab850 missing import (#451) 2025-12-29 09:21:36 +01:00
Jamesssssssssssssss db8e923e0e Make madmate tab minimize (#435)
* move double agent to the correct category (crewmate investigative)

* missing trailing ;

* misc solo PVP cleanup

* make madmates tab minimize

* this probably has less overall impact

* no need to change this after all

* integrate the madmate tab properly
2025-12-19 12:55:21 +01:00
Jamesssssssssssssss 79b4af467a misc solo pvp related fixes (#432)
* move double agent to the correct category (crewmate investigative)

* missing trailing ;

* misc solo PVP cleanup
2025-12-11 09:40:11 +01:00
Jamesssssssssssssss 7c18d67b54 move double agent to the correct category (crewmate investigative) (#431) 2025-12-10 17:42:26 +01:00