mirror of
https://github.com/Gurge44/EndlessHostRoles.git
synced 2026-10-20 01:46:25 +00:00
Merge remote-tracking branch 'origin/main'
This commit is contained in:
commit
eb205e5b36
24 files changed
+204
-117
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@@ -277,7 +277,7 @@ public static class CaptureTheFlag
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{
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PlayerControl pc = key.GetPlayer();
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if (pc != null && outfit != null)
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if (pc && outfit != null)
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Utils.RpcChangeSkin(pc, outfit);
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}
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}
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@@ -644,7 +644,7 @@ public static class KingOfTheZones
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}
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}
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void ResetSkins() => DefaultOutfits.Select(x => (pc: x.Key.GetPlayer(), outfit: x.Value)).DoIf(x => x.pc != null && x.outfit != null, x => Utils.RpcChangeSkin(x.pc, x.outfit));
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void ResetSkins() => DefaultOutfits.Select(x => (pc: x.Key.GetPlayer(), outfit: x.Value)).DoIf(x => x.pc && x.outfit != null, x => Utils.RpcChangeSkin(x.pc, x.outfit));
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}
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public static bool IsNotInLocalPlayersTeam(PlayerControl pc)
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@@ -897,7 +897,7 @@ public static class KingOfTheZones
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{
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if (tie) return;
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GameGoing = false;
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DefaultOutfits.Select(x => (pc: x.Key.GetPlayer(), outfit: x.Value)).DoIf(x => x.pc != null && x.outfit != null, x => Utils.RpcChangeSkin(x.pc, x.outfit));
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DefaultOutfits.Select(x => (pc: x.Key.GetPlayer(), outfit: x.Value)).DoIf(x => x.pc && x.outfit != null, x => Utils.RpcChangeSkin(x.pc, x.outfit));
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KOTZTeam winner = Points.GetKeyByValue(highestPoints);
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CustomWinnerHolder.WinnerIds = PlayerTeams.Where(x => x.Value == winner).Select(x => x.Key).ToHashSet();
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Color color = winner.GetColor();
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+31
-15
@@ -1,6 +1,7 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using EHR.Modules;
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using Hazel;
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@@ -18,7 +19,8 @@ internal static class SoloPVP
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public static Dictionary<byte, float> PlayerDF = [];
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public static Dictionary<byte, int> PlayerScore = [];
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public static int RoundTime;
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public static Stopwatch RoundTimer;
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public static int GameTime = 180;
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private static readonly Dictionary<byte, (string Text, long RemoveTimeStamp)> NameNotify = [];
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@@ -99,8 +101,14 @@ internal static class SoloPVP
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LastCountdownTime = [];
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BackCountdown = [];
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PlayerScore = [];
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RoundTime = SoloPVP_GameTime.GetInt() + 8;
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Utils.SendRPC(CustomRPC.SoloPVPSync, 1, RoundTime);
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GameTime = SoloPVP_GameTime.GetInt();
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RoundTimer = Stopwatch.StartNew();
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LateTask.New(() =>
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{
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if (RoundTimer.IsRunning)
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RoundTimer.Restart();
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}, 3f);
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Utils.SendRPC(CustomRPC.SoloPVPSync, 1);
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foreach (PlayerControl pc in Main.EnumerateAlivePlayerControls())
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{
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@@ -175,8 +183,6 @@ internal static class SoloPVP
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public static void GetNameNotify(PlayerControl player, ref string name)
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{
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if (Options.CurrentGameMode != CustomGameMode.SoloPVP || player == null) return;
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if (BackCountdown.TryGetValue(player.PlayerId, out int value))
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{
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name = string.Format(Translator.GetString("SoloPVP_BackCountDown"), value);
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@@ -202,17 +208,13 @@ internal static class SoloPVP
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public static string GetHudText()
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{
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if (RoundTime == 60)
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{
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SoundManager.Instance.PlaySound(HudManager.Instance.LobbyTimerExtensionUI.lobbyTimerPopUpSound, false);
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Utils.FlashColor(new(1f, 1f, 0f, 0.4f), 1.4f);
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}
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return $"{RoundTime / 60:00}:{RoundTime % 60:00}";
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int roundTime = GameTime - (int)RoundTimer.Elapsed.TotalSeconds;
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return $"{roundTime / 60:00}:{roundTime % 60:00}";
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}
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public static void OnPlayerAttack(PlayerControl killer, PlayerControl target)
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{
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if (killer == null || target == null || Options.CurrentGameMode != CustomGameMode.SoloPVP || !Main.IntroDestroyed) return;
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if (!Main.IntroDestroyed) return;
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if (!killer.SoloAlive() || !target.SoloAlive() || target.inVent || target.MyPhysics.Animations.IsPlayingEnterVentAnimation()) return;
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@@ -228,7 +230,7 @@ internal static class SoloPVP
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LastHurt[target.PlayerId] = Utils.TimeStamp;
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float kcd = SoloPVP_ATKCooldown.GetFloat();
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if (killer.IsHost()) kcd += Math.Max(0.5f, Utils.CalculatePingDelay());
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if (killer.AmOwner) kcd += Math.Max(0.5f, Utils.CalculatePingDelay());
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killer.SetKillCooldown(kcd, target);
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RPC.PlaySoundRPC(killer.PlayerId, Sounds.KillSound);
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@@ -333,8 +335,22 @@ internal static class SoloPVP
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if (LastFixedUpdate == now) return;
