* Add new Gamemode and fix SettingMenu button order issue
* back path
* Fix
* Try to ban Crewmate Kill
* Rename LoopWanted to DoomTag & fix double suffix
* Rename
* Fix gurge said
* Add Survivor role and abilities to en_US.jsonc
* Update en_US.jsonc
* Create Survivor.cs
* Update Accumulator.cs
* Update MeetingHudPatch.cs
* Update Utils.cs
* Update CustomRoles.cs
* Update CustomRoles.cs
* Update CustomRolesHelper.cs
* Update HudSpritePatch.cs
* Update Main.cs
* Give up on pet, just vent/vanish to shield
* Update HudSpritePatch.cs
* Update Utils.cs
* Update CustomRolesHelper.cs
* Update en_US.jsonc
* Update Survivor.cs
* I think gurge is very mad now
* revert things cuz I dont think thats a fix
* okay
* better idea: changes basis on task completion, then kill attempt checks the player count instead
* Update Survivor.cs
* done, now consider this pls
* the answer is yes
* I think void ChangeBasis thingy is no longer needed
* since scanner is a crew role uses phantom basis, its better to use rather than phantom role itself
* survivor cant kill notification
* add 3 roles made by dechis
* remove solarist
dechis asked me to remove this one since it wasnt FULLY working(causing some issues in online games)
* fix some option menu stuff
* Modify and apply COOL animations in Main Menu
Credits for code: TONX and MoreGamemodes
* Remove EHR logo and bring back Among Us text
@HyperAtill request on DIscord
* bro, credits are fixed 💀💀
* add Website, Discord, and Github Button (from TOHE)
* bro 💀
* forgot to add in en-us
* this should fix it
* Add /changesetting command
* fix?
* add strings to /r text
* some changes
ADDRoles changed to AddonRoles bcz a string with the name "Addons" already exists
* pt-br commands
* i guess that variable was on the wrong place
* fix translations not loading
this also renames all the .json translations to .jsonc
* rename other translations back to .json
* Revert "rename other translations back to .json"
This reverts commit 5e262865fa.
* fix issues with shapeshifting + add 3 new roles
fixed shapeshifting issues where the shapeshifter name would appear as exact to the target(this includes role info/description, marks, etc.)
this also adds 3 new roles: Unshifter(Credits to @Dxgamer7405 ), Scanner, and Fakeshifter. All information is in en_US.jsonc
* fix the animated condition
* Fix Scanner not working on invisible host
that line was causing non-host scanners to not detect the host when they're invisible
* bad shapeshifting issue again?
also removes the "ResetShiftedCD" option, it was most likely useless lol
* is this what you wanted @Gurge44 ?