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https://github.com/Gurge44/EndlessHostRoles.git
synced 2026-10-20 01:46:25 +00:00
fix & balance Mingle
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b29f08f599
commit
fbdaae733d
2 files changed
+122
-118
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+6
-5
@@ -46,15 +46,15 @@ public static class Mingle
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.SetColor(color)
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.SetGameMode(gameMode);
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TimeDecreaseOnNoDeathOption = new IntegerOptionItem(id++, "Mingle.TimeDecreaseOnNoDeathOption", new(0, 60, 1), 5, tab)
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TimeDecreaseOnNoDeathOption = new IntegerOptionItem(id++, "Mingle.TimeDecreaseOnNoDeathOption", new(0, 60, 1), 10, tab)
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.SetColor(color)
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.SetGameMode(gameMode);
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ExtraTimeOnAirshipOption = new IntegerOptionItem(id++, "Mingle.ExtraTimeOnAirshipOption", new(0, 300, 1), 20, tab)
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ExtraTimeOnAirshipOption = new IntegerOptionItem(id++, "Mingle.ExtraTimeOnAirshipOption", new(0, 300, 1), 10, tab)
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.SetColor(color)
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.SetGameMode(gameMode);
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ExtraTimeOnFungleOption = new IntegerOptionItem(id++, "Mingle.ExtraTimeOnFungleOption", new(0, 300, 1), 10, tab)
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ExtraTimeOnFungleOption = new IntegerOptionItem(id++, "Mingle.ExtraTimeOnFungleOption", new(0, 300, 1), 5, tab)
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.SetColor(color)
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.SetGameMode(gameMode);
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@@ -62,7 +62,7 @@ public static class Mingle
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.SetColor(color)
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.SetGameMode(gameMode);
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MinTimeOption = new IntegerOptionItem(id++, "Mingle.MinTimeOption", new(1, 300, 1), 15, tab)
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MinTimeOption = new IntegerOptionItem(id++, "Mingle.MinTimeOption", new(1, 300, 1), 10, tab)
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.SetColor(color)
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.SetGameMode(gameMode);
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@@ -73,7 +73,7 @@ public static class Mingle
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public static string GetSuffix(PlayerControl seer)
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{
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return seer.IsModdedClient() ? string.Empty : GetRoomsInfo(seer, false);
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return seer.IsHost() ? string.Empty : GetRoomsInfo(seer, false);
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}
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public static int GetSurvivalTime(byte id)
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@@ -296,6 +296,7 @@ public static class Mingle
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break;
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case var x when x == aapc.Length:
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Main.AllPlayerSpeed.SetAllValues(Main.RealOptionsData.GetFloat(FloatOptionNames.PlayerSpeedMod));
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Main.PlayerStates.Values.DoIf(s => !s.IsDead, s => s.SetDead());
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CustomWinnerHolder.ResetAndSetWinner(CustomWinner.None);
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GameGoing = false;
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break;
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+116
-113
@@ -205,129 +205,132 @@ internal static class SetEverythingUpPatch
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var additionalWinnerText = string.Empty;
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string customWinnerColor = Utils.GetRoleColorCode(CustomRoles.Crewmate);
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switch (Options.CurrentGameMode)
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if (CustomWinnerHolder.WinnerTeam is not (CustomWinner.None or CustomWinner.Draw or CustomWinner.Error))
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{
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case CustomGameMode.SoloKombat:
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switch (Options.CurrentGameMode)
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{
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__instance.BackgroundBar.material.color = new Color32(245, 82, 82, 255);
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customWinnerText = CustomWinnerHolder.WinnerIds.Select(x => x.ColoredPlayerName()).Join() + GetString("Win");
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customWinnerColor = "#f55252";
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additionalWinnerText = "\n" + string.Format(GetString("SoloKombat.WinnersKillCount"), SoloPVP.KBScore[CustomWinnerHolder.WinnerIds.First()]);
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goto Skip;
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}
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case CustomGameMode.FFA:
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{
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byte winnerId = CustomWinnerHolder.WinnerIds.FirstOrDefault();
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__instance.BackgroundBar.material.color = new Color32(0, 255, 255, 255);
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winnerText.text = FreeForAll.FFATeamMode.GetBool() ? string.Empty : Main.AllPlayerNames[winnerId] + GetString("Win");
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winnerText.color = Main.PlayerColors[winnerId];
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goto EndOfText;
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}
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case CustomGameMode.MoveAndStop:
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{
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byte winnerId = CustomWinnerHolder.WinnerIds.FirstOrDefault();
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__instance.BackgroundBar.material.color = new Color32(0, 255, 165, 255);
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winnerText.text = Main.AllPlayerNames[winnerId] + GetString("Win");
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winnerText.color = Main.PlayerColors[winnerId];
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goto EndOfText;
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}
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case CustomGameMode.HotPotato:
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{
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byte winnerId = CustomWinnerHolder.WinnerIds.FirstOrDefault();
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__instance.BackgroundBar.material.color = new Color32(232, 205, 70, 255);
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winnerText.text = Main.AllPlayerNames[winnerId] + GetString("Win");
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winnerText.color = Main.PlayerColors[winnerId];
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goto EndOfText;
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}
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case CustomGameMode.Speedrun:
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{
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byte winnerId = CustomWinnerHolder.WinnerIds.FirstOrDefault();
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__instance.BackgroundBar.material.color = Utils.GetRoleColor(CustomRoles.Speedrunner);
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winnerText.text = Main.AllPlayerNames[winnerId] + GetString("Win");
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winnerText.color = Main.PlayerColors[winnerId];
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goto EndOfText;
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}
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case CustomGameMode.CaptureTheFlag:
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{
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(Color Color, string Team) winnerData = CaptureTheFlag.WinnerData;
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__instance.BackgroundBar.material.color = winnerData.Color;
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winnerText.text = winnerData.Team;
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winnerText.color = winnerData.Color;
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goto EndOfText;
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}
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case CustomGameMode.NaturalDisasters:
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{
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var ndColor = new Color32(3, 252, 74, 255);
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__instance.BackgroundBar.material.color = ndColor;
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if (CustomWinnerHolder.WinnerIds.Count <= 1)
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case CustomGameMode.SoloKombat:
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{
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__instance.BackgroundBar.material.color = new Color32(245, 82, 82, 255);
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customWinnerText = CustomWinnerHolder.WinnerIds.Select(x => x.ColoredPlayerName()).Join() + GetString("Win");
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customWinnerColor = "#f55252";
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additionalWinnerText = "\n" + string.Format(GetString("SoloKombat.WinnersKillCount"), SoloPVP.KBScore[CustomWinnerHolder.WinnerIds.First()]);
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goto Skip;
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}
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case CustomGameMode.FFA:
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{
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byte winnerId = CustomWinnerHolder.WinnerIds.FirstOrDefault();
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__instance.BackgroundBar.material.color = new Color32(0, 255, 255, 255);
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winnerText.text = FreeForAll.FFATeamMode.GetBool() ? string.Empty : Main.AllPlayerNames[winnerId] + GetString("Win");
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winnerText.color = Main.PlayerColors[winnerId];
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goto EndOfText;
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}
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case CustomGameMode.MoveAndStop:
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{
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byte winnerId = CustomWinnerHolder.WinnerIds.FirstOrDefault();
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__instance.BackgroundBar.material.color = new Color32(0, 255, 165, 255);
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winnerText.text = Main.AllPlayerNames[winnerId] + GetString("Win");
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winnerText.color = Main.PlayerColors[winnerId];
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goto EndOfText;
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}
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else
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case CustomGameMode.HotPotato:
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{
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winnerText.text = CustomWinnerHolder.WinnerIds.Select(x => x.ColoredPlayerName()).Join() + GetString("Win");
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winnerText.color = ndColor;
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byte winnerId = CustomWinnerHolder.WinnerIds.FirstOrDefault();
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__instance.BackgroundBar.material.color = new Color32(232, 205, 70, 255);
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winnerText.text = Main.AllPlayerNames[winnerId] + GetString("Win");
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winnerText.color = Main.PlayerColors[winnerId];
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goto EndOfText;
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}
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case CustomGameMode.Speedrun:
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{
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byte winnerId = CustomWinnerHolder.WinnerIds.FirstOrDefault();
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__instance.BackgroundBar.material.color = Utils.GetRoleColor(CustomRoles.Speedrunner);
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winnerText.text = Main.AllPlayerNames[winnerId] + GetString("Win");
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winnerText.color = Main.PlayerColors[winnerId];
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goto EndOfText;
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}
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case CustomGameMode.CaptureTheFlag:
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{
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(Color Color, string Team) winnerData = CaptureTheFlag.WinnerData;
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__instance.BackgroundBar.material.color = winnerData.Color;
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winnerText.text = winnerData.Team;
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winnerText.color = winnerData.Color;
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goto EndOfText;
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}
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case CustomGameMode.NaturalDisasters:
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{
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var ndColor = new Color32(3, 252, 74, 255);
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__instance.BackgroundBar.material.color = ndColor;
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if (CustomWinnerHolder.WinnerIds.Count <= 1)
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{
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byte winnerId = CustomWinnerHolder.WinnerIds.FirstOrDefault();
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winnerText.text = Main.AllPlayerNames[winnerId] + GetString("Win");
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winnerText.color = Main.PlayerColors[winnerId];
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}
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else
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{
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winnerText.text = CustomWinnerHolder.WinnerIds.Select(x => x.ColoredPlayerName()).Join() + GetString("Win");
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winnerText.color = ndColor;
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}
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goto EndOfText;
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}
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case CustomGameMode.RoomRush:
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{
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byte winnerId = CustomWinnerHolder.WinnerIds.FirstOrDefault();
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__instance.BackgroundBar.material.color = new Color32(255, 171, 27, 255);
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winnerText.text = Main.AllPlayerNames[winnerId] + GetString("Win");
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winnerText.color = Main.PlayerColors[winnerId];
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goto EndOfText;
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}
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case CustomGameMode.KingOfTheZones:
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{
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(Color Color, string Team) winnerData = KingOfTheZones.WinnerData;
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__instance.BackgroundBar.material.color = winnerData.Color;
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winnerText.text = winnerData.Team;
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winnerText.color = winnerData.Color;
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goto EndOfText;
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}