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LastFixedUpdate = now;
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RoundTime--;
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Utils.SendRPC(CustomRPC.SoloPVPSync, 1, RoundTime);
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if (Main.AllAlivePlayerControls.Count <= 1)
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{
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if (ExtendedPlayerControl.TempExiled.Count == 0)
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{
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RoundTimer.Reset();
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return;
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}
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// apart from 1 player, everyone is waiting for revival.... stop the timer temporarily
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RoundTimer.Stop();
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}
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else if (!RoundTimer.IsRunning)
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{
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// resume the timer
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RoundTimer.Start();
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}
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Utils.NotifyRoles(SendOption: SendOption.None);
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}
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@@ -96,7 +96,7 @@ namespace EHR
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try
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{
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if (playerControl != null)
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if (playerControl)
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{
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MessageWriter writer = MessageWriter.Get(SendOption.Reliable);
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writer.StartMessage(5);
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@@ -1206,7 +1206,7 @@ internal static class CustomRolesHelper
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CustomRoles.Bait when pc.Is(CustomRoles.Beartrap) => false,
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CustomRoles.Beartrap when pc.Is(CustomRoles.Bait) => false,
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CustomRoles.Schizophrenic when pc.Is(CustomRoles.Dictator) => false,
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CustomRoles.Swift when pc.GetCustomRole() is CustomRoles.Swooper or CustomRoles.Vampire or CustomRoles.Scavenger or CustomRoles.Puppeteer or CustomRoles.Warlock or CustomRoles.Consigliere or CustomRoles.Witch or CustomRoles.Nemesis => false,
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CustomRoles.Swift when pc.GetCustomRole() is CustomRoles.Swooper or CustomRoles.Vampire or CustomRoles.Scavenger or CustomRoles.Puppeteer or CustomRoles.Warlock or CustomRoles.Consigliere or CustomRoles.Witch or CustomRoles.Nemesis or CustomRoles.Viper or CustomRoles.ViperEHR => false,
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CustomRoles.Reach when pc.GetCustomRole() is CustomRoles.Mafioso or CustomRoles.Evolver or CustomRoles.Berserker => false,
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CustomRoles.Beartrap when pc.Is(CustomRoles.GuardianAngelEHR) => false,
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CustomRoles.Reach when pc.GetRoleTypes() is not (RoleTypes.Impostor or RoleTypes.Phantom or RoleTypes.Shapeshifter or RoleTypes.Viper) => false,
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@@ -1502,7 +1502,7 @@ internal static class ExtendedPlayerControl
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return Options.CurrentGameMode switch
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{
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CustomGameMode.SoloPVP => SoloPVP.CanVent,
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CustomGameMode.FFA => true,
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CustomGameMode.FFA => !(FreeForAll.FFADisableVentingWhenKcdIsUp.GetBool() && Main.KillTimers[pc.PlayerId] <= 0) && !(FreeForAll.FFADisableVentingWhenTwoPlayersAlive.GetBool() && Main.AllAlivePlayerControls.Count <= 2),
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CustomGameMode.StopAndGo => false,
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CustomGameMode.HotPotato => false,
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CustomGameMode.Speedrun => false,
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+2
-2
@@ -1,6 +1,7 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using AmongUs.GameOptions;
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using EHR.Gamemodes;
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@@ -1233,8 +1234,7 @@ internal static class RPCHandlerPatch
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switch (reader.ReadPackedInt32())
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{
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case 1:
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int roundTime = reader.ReadPackedInt32();
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SoloPVP.RoundTime = roundTime;
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SoloPVP.RoundTimer = Stopwatch.StartNew();
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break;
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case 2:
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SoloPVP.PlayerScore[reader.ReadByte()] = reader.ReadPackedInt32();
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+11
-7
@@ -3100,7 +3100,7 @@ public static class Utils
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string targetRoleText =
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KnowsTargetRole(seer, target)
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? $"<size={fontSize}>{target.GetDisplayRoleName(seeTargetBetrayalAddons: shouldSeeTargetAddons)}{GetProgressText(target)}</size>\r\n"
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? $"<size={fontSize}>{GetRoleText(seer.PlayerId, target.PlayerId, seeTargetBetrayalAddons: shouldSeeTargetAddons)}{GetProgressText(target)}</size>\r\n"
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: string.Empty;
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if (IsRevivingRoleAlive() && Main.DiedThisRound.Contains(seer.PlayerId))
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@@ -3991,11 +3991,15 @@ public static class Utils
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Reaper.OnAnyoneDead(target);
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Wyrd.OnAnyoneDeath(target);
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Thanos.OnDeath(targetRealKiller, target, disconnect);
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CovenMember.OnAnyoneDead();
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Altruist.OnAnyoneDead();
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Occultist.OnAnyoneDead();
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Vulture.OnAnyoneDead();
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Jackal.OnAnyoneDead();
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LateTask.New(() =>
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{
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CovenMember.OnAnyoneDead();
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Altruist.OnAnyoneDead();
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Occultist.OnAnyoneDead();
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Vulture.OnAnyoneDead();
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Jackal.OnAnyoneDead();
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}, 0.1f);
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if (!onMeeting && !disconnect)
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{
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@@ -4017,7 +4021,7 @@ public static class Utils
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Amogus.OnAnyoneDead(target);
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Adventurer.OnAnyoneDead(target);
