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cc disable r1
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@@ -84,6 +84,8 @@ public static class Camouflage
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{
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if (Camouflager.On && Camouflager.IsActive) return true;
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if (MeetingStates.FirstMeeting && Options.CommsCamouflagePreventRound1.GetBool()) return false;
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switch (Main.CurrentMap)
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{
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case MapNames.Fungle when Options.CommsCamouflageDisableOnFungle.GetBool():
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@@ -614,6 +614,7 @@ public static class Options
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public static OptionItem CommsCamouflageLimitMaxTimesPerGame;
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public static OptionItem CommsCamouflageLimitMaxTimesPerRound;
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public static OptionItem CommsCamouflageSetSameSpeed;
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public static OptionItem CommsCamouflagePreventRound1;
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public static OptionItem DisableReportWhenCC;
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public static OptionItem SabotageTimeControl;
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public static OptionItem SkeldReactorTimeLimit;
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@@ -2117,6 +2118,10 @@ public static class Options
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CommsCamouflageSetSameSpeed = new BooleanOptionItem(22211, "CommsCamouflageSetSameSpeed", true, TabGroup.GameSettings)
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.SetGameMode(CustomGameMode.Standard)
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.SetColor(new Color32(243, 96, 96, byte.MaxValue));
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CommsCamouflagePreventRound1 = new BooleanOptionItem(22212, "CommsCamouflagePreventRound1", true, TabGroup.GameSettings)
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.SetGameMode(CustomGameMode.Standard)
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.SetColor(new Color32(243, 96, 96, byte.MaxValue));
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DisableReportWhenCC = new BooleanOptionItem(22300, "DisableReportWhenCC", false, TabGroup.GameSettings)
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.SetGameMode(CustomGameMode.Standard)
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@@ -1199,6 +1199,7 @@
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"CommsCamouflageLimitMaxTimesPerGame": "Maximum Times of Camouflaging Per Game",
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"CommsCamouflageLimitMaxTimesPerRound": "Maximum Times of Camouflaging Per Round",
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"CommsCamouflageSetSameSpeed": "All Players Have the Same Speed During Camouflage",
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"CommsCamouflagePreventRound1": "Don't Camouflage Round 1",
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"DisableReportWhenCC": "Disable body reporting while camouflaged",
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"EnableDebugMode": "Enable Debug Mode",
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"ChangeNameToRoleInfo": "Show Role Info to Unmodded Clients Round 1",
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