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case CustomGameMode.Quiz:
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{
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byte winnerId = CustomWinnerHolder.WinnerIds.FirstOrDefault();
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__instance.BackgroundBar.material.color = Utils.GetRoleColor(CustomRoles.QuizMaster);
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winnerText.text = Main.AllPlayerNames[winnerId] + GetString("Win");
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winnerText.color = Main.PlayerColors[winnerId];
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goto EndOfText;
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}
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case CustomGameMode.TheMindGame:
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{
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__instance.BackgroundBar.material.color = Color.yellow;
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winnerText.text = CustomWinnerHolder.WinnerIds.Select(x => x.ColoredPlayerName()).Join() + GetString("Win");
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winnerText.color = Color.yellow;
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goto EndOfText;
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}
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case CustomGameMode.BedWars:
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{
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(Color Color, string Team) winnerData = BedWars.WinnerData;
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__instance.BackgroundBar.material.color = winnerData.Color;
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winnerText.text = winnerData.Team;
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winnerText.color = winnerData.Color;
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goto EndOfText;
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}
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case CustomGameMode.Deathrace:
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{
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byte winnerId = CustomWinnerHolder.WinnerIds.FirstOrDefault();
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__instance.BackgroundBar.material.color = Utils.GetRoleColor(CustomRoles.Racer);
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winnerText.text = Main.AllPlayerNames[winnerId] + GetString("Win");
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winnerText.color = Main.PlayerColors[winnerId];
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goto EndOfText;
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}
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case CustomGameMode.Mingle:
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{
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byte winnerId = CustomWinnerHolder.WinnerIds.FirstOrDefault();
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__instance.BackgroundBar.material.color = Utils.GetRoleColor(CustomRoles.MinglePlayer);
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winnerText.text = Main.AllPlayerNames[winnerId] + GetString("Win");
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winnerText.color = Main.PlayerColors[winnerId];
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goto EndOfText;
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goto EndOfText;
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}
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case CustomGameMode.RoomRush:
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{
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byte winnerId = CustomWinnerHolder.WinnerIds.FirstOrDefault();
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__instance.BackgroundBar.material.color = new Color32(255, 171, 27, 255);
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winnerText.text = Main.AllPlayerNames[winnerId] + GetString("Win");
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winnerText.color = Main.PlayerColors[winnerId];
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goto EndOfText;
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}
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case CustomGameMode.KingOfTheZones:
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{
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(Color Color, string Team) winnerData = KingOfTheZones.WinnerData;
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__instance.BackgroundBar.material.color = winnerData.Color;
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winnerText.text = winnerData.Team;
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winnerText.color = winnerData.Color;
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goto EndOfText;
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}
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case CustomGameMode.Quiz:
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{
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byte winnerId = CustomWinnerHolder.WinnerIds.FirstOrDefault();
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__instance.BackgroundBar.material.color = Utils.GetRoleColor(CustomRoles.QuizMaster);
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winnerText.text = Main.AllPlayerNames[winnerId] + GetString("Win");
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winnerText.color = Main.PlayerColors[winnerId];
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goto EndOfText;
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}
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case CustomGameMode.TheMindGame:
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{
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__instance.BackgroundBar.material.color = Color.yellow;
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winnerText.text = CustomWinnerHolder.WinnerIds.Select(x => x.ColoredPlayerName()).Join() + GetString("Win");
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winnerText.color = Color.yellow;
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goto EndOfText;
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}
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case CustomGameMode.BedWars:
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{
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(Color Color, string Team) winnerData = BedWars.WinnerData;
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__instance.BackgroundBar.material.color = winnerData.Color;
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winnerText.text = winnerData.Team;
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winnerText.color = winnerData.Color;
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goto EndOfText;
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}
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case CustomGameMode.Deathrace:
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{
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byte winnerId = CustomWinnerHolder.WinnerIds.FirstOrDefault();
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__instance.BackgroundBar.material.color = Utils.GetRoleColor(CustomRoles.Racer);
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winnerText.text = Main.AllPlayerNames[winnerId] + GetString("Win");
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winnerText.color = Main.PlayerColors[winnerId];
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goto EndOfText;
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}
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case CustomGameMode.Mingle:
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{
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byte winnerId = CustomWinnerHolder.WinnerIds.FirstOrDefault();
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__instance.BackgroundBar.material.color = Utils.GetRoleColor(CustomRoles.MinglePlayer);
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winnerText.text = Main.AllPlayerNames[winnerId] + GetString("Win");
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winnerText.color = Main.PlayerColors[winnerId];
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goto EndOfText;
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}
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}
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}
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