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Whisperer.OnAnyoneDied(target);
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Necromancer.OnAnyoneDead();
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LateTask.New(Necromancer.OnAnyoneDead, 0.1f);
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}
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if (QuizMaster.On) QuizMaster.Data.NumPlayersDeadThisRound++;
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+40
-23
@@ -200,7 +200,7 @@ internal static class ChatCommands
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new("EnableAllRoles", "", GetString("CommandDescription.EnableAllRoles"), Command.UsageLevels.Host, Command.UsageTimes.InLobby, EnableAllRolesCommand, true, false),
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new("Achievements", "", GetString("CommandDescription.Achievements"), Command.UsageLevels.Modded, Command.UsageTimes.Always, AchievementsCommand, true, false),
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new("DeathNote", "{name}", GetString("CommandDescription.DeathNote"), Command.UsageLevels.Everyone, Command.UsageTimes.InMeeting, DeathNoteCommand, true, true, [GetString("CommandArgs.DeathNote.Name")]),
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new("Whisper", "{id} {message}", GetString("CommandDescription.Whisper"), Command.UsageLevels.Everyone, Command.UsageTimes.InMeeting, WhisperCommand, true, true, [GetString("CommandArgs.Whisper.Id"), GetString("CommandArgs.Whisper.Message")]),
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new("Whisper", "{ids} {message}", GetString("CommandDescription.Whisper"), Command.UsageLevels.Everyone, Command.UsageTimes.InMeeting, WhisperCommand, true, true, [GetString("CommandArgs.Whisper.Ids"), GetString("CommandArgs.Whisper.Message")]),
|
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new("HWhisper", "{id} {message}", GetString("CommandDescription.HWhisper"), Command.UsageLevels.Host, Command.UsageTimes.Always, HWhisperCommand, true, false, [GetString("CommandArgs.HWhisper.Id"), GetString("CommandArgs.HWhisper.Message")]),
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new("Spectate", "[id]", GetString("CommandDescription.Spectate"), Command.UsageLevels.Everyone, Command.UsageTimes.InLobby, SpectateCommand, false, false, [GetString("CommandArgs.Spectate.Id")]),
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new("Anagram", "", GetString("CommandDescription.Anagram"), Command.UsageLevels.Everyone, Command.UsageTimes.AfterDeathOrLobby, AnagramCommand, true, false),
|
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@@ -524,8 +524,18 @@ internal static class ChatCommands
|
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if (!Main.PlayerStates.TryGetValue(player.PlayerId, out PlayerState state) || state.IsDead || state.Role is not Summoner sum || player.GetAbilityUseLimit() < 1) return;
|
||||
if (args.Length < 2 || !byte.TryParse(args[1], out byte targetId) || !Main.PlayerStates.TryGetValue(targetId, out var targetState) || !targetState.IsDead) return;
|
||||
|
||||
bool reSummoned = !Summoner.AlreadySummoned.Add(targetId);
|
||||
|
||||
if (reSummoned && !Summoner.AllowSummoningTheSamePlayerTwice.GetBool())
|
||||
{
|
||||
Utils.SendMessage("\n", player.PlayerId, GetString("Summoner.CantSummonSamePlayerTwice"));
|
||||
return;
|
||||
}
|
||||
|
||||
sum.SummonedPlayerId = targetId;
|
||||
player.RpcRemoveAbilityUse();
|
||||
|
||||
if (!reSummoned || Summoner.ReSummonTakesAbilityUse.GetBool())
|
||||
player.RpcRemoveAbilityUse();
|
||||
|
||||
Utils.SendMessage("\n", player.PlayerId, string.Format(GetString("Summoner.SummonSuccessMessage"), targetId.ColoredPlayerName()));
|
||||
|
||||
@@ -1128,33 +1138,40 @@ internal static class ChatCommands
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.Length < 3 || !byte.TryParse(args[1], out byte targetId)) return;
|
||||
|
||||
PlayerState state = Main.PlayerStates[targetId];
|
||||
if (state.IsDead || state.SubRoles.Contains(CustomRoles.Shy)) return;
|
||||
|
||||
string fromName = player.PlayerId.ColoredPlayerName();
|
||||
string toName = targetId.ColoredPlayerName();
|
||||
|
||||
string msg = args[2..].Join(delimiter: " ");
|
||||
string title = string.Format(GetString("WhisperTitle"), fromName, player.PlayerId);
|
||||
|
||||
Utils.SendMessage(msg, targetId, title, importance: MessageImportance.High);
|
||||
ChatUpdatePatch.LastMessages.Add((msg, targetId, title, Utils.TimeStamp));
|
||||
|
||||
MeetingManager.SendCommandUsedMessage(args[0]);
|
||||
if (args.Length < 3) return;
|
||||
|
||||
string coloredRole = CustomRoles.Listener.ToColoredString();
|
||||
PlayerControl[] listeners = CustomRoles.Listener.IsEnable() ? Main.EnumerateAlivePlayerControls().Where(x => x.Is(CustomRoles.Listener)).ToArray() : [];
|
||||
string[] ids = args[1].Split(',', StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries);
|
||||
|
||||
foreach (PlayerControl listener in Main.EnumerateAlivePlayerControls())
|
||||
foreach (string id in ids)
|
||||
{
|
||||
if (!listener.Is(CustomRoles.Listener) || IRandom.Instance.Next(100) >= Listener.WhisperHearChance.GetInt()) continue;
|
||||
string message = IRandom.Instance.Next(100) < Listener.FullMessageHearChance.GetInt() ? string.Format(GetString("Listener.FullMessage"), coloredRole, fromName, toName, msg) : string.Format(GetString("Listener.FromTo"), coloredRole, fromName, toName);
|
||||
Utils.SendMessage("\n", listener.PlayerId, message);
|
||||
if (!byte.TryParse(id, out byte targetId)) continue;
|
||||
|
||||
if (listener.AmOwner && ++Listener.LocalPlayerHeardMessagesThisMeeting >= 3)
|
||||
Achievements.Type.Eavesdropper.Complete();
|
||||
PlayerState state = Main.PlayerStates[targetId];
|
||||
if (state.IsDead || state.SubRoles.Contains(CustomRoles.Shy)) continue;
|
||||
|
||||
string fromName = player.PlayerId.ColoredPlayerName();
|
||||
string toName = targetId.ColoredPlayerName();
|
||||
|
||||
string msg = args[2..].Join(delimiter: " ");
|
||||
string title = string.Format(GetString("WhisperTitle"), fromName, player.PlayerId);
|
||||
|
||||
Utils.SendMessage(msg, targetId, title, importance: MessageImportance.High);
|
||||
ChatUpdatePatch.LastMessages.Add((msg, targetId, title, Utils.TimeStamp));
|
||||
|
||||
foreach (PlayerControl listener in listeners)
|
||||
{
|
||||
if (IRandom.Instance.Next(100) >= Listener.WhisperHearChance.GetInt()) continue;
|
||||
string message = IRandom.Instance.Next(100) < Listener.FullMessageHearChance.GetInt() ? string.Format(GetString("Listener.FullMessage"), coloredRole, fromName, toName, msg) : string.Format(GetString("Listener.FromTo"), coloredRole, fromName, toName);
|
||||
Utils.SendMessage("\n", listener.PlayerId, message);
|
||||
|
||||
if (listener.AmOwner && ++Listener.LocalPlayerHeardMessagesThisMeeting >= 3)
|
||||
Achievements.Type.Eavesdropper.Complete();
|
||||
}
|
||||
}
|
||||
|
||||
MeetingManager.SendCommandUsedMessage(args[0]);
|
||||
}
|
||||
|
||||
private static void HWhisperCommand(PlayerControl player, string text, string[] args)
|
||||
|
||||
@@ -791,7 +791,7 @@ internal static class GameEndChecker
|
||||
{
|
||||
reason = GameOverReason.ImpostorsByKill;
|
||||
|
||||
if (SoloPVP.RoundTime > 0) return false;
|
||||
if (SoloPVP.RoundTimer.IsRunning && SoloPVP.RoundTimer.Elapsed.TotalSeconds < SoloPVP.GameTime) return false;
|
||||
|
||||
HashSet<byte> winners = [Main.EnumeratePlayerControls().FirstOrDefault(x => !x.Is(CustomRoles.GM) && SoloPVP.GetRankFromScore(x.PlayerId) == 1)?.PlayerId ?? Main.EnumerateAlivePlayerControls().First().PlayerId];
|
||||
int kills = SoloPVP.PlayerScore[winners.First()];
|
||||
|
||||
@@ -1176,7 +1176,7 @@ internal static class IntroCutsceneDestroyPatch
|
||||
case CustomGameMode.Quiz when Quiz.Chat:
|
||||
case CustomGameMode.HideAndSeek when CustomHnS.Chat:
|
||||
case CustomGameMode.NaturalDisasters when NaturalDisasters.Chat:
|
||||
Utils.SetChatVisibleForAll();
|
||||
LateTask.New(Utils.SetChatVisibleForAll, 4f);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
@@ -734,7 +734,7 @@ internal static class MeetingHudStartPatch
|
||||
LateTask.New(() =>
|
||||
{
|
||||
PlayerControl player = Main.EnumerateAlivePlayerControls().MinBy(x => x.PlayerId);
|
||||
var sender = CustomRpcSender.Create("RpcSetNameEx on meeting start", SendOption.Reliable);
|
||||
var sender = CustomRpcSender.Create("Fix Sender Name", SendOption.Reliable);
|
||||
{
|
||||
sender.AutoStartRpc(player.NetId, 6);
|
||||
{
|
||||
@@ -745,7 +745,7 @@ internal static class MeetingHudStartPatch
|
||||
}
|
||||
sender.SendMessage();
|
||||
}, 1f, "Fix Sender Name");
|
||||
}, 7f, "Send Role Descriptions Round 1");
|
||||
}, 8.5f, "Send Role Descriptions Round 1");
|
||||
}
|
||||
|
||||
if (Options.MadmateSpawnMode.GetInt() == 2 && CustomRoles.Madmate.IsEnable() && MeetingStates.FirstMeeting)
|
||||
@@ -792,7 +792,7 @@ internal static class MeetingHudStartPatch
|
||||
AddMsg(string.Format(GetString("SuperStarDead"), Main.AllPlayerNames[csId]), pc.PlayerId, Utils.ColorString(Utils.GetRoleColor(CustomRoles.SuperStar), GetString("SuperStarNewsTitle")));
|
||||
}
|
||||
|
||||
if (pc != null && Silencer.ForSilencer.Contains(pc.PlayerId))
|
||||
if (Silencer.ForSilencer.Contains(pc.PlayerId))
|
||||
{
|
||||
string playername = pc.GetRealName();
|
||||
if (Doppelganger.DoppelVictim.TryGetValue(pc.PlayerId, out string value)) playername = value;
|
||||
@@ -834,7 +834,7 @@ internal static class MeetingHudStartPatch
|
||||
}
|
||||
}
|
||||
|
||||
if (msgToSend.Count > 0) LateTask.New(() => msgToSend.Do(x => Utils.SendMessage(x.Text, x.SendTo, x.Title, importance: MessageImportance.High)), 8f, "Meeting Start Notify");
|
||||
if (msgToSend.Count > 0) LateTask.New(() => msgToSend.Do(x => Utils.SendMessage(x.Text, x.SendTo, x.Title, importance: MessageImportance.High)), 9f, "Meeting Start Notify");
|
||||
|
||||
Main.SuperStarDead.Clear();
|
||||
Forensic.ForensicNotify.Clear();
|
||||
@@ -870,7 +870,7 @@ internal static class MeetingHudStartPatch
|
||||
foreach (PlayerVoteArea pva in __instance.playerStates)
|
||||
{
|
||||
PlayerControl target = Utils.GetPlayerById(pva.TargetPlayerId);
|
||||
if (target == null) continue;
|
||||
if (!target) continue;
|
||||
|
||||
bool shouldSeeTargetAddons = seer.PlayerId == target.PlayerId || new[] { seer, target }.All(x => x.Is(Team.Impostor));
|
||||
(string, Color) roleTextData = Utils.GetRoleText(seer.PlayerId, target.PlayerId, seeTargetBetrayalAddons: shouldSeeTargetAddons);
|
||||
@@ -954,7 +954,7 @@ internal static class MeetingHudStartPatch
|
||||
deathReasonTextMeeting.enableWordWrapping = false;
|
||||
deathReasonTextMeeting.enabled = seer.KnowDeathReason(target);
|
||||
Transform child = deathReasonTextMeeting.transform.FindChild("RoleTextMeeting");
|
||||
if (child != null) Object.Destroy(child.gameObject);
|
||||
if (child) Object.Destroy(child.gameObject);
|
||||
|
||||
byte id = pva.TargetPlayerId;
|
||||
|
||||
@@ -992,7 +992,7 @@ internal static class MeetingHudStartPatch
|
||||
|
||||
TemplateManager.SendTemplate("OnMeeting", noErr: true, importance: MessageImportance.Low);
|
||||
if (MeetingStates.FirstMeeting) TemplateManager.SendTemplate("OnFirstMeeting", noErr: true, importance: MessageImportance.Low);
|
||||
}, 6.5f, log: false);
|
||||
}, 8f, log: false);
|
||||
|
||||
NotifyRoleSkillOnMeetingStart();
|
||||
|
||||
@@ -1045,10 +1045,10 @@ internal static class MeetingHudStartPatch
|
||||
|
||||
foreach (PlayerVoteArea pva in __instance.playerStates)
|
||||
{
|
||||
if (pva == null) continue;
|
||||
if (!pva) continue;
|
||||
|
||||
PlayerControl target = Utils.GetPlayerById(pva.TargetPlayerId);
|
||||
if (target == null) continue;
|
||||
if (!target) continue;
|
||||
|
||||
if (seer.GetCustomRole().GetDYRole() is RoleTypes.Shapeshifter or RoleTypes.Phantom)
|
||||
{
|
||||
|
||||
@@ -653,7 +653,7 @@ internal static class MurderPlayerPatch
|
||||
{
|
||||
Infection.OnAnyMurder();
|
||||
|
||||
Summoner.OnAnyoneMurder(killer);
|
||||
Summoner.OnAnyoneMurder(killer, target);
|
||||
|
||||
// Replacement process when the actual killer and killer are different
|
||||
if (Sniper.TryGetSniper(target.PlayerId, ref killer)) Main.PlayerStates[target.PlayerId].deathReason = PlayerState.DeathReason.Sniped;
|
||||
@@ -1041,7 +1041,7 @@ internal static class ReportDeadBodyPatch
|
||||
|
||||
if (target == null)
|
||||
{
|
||||
if (CustomSabotage.Instances.Count > 0)
|
||||
if (IsAnySabotageActive())
|
||||
{
|
||||
Notify("CannotCallEmergencyMeetingWhileSabotage");
|
||||
return false;
|
||||
@@ -1114,6 +1114,11 @@ internal static class ReportDeadBodyPatch
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!Summoner.OnAnyoneReport())
|
||||
{
|
||||
Notify("SummonedPlayerAlive");
|
||||
}
|
||||
|
||||
if (!Wyrd.CheckPlayerAction(__instance, Wyrd.Action.Report)) return false; // Player dies, no notify needed
|
||||
|
||||
PlayerControl tpc = target.Object;
|
||||
@@ -1200,14 +1205,17 @@ internal static class ReportDeadBodyPatch
|
||||
if (!Options.GameTimeLimitRunsDuringMeetings.GetBool())
|
||||
Main.GameTimer.Stop();
|
||||
|
||||
foreach (CustomNetObject cno in CustomNetObject.AllObjects.ToArray())
|
||||
LateTask.New(() =>
|
||||
{
|
||||
try
|
||||
foreach (CustomNetObject cno in CustomNetObject.AllObjects.ToArray())
|
||||
{
|
||||
cno.OnMeeting();
|
||||
try
|
||||
{
|
||||
cno.OnMeeting();
|
||||
}
|
||||
catch (Exception e) { ThrowException(e); }
|
||||
}
|
||||
catch (Exception e) { ThrowException(e); }
|
||||
}
|
||||
}, 2f, "CNO OnMeeting");
|
||||
|
||||
if (HudManager.InstanceExists) HudManager.Instance.SetRolePanelOpen(false);
|
||||
|
||||
@@ -1227,10 +1235,10 @@ internal static class ReportDeadBodyPatch
|
||||
foreach (byte id in Main.DiedThisRound)
|
||||
{
|
||||
PlayerControl receiver = id.GetPlayer();
|
||||
if (receiver == null) continue;
|
||||
if (!receiver) continue;
|
||||
|
||||
PlayerControl killer = receiver.GetRealKiller();
|
||||
if (killer == null) continue;
|
||||
if (!killer) continue;
|
||||
|
||||
SendMessage("\n", receiver.PlayerId, string.Format(GetString("DeathCommand"), killer.PlayerId.ColoredPlayerName(), (killer.Is(CustomRoles.Bloodlust) ? $"{CustomRoles.Bloodlust.ToColoredString()} " : string.Empty) + killer.GetCustomRole().ToColoredString()), importance: MessageImportance.Low);
|
||||
}
|
||||
@@ -1243,7 +1251,7 @@ internal static class ReportDeadBodyPatch
|
||||
try { Main.EnumerateAlivePlayerControls().DoIf(x => x.Is(CustomRoles.Lazy), x => Lazy.BeforeMeetingPositions[x.PlayerId] = x.Pos()); }
|
||||
catch (Exception e) { ThrowException(e); }
|
||||
|
||||
try { if (Lovers.PrivateChat.GetBool() && Main.LoversPlayers.Exists(x => x != null && x.IsAlive())) LateTask.New(() => ChatManager.ClearChat(Main.EnumerateAlivePlayerControls().ExceptBy(Main.LoversPlayers.ConvertAll(x => x.PlayerId), x => x.PlayerId).ToArray()), GameStates.CurrentServerType == GameStates.ServerType.Vanilla && !PlayerControl.LocalPlayer.IsAlive() ? 3f : 0f); }
|
||||
try { if (Lovers.PrivateChat.GetBool() && Main.LoversPlayers.Exists(x => x && x.IsAlive())) LateTask.New(() => ChatManager.ClearChat(Main.EnumerateAlivePlayerControls().ExceptBy(Main.LoversPlayers.ConvertAll(x => x.PlayerId), x => x.PlayerId).ToArray()), GameStates.CurrentServerType == GameStates.ServerType.Vanilla && !PlayerControl.LocalPlayer.IsAlive() ? 1.5f : 0f); }
|
||||
catch (Exception e) { ThrowException(e); }
|
||||
|
||||
CustomSabotage.Reset();
|
||||
@@ -1272,7 +1280,7 @@ internal static class ReportDeadBodyPatch
|
||||
{
|
||||
PlayerControl tpc = target.Object;
|
||||
|
||||
if (tpc != null && !tpc.IsAlive())
|
||||
if (tpc && !tpc.IsAlive())
|
||||
{
|
||||
if (player.Is(CustomRoles.Forensic) && player.PlayerId != target.PlayerId)
|
||||
Forensic.OnReportDeadBody(player, target.Object);
|
||||
@@ -1303,9 +1311,9 @@ internal static class ReportDeadBodyPatch
|
||||
QuizMaster.Data.NumMeetings++;
|
||||
}
|
||||
|
||||
if (Main.LoversPlayers.Exists(x => x != null && x.IsAlive()) && Main.IsLoversDead && Lovers.LoverDieConsequence.GetValue() == 1)
|
||||
if (Main.IsLoversDead && Lovers.LoverDieConsequence.GetValue() == 1 && Main.LoversPlayers.Exists(x => x && x.IsAlive()))
|
||||
{
|
||||
PlayerControl aliveLover = Main.LoversPlayers.First(x => x != null && x.IsAlive());
|
||||
PlayerControl aliveLover = Main.LoversPlayers.First(x => x && x.IsAlive());
|
||||
|
||||
switch (Lovers.LoverSuicideTime.GetValue())
|
||||
{
|
||||
@@ -2184,14 +2192,6 @@ internal static class EnterVentPatch
|
||||
|
||||
switch (Options.CurrentGameMode)
|
||||
{
|
||||
case CustomGameMode.FFA when FreeForAll.FFADisableVentingWhenTwoPlayersAlive.GetBool() && Main.AllAlivePlayerControls.Count <= 2:
|
||||
pc.Notify(GetString("FFA-NoVentingBecauseTwoPlayers"), 7f);
|
||||
pc.MyPhysics?.RpcBootFromVent(__instance.Id);
|
||||
break;
|
||||
case CustomGameMode.FFA when FreeForAll.FFADisableVentingWhenKcdIsUp.GetBool() && Main.KillTimers[pc.PlayerId] <= 0:
|
||||
pc.Notify(GetString("FFA-NoVentingBecauseKCDIsUP"), 7f);
|
||||
pc.MyPhysics?.RpcExitVent(__instance.Id);
|
||||
break;
|
||||
case CustomGameMode.HotPotato:
|
||||
case CustomGameMode.Speedrun:
|
||||
case CustomGameMode.CaptureTheFlag:
|
||||
|
||||
@@ -309,7 +309,7 @@ internal static class SabotageSystemTypeAnyActivePatch
|
||||
{
|
||||
public static bool Prefix(SabotageSystemType __instance, ref bool __result)
|
||||
{
|
||||
__result = __instance.specials.ToArray().Any(s => s.IsActive) || CustomSabotage.Instances.Count > 0;
|
||||
__result = __instance.specials.Exists((Il2CppSystem.Predicate<IActivatable>)(s => s.IsActive)) || CustomSabotage.Instances.Count > 0;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -188,7 +188,7 @@ public static class TextBoxPatch
|
||||
IsInvalidCommand = false;
|
||||
HudManager hud = HudManager.Instance;
|
||||
|
||||
if (PlaceHolderText == null)
|
||||
if (!PlaceHolderText)
|
||||
{
|
||||
PlaceHolderText = Object.Instantiate(__instance.outputText, __instance.outputText.transform.parent);
|
||||
PlaceHolderText.name = "PlaceHolderText";
|
||||
@@ -196,7 +196,7 @@ public static class TextBoxPatch
|
||||
PlaceHolderText.transform.localPosition = __instance.outputText.transform.localPosition;
|
||||
}
|
||||
|
||||
if (CommandInfoText == null)
|
||||
if (!CommandInfoText)
|
||||
{
|
||||
CommandInfoText = Object.Instantiate(hud.KillButton.cooldownTimerText, hud.transform.parent, true);
|
||||
CommandInfoText.name = "CommandInfoText";
|
||||
@@ -211,7 +211,7 @@ public static class TextBoxPatch
|
||||
CommandInfoText.transform.SetAsLastSibling();
|
||||
}
|
||||
|
||||
if (AdditionalInfoText == null)
|
||||
if (!AdditionalInfoText)
|
||||
{
|
||||
AdditionalInfoText = Object.Instantiate(hud.KillButton.cooldownTimerText, hud.transform.parent, true);
|
||||
AdditionalInfoText.name = "AdditionalInfoText";
|
||||
@@ -284,6 +284,7 @@ public static class TextBoxPatch
|
||||
{
|
||||
"{uuid}" => arg.Length > 16,
|
||||
"{id}" or "{id1}" or "{id2}" => !byte.TryParse(arg, out byte id) || Main.EnumeratePlayerControls().All(x => x.PlayerId != id),
|
||||
"{ids}" => arg.Split(',').Any(x => !byte.TryParse(x, out _)),
|
||||
"{number}" or "{level}" or "{duration}" or "{number1}" or "{number2}" => !int.TryParse(arg, out int num) || num < 0,
|
||||
"{team}" => arg is not "crew" and not "imp",
|
||||
"{role}" => !ChatCommands.GetRoleByName(arg, out _),
|
||||
@@ -299,6 +300,7 @@ public static class TextBoxPatch
|
||||
{
|
||||
"{sourcepreset}" or "{targetpreset}" => int.TryParse(arg, out int preset) && preset is >= 1 and <= 10,
|
||||
"{id}" or "{id1}" or "{id2}" => byte.TryParse(arg, out byte id) && Main.EnumeratePlayerControls().Any(x => x.PlayerId == id),
|
||||
"{ids}" => arg.Split(',').All(x => byte.TryParse(x, out _)),
|
||||
"{team}" => arg is "crew" or "imp",
|
||||
"{role}" or "[role]" => ChatCommands.GetRoleByName(arg, out _),
|
||||
"{addon}" => ChatCommands.GetRoleByName(arg, out CustomRoles role) && role.IsAdditionRole(),
|
||||
@@ -313,6 +315,7 @@ public static class TextBoxPatch
|
||||
: argName switch
|
||||
{
|
||||
"{id}" or "{id1}" or "{id2}" => $" ({byte.Parse(arg).ColoredPlayerName()})",
|
||||
"{ids}" => $" ({string.Join(", ", arg.Split(',').Select(x => byte.Parse(x).ColoredPlayerName()))})",
|
||||
"{role}" or "{addon}" or "[role]" when ChatCommands.GetRoleByName(arg, out CustomRoles role) => $" ({role.ToColoredString()})",
|
||||
"{color}" when ColorUtility.TryParseHtmlString($"#{arg}", out Color color) => $" ({Utils.ColorString(color, "COLOR")})",
|
||||
_ => string.Empty
|
||||
|
||||
@@ -129,6 +129,8 @@ primesnow#4272 | 65b98a6de | HiverXM | Toxic | The n word
|
||||
todayside#9634 | 4e44cffe6 | | Racist | Joined a lobby with racial slur in name
|
||||
roundframe#4949 | 914830596 | PeaceMaker | Toxic | The n word
|
||||
setbud#4013 | 99b904495 | cursed | Toxic | The n word
|
||||
jacksdeep#4118 | d5d97f4a8 | SIGMAMODE | Toxic | Extremely toxic player
|
||||
dimbottle#0386 | 607326ed0 | Bob | Toxic | Alt of banned user SIGMAMODE
|
||||
|
||||
## Other
|
||||
tenthrope#3476 | | Oldishwire | Other |
|
||||
|
||||
@@ -326,7 +326,7 @@
|
||||
"AdrenalineCannotCallEmergencyMeeting": "As the <#ffff00>Adrenaline</color>, you cannot call emergency meetings currently",
|
||||
"Adventurer": "Adventurer",
|
||||
"AdventurerInfo": "Collect Resources to Perform Actions",
|
||||
"AdventurerInfoLong": "(Crewmates):\\nAs the Adventurer, you can collect resources listed below and craft them into weapons if you have the required amount of materials for it.<size=70%>\\n\\n<u><b>Resources (and how to obtain them):</b></u>\\n- ❖ (Complete a Task)\\n- Θ (Players Leave This Behind<sup>*</sup>)\\n- ♳ (Dead Bodies<sup>*</sup>)\\n- ⁂ (Shapeshift Skins<sup>*</sup>)\\n- ☀ (Fix Lights)\\n- ○ (Found in Groups<sup>*</sup>)\\n<size=50%><sup>*</sup> When this resource is available somewhere, you get an arrow pointing towards that location. (Except dead bodies.) Go there to collect it.</size>\\n\\n<u><b>Weapons (and their ingredients):</b></u>\\n- Gun (1 ♳ + 1 ❖) (Kill nearest player)\\n- Shield (3 ❖) (Gives nearest player a 1-time shield)\\n- Lantern (1 ☀ + 1 ❖) (Increases crewmates' vision for some time)\\n- Portal (2 Θ) (Swaps you with a random player)\\n- Wrench (1 ☀ + 2 ❖) (Clears the current sabotage)\\n- Proxy (2 ○ + 1 ❖) (Gives you +1 vote in the next meeting)\\n- Prediction (1 ♳ + 2 ⁂ + 1 ❖) (Reveals the nearest player's role)\\n- RNG (2 Θ + 2 ❖) (Makes a random weapon)</size>\\n\\nTo use your weapons, pet.",
|
||||
"AdventurerInfoLong": "(Crewmates):\\nAs the Adventurer, you can collect resources listed below and craft them into weapons if you have the required amount of materials for it.<size=70%>\\n\\n<u><b>Resources (and how to obtain them):</b></u>\\n- ❖ (Complete a Task)\\n- Θ (Players Leave This Behind<sup>*</sup>)\\n- ♳ (Dead Bodies<sup>*</sup>)\\n- ⁂ (Shapeshift Skins<sup>*</sup>)\\n- ☀ (Fix Lights)\\n- ○ (Found in Groups<sup>*</sup>)\\n<sup>*</sup> When this resource is available somewhere, you get an arrow pointing towards that location. (Except dead bodies.) Go there to collect it.\\n\\n<u><b>Weapons (and their ingredients):</b></u>\\n- Gun (1 ♳ + 1 ❖) (Kill nearest player)\\n- Shield (3 ❖) (Gives nearest player a 1-time shield)\\n- Lantern (1 ☀ + 1 ❖) (Increases crewmates' vision for some time)\\n- Portal (2 Θ) (Swaps you with a random player)\\n- Wrench (1 ☀ + 2 ❖) (Clears the current sabotage)\\n- Proxy (2 ○ + 1 ❖) (Gives you +1 vote in the next meeting)\\n- Prediction (1 ♳ + 2 ⁂ + 1 ❖) (Reveals the nearest player's role)\\n- RNG (2 Θ + 2 ❖) (Makes a random weapon)</size>\\n\\nTo use your weapons, pet.",
|
||||
"AdventurerFound": "Found Resource: {0}",
|
||||
"AdventurerGun.Gun": "Gun",
|
||||
"AdventurerGun.Lantern": "Lantern",
|
||||
@@ -576,7 +576,7 @@
|
||||
"CrusaderSkillLimit": "Maximum Crusades",
|
||||
"Dad": "Dad",
|
||||
"DadInfo": "You're that iconic dad....",
|
||||
"DadInfoLong": "(Crewmates):\\nAs the dad, your life depends on alcohol. When you get attacked or voted out, you survive, but your alcohol decreases. Alcohol also decreases slowly over time. To increase your alcohol level, you have to get money from completing tasks and go to a random selected vent to buy a beer. Beer increases your alcohol level. When you finish all your tasks, you get new tasks, but you don't have to do them for task win. You don't know how much alcohol you have at the time. You only see warning when your alcohol level is low. Alcohol is counted in ‰.\\n\\nYou also have some abilities that are unlocked if you have enough alcohol. To use ability, switch between them using pet button and use selected one by venting:\\n<size=60%>- Going for milk: You go for milk. When you use it, you get teleported outside the map. You also can't discuss or vote in meetings. You can do nothing. You will come back with milk after exactly 10 years. When you come back, crewmates instantly win. When you use it, everyone will be informed about it.\\n- Super vision: You will have max vision for some time.\\n- Sniffing: You get arrows pointing to existing dead bodies after using it. Arrows only update when you sniff again.\\n- Sleep: During sleep people can't interact with you, but you can't see or move. During sleep you also cannot use any abilities and your alcohol is stable. You wake up when a meeting starts.\\n- Rage: You kill next person you see.\\n- Giving drink: You give all nearby players a drink. Every of these players will say their role in meeting with a chance of an incorrect result.\\n- Becoming god of alcohol: Resets your alcohol to 1‰, but your alcohol will increase instead of decreasing from now on.</size>\\n<size=70%>Every ability (except going for milk) will reduce your alcohol after using it.\\nIf your alcohol reaches 0‰, you die.\\nAlso, you see which abilities you can use. It can give you some more information about your alcohol level.\\nTo make this role balanced, when someone attacks you, you lose alcohol after some time and not instantly.</size>",
|
||||
"DadInfoLong": "(Crewmates):\\nAs the dad, your life depends on alcohol. When you get attacked or voted out, you survive, but your alcohol decreases. Alcohol also decreases slowly over time. To increase your alcohol level, you have to get money from completing tasks and go to a random selected vent to buy a beer. Beer increases your alcohol level. When you finish all your tasks, you get new tasks, but you don't have to do them for task win. You don't know how much alcohol you have at the time. You only see warning when your alcohol level is low. Alcohol is counted in ‰.\\n\\nYou also have some abilities that are unlocked if you have enough alcohol. To use ability, switch between them using pet button and use selected one by venting:\\n<size=60%>- Going for milk: You go for milk. When you use it, you get teleported outside the map. You also can't discuss or vote in meetings. You can do nothing. You will come back with milk after exactly 10 years. When you come back, crewmates instantly win. When you use it, everyone will be informed about it.\\n- Super vision: You will have max vision for some time.\\n- Sniffing: You get arrows pointing to existing dead bodies after using it. Arrows only update when you sniff again.\\n- Sleep: During sleep people can't interact with you, but you can't see or move. During sleep you also cannot use any abilities and your alcohol is stable. You wake up when a meeting starts.\\n- Rage: You kill next person you see.\\n- Giving drink: You give all nearby players a drink. Every of these players will say their role in meeting with a chance of an incorrect result.\\n- Becoming god of alcohol: Resets your alcohol to 1‰, but your alcohol will increase instead of decreasing from now on.\\nEvery ability (except going for milk) will reduce your alcohol after using it.\\nIf your alcohol reaches 0‰, you die.\\nAlso, you see which abilities you can use. It can give you some more information about your alcohol level.\\nTo make this role balanced, when someone attacks you, you lose alcohol after some time and not instantly.</size>",
|
||||
"Dad.Ability.BecomeGodOfAlcohol": "Becoming God Of Alcohol",
|
||||
"Dad.Ability.GiveDrink": "Giving Drink",
|
||||
"Dad.Ability.GoForMilk": "Going For Milk",
|
||||
@@ -985,7 +985,7 @@
|
||||
"notifyJailedOnMeeting": "Notify Jailed player when meeting starts",
|
||||
"Journalist": "Journalist",
|
||||
"JournalistInfo": "Write Down Notes",
|
||||
"JournalistInfoLong": "(Crewmates):\\nAs the Journalist, you can write down notes. When you die, all players will see your notes in the next meeting.\\n\\nCommand: <b>/cmd note {add/remove/clear/view} [value]</b><size=80%>\\n- <b>add</b>: Add a note specified in [value]\\n- <b>remove</b>: Remove a note. Provide the index of it in [value] or leave [value] blank to remove the last note. You can see the indexes of your notes by using <b>/cmd note view</b>\\n- <b>clear</b>: Clear all notes (leave [value] blank)\\n- <b>view</b>: View all notes and their indexes (leave [value] blank)</size>\\n\\n<size=70%>Example uses:\\n<b>/cmd note add I think blue and yellow are Lovers</b>\\n<b>/cmd note remove 2</b>\\n<b>/cmd note clear</b>\\n<b>/cmd note view</b></size>",
|
||||
"JournalistInfoLong": "(Crewmates):\\nAs the Journalist, you can write down notes. When you die, all players will see your notes in the next meeting.\\n\\nCommand: <b>/cmd note {add/remove/clear/view} [value]</b><size=80%>\\n- <b>add</b>: Add a note specified in [value]\\n- <b>remove</b>: Remove a note. Provide the index of it in [value] or leave [value] blank to remove the last note. You can see the indexes of your notes by using <b>/cmd note view</b>\\n- <b>clear</b>: Clear all notes (leave [value] blank)\\n- <b>view</b>: View all notes and their indexes (leave [value] blank)\\n\\nExample uses:\\n<b>/cmd note add I think blue and yellow are Lovers</b>\\n<b>/cmd note remove 2</b>\\n<b>/cmd note clear</b>\\n<b>/cmd note view</b></size>",
|
||||
"Journalist.CommandUsage": "Usage: <b>/cmd note {add/remove/clear/view} [value]</b>",
|
||||
"JournalistError.ArgumentOutOfRange": "The index you provided is out of range. Use <b>/cmd note view</b> to see the indexes of your notes.",
|
||||
"JournalistError.IndexOutOfRange": "You didn't provide enough arguments.",
|
||||
@@ -1731,7 +1731,7 @@
|
||||
"ClockBlocker.MaxEmergencyCooldown": "Maximum Emergency Cooldown",
|
||||
"Commander": "Commander",
|
||||
"CommanderInfo": "Command your team",
|
||||
"CommanderInfoLong": "(Impostors):\\nAs the Commander, you can switch between 6 modes by venting/petting. You can execute the selected action by shapeshifting.<size=70%>\\n\\n<b><u>Mark:</u></b> Marks your shapeshift target with a unique color visible to all impostors. Use this to command them to kill that player!\\n\\n<b><u>Whistle:</u></b> This tells all or 1 specific<sup>*</sup> impostor(s) to come to you and gives them (each) an arrow pointing towards you.\\n\\n<b><u>Kill Anyone:</u></b> Notifies all or 1 specific<sup>*</sup> impostor(s) to kill anyone.\\n\\n<b><u>Leave Player Alive:</u></b> Shapeshifting into a crewmate marks that player with a unique color and text telling other impostors to not kill that player. Shapeshifting into an impostor tells that impostor to not kill anyone.\\n\\n<b><u>Don't Sabotage:</u></b> Notifies all impostors to not call any sabotage.\\n\\n<b><u>Use Ability:</u></b> Notifies all or 1 specific<sup>*</sup> impostor(s) to use their ability.\\n\\n<size=60%><sup>*</sup> If you shapeshift into an impostor, the action executes specifically and only on them.</size></size>",
|
||||
"CommanderInfoLong": "(Impostors):\\nAs the Commander, you can switch between 6 modes by venting/petting. You can execute the selected action by shapeshifting.<size=70%>\\n\\n<b><u>Mark:</u></b> Marks your shapeshift target with a unique color visible to all impostors. Use this to command them to kill that player!\\n\\n<b><u>Whistle:</u></b> This tells all or 1 specific<sup>*</sup> impostor(s) to come to you and gives them (each) an arrow pointing towards you.\\n\\n<b><u>Kill Anyone:</u></b> Notifies all or 1 specific<sup>*</sup> impostor(s) to kill anyone.\\n\\n<b><u>Leave Player Alive:</u></b> Shapeshifting into a crewmate marks that player with a unique color and text telling other impostors to not kill that player. Shapeshifting into an impostor tells that impostor to not kill anyone.\\n\\n<b><u>Don't Sabotage:</u></b> Notifies all impostors to not call any sabotage.\\n\\n<b><u>Use Ability:</u></b> Notifies all or 1 specific<sup>*</sup> impostor(s) to use their ability.\\n\\n<sup>*</sup> If you shapeshift into an impostor, the action executes specifically and only on them.</size>",
|
||||
"CommanderDontKill": "<size=1.7>Don't kill this player</size>",
|
||||
"CommanderDontKillAnyoneNotify": "Commander wants you to not kill",
|
||||
"CommanderDontKillMarkMode": "Mark a Player to Leave Alive",
|
||||
@@ -2630,7 +2630,7 @@
|
||||
"FollowerMaxBetTimes": "Maximum Number of Follows",
|
||||
"Gaslighter": "Gaslighter",
|
||||
"GaslighterInfo": "Make others doubt their own memory",
|
||||
"GaslighterInfoLong": "(Neutrals):\\nAs the Gaslighter, you do different actions through your kill button every round.<size=80%>\\n\\nRound 1: Normal kills\\nRound 2: Knight players\\nRound 3: Curse players (like Witch)\\nRound 4: Shield players\\n\\n</size><size=90%>Then the cycle repeats, or you stay on normally killing until the end of the game depending on the settings.\\nSettings determine your win condition.</size>",
|
||||
"GaslighterInfoLong": "(Neutrals):\\nAs the Gaslighter, you do different actions through your kill button every round.\\n\\nRound 1: Normal kills\\nRound 2: Knight players\\nRound 3: Curse players (like Witch)\\nRound 4: Shield players\\n\\nThen the cycle repeats, or you stay on normally killing until the end of the game depending on the settings.\\nSettings determine your win condition.",
|
||||
"Gaslighter.Curse": "In this round, you <#ff00ff>curse players</color>",
|
||||
"Gaslighter.CycleRepeats": "Kill Button Actions Cycle Repeats",
|
||||
"Gaslighter.Kill": "In this round, you <#ff1919>kill normally</color>",
|
||||
@@ -3404,11 +3404,22 @@
|
||||
"SummonerInfo": "Summon Players to Kill For You",
|
||||
"SummonerInfoLong": "(Coven):\\nUse <b>/cmd summon {player ID}</b> (or the kick menu) to select a dead player to revive (summon) after the meeting. They will have a certain time to kill for you. If they succeed, they can also win alongside you, as well as their original team. Otherwise they die again at the end of the time limit, if they aren't already. With the Necronomicon, you gain a kill button and the ability to kill normally.\\n\\n<size=80%>Type <b>/cmd id</b> to get a list of player IDs, or view them next to the player names on the meeting screen. Example use: <b>/cmd summon 5</b></size>",
|
||||
"Summoner.SummonedTimeToKill": "Time To Kill For Summoned Players",
|
||||
"Summoner.SummonDelayAfterMeeting": "Summon Delay After Meetings",
|
||||
"Summoner.SummonedKillCooldown": "Summoned Player's Kill Cooldown",
|
||||
"Summoner.SummonedKnowsCoven": "Summoned Players Know Coven Members",
|
||||
"Summoner.PlayersSeeSummonedPlayerWarning": "Players See Who The Summoned Player Is",
|
||||
"Summoner.AllowSummoningTheSamePlayerTwice": "Allow Summoning The Same Player Twice",
|
||||
"Summoner.ReSummonTakesAbilityUse": "Re-Summoning Takes Ability Use",
|
||||
"Summoner.SummonedKillsCountForSummoner": "Players who were killed by Summoned Players have the <#7b3fbb>Summoner</color> as their Real Killer",
|
||||
"Summoner.BlockMeetingsWhileSummonedPlayerAlive": "Block Meetings While a Summoned Player Is Alive",
|
||||
"Summoner.SomeoneWillBeRevivedMessage": "Someone from the dead has been chosen to kill for the Coven.",
|
||||
"Summoner.SelfSuffix": "<size=80%>{0} has {1}s to kill</size>",
|
||||
"Summoner.SummonedPlayerSuffix": "<size=120%><#ffff00>{0}, the {1} summoned you to kill for them!\\nYou have</color> {2}s</size>",
|
||||
"Summoner.SummonedWarningSuffix": "Summoned to kill for the Coven",
|
||||
"Summoner.SummonSuccessMessage": "<#00ff00>✓ <#00bb00>{0} will be summoned after the meeting to kill for you",
|
||||
"Summoner.CantSummonSamePlayerTwice": "<#ff5555>X <#bb0000>The same player cannot be summoned twice",
|
||||
"SummonerCantKillCoven": "As a summoned player, you kill for the Coven, meaning you can't kill Coven members",
|
||||
"SummonedPlayerAlive": "Meetings can't be started while a summoned player is alive",
|
||||
"Timelord": "Timelord",
|
||||
"TimelordInfo": "Refresh or reset cooldowns; kill",
|
||||
"TimelordInfoLong": "(Coven):\\nUse your ability on a Coven member to refresh their cooldown (set it to 0). Use your ability on a non-Coven member to reset their cooldown. When enhanced by the Necronomicon, you can kill and also reduce meeting time upon making a kill.",
|
||||
@@ -8885,7 +8896,7 @@
|
||||
"CommandArgs.Unmute.Id": "The player's ID to unmute",
|
||||
"CommandArgs.Up.Role": "The role to set",
|
||||
"CommandArgs.Vote.Id": "The player's ID to vote for",
|
||||
"CommandArgs.Whisper.Id": "The player's ID to whisper to",
|
||||
"CommandArgs.Whisper.Ids": "The players' IDs to whisper to, separated by commas (no space)",
|
||||
"CommandArgs.Whisper.Message": "The message to whisper",
|
||||
"CommandArgs.XOR.Role": "A main role that will never spawn in the same game with the other role",
|
||||
// Command Descriptions
|
||||
@@ -8990,7 +9001,7 @@
|
||||
"CommandDescription.Version": "View the current version of EHR",
|
||||
"CommandDescription.Vote": "Vote for a player",
|
||||
"CommandDescription.VoteStart": "Vote to start the game",
|
||||
"CommandDescription.Whisper": "Whisper a message to a player.",
|
||||
"CommandDescription.Whisper": "Whisper a message privately to the specified players.",
|
||||
"CommandDescription.Winner": "View the winners of the last game",
|
||||
"CommandDescription.XOR": "Specify 2 roles that will never spawn in the same game.",
|
||||
// Command Forms
|
||||
|
||||
@@ -45,7 +45,7 @@ public class CovenMember : CovenBase
|
||||
foreach (CovenMember instance in Instances)
|
||||
{
|
||||
PlayerControl pc = Utils.GetPlayerById(instance.CovenMemberId);
|
||||
if (pc == null || !pc.IsAlive()) continue;
|
||||
if (!pc || !pc.IsAlive()) continue;
|
||||
pc.RpcSetCustomRole(CustomRoles.CovenLeader);
|
||||
pc.RpcChangeRoleBasis(CustomRoles.CovenLeader);
|
||||
pc.MarkDirtySettings();
|
||||
|
||||
@@ -12,7 +12,16 @@ public class Summoner : CovenBase
|
||||
public static bool On;
|
||||
public static List<Summoner> Instances = [];
|
||||
public static HashSet<byte> AdditionalWinners = [];
|
||||
public static HashSet<byte> AlreadySummoned = [];
|
||||
|
||||
private static OptionItem SummonDelayAfterMeeting;
|
||||
private static OptionItem SummonedKillCooldown;
|
||||
private static OptionItem SummonedKnowsCoven;
|
||||
private static OptionItem PlayersSeeSummonedPlayerWarning;
|
||||
public static OptionItem AllowSummoningTheSamePlayerTwice;
|
||||
public static OptionItem ReSummonTakesAbilityUse;
|
||||
private static OptionItem SummonedKillsCountForSummoner;
|
||||
private static OptionItem BlockMeetingsWhileSummonedPlayerAlive;
|
||||
private static OptionItem SummonedTimeToKill;
|
||||
private static OptionItem AbilityUseLimit;
|
||||
private static OptionItem AbilityUseGainWithEachKill;
|
||||
@@ -34,6 +43,14 @@ public class Summoner : CovenBase
|
||||
public override void SetupCustomOption()
|
||||
{
|
||||
StartSetup(658000)
|
||||
.AutoSetupOption(ref SummonDelayAfterMeeting, 10f, new FloatValueRule(0f, 120f, 0.5f), OptionFormat.Seconds)
|
||||
.AutoSetupOption(ref SummonedKillCooldown, 15f, new FloatValueRule(0f, 120f, 0.5f), OptionFormat.Seconds)
|
||||
.AutoSetupOption(ref SummonedKnowsCoven, true)
|
||||
.AutoSetupOption(ref PlayersSeeSummonedPlayerWarning, true)
|
||||
.AutoSetupOption(ref AllowSummoningTheSamePlayerTwice, true)
|
||||
.AutoSetupOption(ref ReSummonTakesAbilityUse, true, overrideParent: AllowSummoningTheSamePlayerTwice)
|
||||
.AutoSetupOption(ref SummonedKillsCountForSummoner, true)
|
||||
.AutoSetupOption(ref BlockMeetingsWhileSummonedPlayerAlive, true)
|
||||
.AutoSetupOption(ref SummonedTimeToKill, 30f, new FloatValueRule(0f, 120f, 0.5f), OptionFormat.Seconds)
|
||||
.AutoSetupOption(ref AbilityUseLimit, 1f, new FloatValueRule(0, 20, 0.05f), OptionFormat.Times)
|
||||
.AutoSetupOption(ref AbilityUseGainWithEachKill, 0.3f, new FloatValueRule(0f, 5f, 0.1f), OptionFormat.Times)
|
||||
@@ -49,6 +66,7 @@ public class Summoner : CovenBase
|
||||
On = false;
|
||||
Instances = [];
|
||||
AdditionalWinners = [];
|
||||
AlreadySummoned = [];
|
||||
}
|
||||
|
||||
public override void Add(byte playerId)
|
||||
@@ -91,22 +109,34 @@ public class Summoner : CovenBase
|
||||
return HasNecronomicon && CanVentAfterNecronomicon.GetBool();
|
||||
}
|
||||
|
||||
public static bool OnAnyoneReport()
|
||||
{
|
||||
return !Instances.Exists(x => x.SummonedPlayerId != byte.MaxValue);
|
||||
}
|
||||
|
||||
public override void AfterMeetingTasks()
|
||||
{
|
||||
if (SummonedPlayerId != byte.MaxValue && Main.PlayerStates.TryGetValue(SummonedPlayerId, out var state))
|
||||
LateTask.New(() =>
|
||||
{
|
||||
var summoned = SummonedPlayerId.GetPlayer();
|
||||
if (!GameStates.IsInTask || ExileController.Instance || AntiBlackout.SkipTasks) return;
|
||||
if (SummonedPlayerId == byte.MaxValue || !Main.PlayerStates.TryGetValue(SummonedPlayerId, out var state)) return;
|
||||
|
||||
if (summoned != null && !summoned.IsAlive())
|
||||
PlayerControl summoned = SummonedPlayerId.GetPlayer();
|
||||
|
||||
if (summoned && !summoned.IsAlive())
|
||||
{
|
||||
SummonedPlayerTimer = new(SummonedTimeToKill.GetFloat(), () =>
|
||||
{
|
||||
SummonedPlayerTimer = null;
|
||||
SummonedPlayerId = byte.MaxValue;
|
||||
if (summoned == null || !summoned.IsAlive()) return;
|
||||
if (!summoned || !summoned.IsAlive()) return;
|
||||
state.SetDead();
|
||||
summoned.RpcExileV2();
|
||||
}, onTick: () => Utils.NotifyRoles(SpecifySeer: summoned, SpecifyTarget: summoned), onCanceled: () => SummonedPlayerTimer = null);
|
||||
}, onTick: () => Utils.NotifyRoles(SpecifySeer: summoned, SpecifyTarget: summoned), onCanceled: () =>
|
||||
{
|
||||
SummonedPlayerTimer = null;
|
||||
SummonedPlayerId = byte.MaxValue;
|
||||
});
|
||||
|
||||
RPC.PlaySoundRPC(SummonedPlayerId, Sounds.SpawnSound);
|
||||
GhostRolesManager.RemoveGhostRole(SummonedPlayerId);
|
||||
@@ -116,18 +146,18 @@ public class Summoner : CovenBase
|
||||
summoned.RpcChangeRoleBasis(CustomRoles.SerialKiller);
|
||||
summoned.SyncGeneralOptions();
|
||||
summoned.SyncSettings();
|
||||
summoned.TP(FastVector2.TryGetClosestPlayerTo(summoned, out PlayerControl closest) ? closest : PlayerControl.LocalPlayer);
|
||||
LateTask.New(() => summoned.SetKillCooldown(10f), 0.2f);
|
||||
summoned.TPToRandomVent();
|
||||
LateTask.New(() => summoned.SetKillCooldown(SummonedKillCooldown.GetFloat()), 0.2f);
|
||||
|
||||
Utils.SendRPC(CustomRPC.SyncRoleData, SummonerId, 1, SummonedPlayerId);
|
||||
}
|
||||
}
|
||||
}, Math.Max(0, SummonDelayAfterMeeting.GetFloat() - 2f), "Summon Delay");
|
||||
|
||||
|
||||
if (!HasNecronomicon || Changed) return;
|
||||
|
||||
var summoner = SummonerId.GetPlayer();
|
||||
if (summoner == null || !summoner.IsAlive()) return;
|
||||
if (!summoner || !summoner.IsAlive()) return;
|
||||
|
||||
summoner.RpcChangeRoleBasis(CustomRoles.SerialKiller);
|
||||
summoner.ResetKillCooldown();
|
||||
@@ -145,7 +175,7 @@ public class Summoner : CovenBase
|
||||
public override bool KnowRole(PlayerControl seer, PlayerControl target)
|
||||
{
|
||||
if (base.KnowRole(seer, target)) return true;
|
||||
return seer.PlayerId == SummonedPlayerId && target.Is(Team.Coven);
|
||||
return SummonedKnowsCoven.GetBool() && seer.PlayerId == SummonedPlayerId && target.Is(Team.Coven);
|
||||
}
|
||||
|
||||
public static bool OnAnyoneCheckMurder(PlayerControl killer, PlayerControl target)
|
||||
@@ -153,7 +183,7 @@ public class Summoner : CovenBase
|
||||
return !Instances.Exists(x => x.SummonedPlayerId == killer.PlayerId && target.Is(Team.Coven));
|
||||
}
|
||||
|
||||
public static void OnAnyoneMurder(PlayerControl killer)
|
||||
public static void OnAnyoneMurder(PlayerControl killer, PlayerControl target)
|
||||
{
|
||||
foreach (Summoner instance in Instances)
|
||||
{
|
||||
@@ -166,6 +196,7 @@ public class Summoner : CovenBase
|
||||
Main.PlayerStates[instance.SummonedPlayerId].SetDead();
|
||||
instance.SummonedPlayerId = byte.MaxValue;
|
||||
Utils.SendRPC(CustomRPC.SyncRoleData, instance.SummonerId, 2);
|
||||
if (SummonedKillsCountForSummoner.GetBool()) target.SetRealKiller(instance.SummonerId.GetPlayer());
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -199,7 +230,9 @@ public class Summoner : CovenBase
|
||||
|
||||
public override string GetSuffix(PlayerControl seer, PlayerControl target, bool hud = false, bool meeting = false)
|
||||
{
|
||||
if (seer.PlayerId != target.PlayerId || (seer.IsModdedClient() && !hud) || meeting || SummonedPlayerId == byte.MaxValue || SummonedPlayerTimer == null) return string.Empty;
|
||||
if (meeting || SummonedPlayerId == byte.MaxValue || SummonedPlayerTimer == null) return string.Empty;
|
||||
if (target.PlayerId == SummonedPlayerId && seer.PlayerId != target.PlayerId && PlayersSeeSummonedPlayerWarning.GetBool()) return Utils.ColorString(Utils.GetRoleColor(CustomRoles.Summoner), Translator.GetString("Summoner.SummonedWarningSuffix"));
|
||||
if (seer.PlayerId != target.PlayerId || (seer.IsModdedClient() && !hud)) return string.Empty;
|
||||
if (seer.PlayerId == SummonerId) return string.Format(Translator.GetString("Summoner.SelfSuffix"), SummonedPlayerId.ColoredPlayerName(), (int)SummonedPlayerTimer.Remaining.TotalSeconds);
|
||||
return seer.PlayerId == SummonedPlayerId ? string.Format(Translator.GetString("Summoner.SummonedPlayerSuffix"), SummonerId.ColoredPlayerName(), CustomRoles.Summoner.ToColoredString(), (int)SummonedPlayerTimer.Remaining.TotalSeconds) : string.Empty;
|
||||
}
|
||||
|
||||
@@ -128,7 +128,7 @@ public class Altruist : RoleBase
|
||||
{
|
||||
PlayerControl revivedPlayer = revived.GetPlayer();
|
||||
|
||||
if (revivedPlayer == null || !revivedPlayer.IsAlive())
|
||||
if (!revivedPlayer || !revivedPlayer.IsAlive())
|
||||
{
|
||||
TargetArrow.Remove(pc.PlayerId, revived);
|
||||
if (GameStates.IsMeeting || ExileController.Instance) continue;
|
||||
|
||||
@@ -138,7 +138,8 @@ internal class Trapster : RoleBase
|
||||
{
|
||||
Vector2 location = player.Pos();
|
||||
TrapsterBody.Add(player.PlayerId);
|
||||
Utils.RpcCreateDeadBody(location, (byte)IRandom.Instance.Next(17), player);
|
||||
PlayerControl randomPlayer = Main.EnumerateAlivePlayerControls().Without(player).RandomElement();
|
||||
Utils.RpcCreateDeadBody(location, (byte)randomPlayer.CurrentOutfit.ColorId, randomPlayer);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -198,7 +198,7 @@ public class Vulture : RoleBase
|
||||
if (!Main.PlayerStates.TryGetValue(x, out PlayerState state) || state.Role is not Vulture vulture) return;
|
||||
|
||||
var pc = x.GetPlayer();
|
||||
if (pc == null || !pc.IsAlive()) return;
|
||||
if (!pc || !pc.IsAlive()) return;
|
||||
|
||||
if (ChangeRoleWhenCantWin.GetBool() && Main.AllAlivePlayerControls.Count - 1 <= NumberOfReportsToWin.GetInt() - vulture.TotalEaten)
|
||||
{
|
||||
|
||||
@@ -196,7 +196,7 @@ public class Jackal : RoleBase
|
||||
{
|
||||
if (!CanRecruitImpostors.GetBool() && pc.Is(CustomRoleTypes.Impostor)) return false;
|
||||
if (!CanRecruitMadmates.GetBool() && pc.IsMadmate()) return false;
|
||||
return pc != null && !pc.Is(CustomRoles.Sidekick) && !pc.Is(CustomRoles.Curser) && !pc.Is(CustomRoles.Loyal) && !pc.Is(CustomRoles.Bloodlust) && !pc.IsConverted() && pc.GetCustomRole().IsAbleToBeSidekicked();
|
||||
return pc && !pc.Is(CustomRoles.Sidekick) && !pc.Is(CustomRoles.Curser) && !pc.Is(CustomRoles.Loyal) && !pc.Is(CustomRoles.Bloodlust) && !pc.IsConverted() && pc.GetCustomRole().IsAbleToBeSidekicked();
|
||||
}
|
||||
|
||||
public void PromoteSidekick()
|
||||
@@ -206,7 +206,7 @@ public class Jackal : RoleBase
|
||||
if (!SKPromotesToJackal.GetBool()) return;
|
||||
|
||||
PlayerControl sk = SidekickId.GetPlayer();
|
||||
if (sk == null || !sk.Is(CustomRoles.Sidekick)) return;
|
||||
if (!sk || !sk.Is(CustomRoles.Sidekick)) return;
|
||||
|
||||
sk.RpcSetCustomRole(CustomRoles.Jackal);
|
||||
if (!PromotedSKCanRecruit.GetBool()) sk.SetAbilityUseLimit(0);
|
||||
@@ -219,7 +219,7 @@ public class Jackal : RoleBase
|
||||
Instances.ForEach(x =>
|
||||
{
|
||||
var pc = x.JackalId.GetPlayer();
|
||||
if (pc == null || pc.IsAlive()) return;
|
||||
if (!pc || pc.IsAlive()) return;
|
||||
|
||||
x.PromoteSidekick();
|
||||
});
|
||||
|
||||
@@ -138,7 +138,7 @@ internal class Necromancer : RoleBase
|
||||
{
|
||||
if (!GameStates.IsInTask || ExileController.Instance) return;
|
||||
|
||||
if ((NecromancerPC == null || !NecromancerPC.IsAlive()) && (Deathknight.DeathknightPC != null && Deathknight.DeathknightPC.IsAlive()))
|
||||
if ((!NecromancerPC || !NecromancerPC.IsAlive()) && (Deathknight.DeathknightPC && Deathknight.DeathknightPC.IsAlive()))
|
||||
{
|
||||
Deathknight.DeathknightPC.RpcSetCustomRole(CustomRoles.Necromancer);
|
||||
Deathknight.DeathknightPC = null;
|
||||
@@ -146,7 +146,7 @@ internal class Necromancer : RoleBase
|
||||
return;
|
||||
}
|
||||
|
||||
if (!CustomRoles.Deathknight.RoleExist() && (Deathknight.DeathknightId != byte.MaxValue || Deathknight.DeathknightPC != null))
|
||||
if (!CustomRoles.Deathknight.RoleExist() && (Deathknight.DeathknightId != byte.MaxValue || Deathknight.DeathknightPC))
|
||||
{
|
||||
Deathknight.DeathknightPC = null;
|
||||
Deathknight.DeathknightId = byte.MaxValue;
|
||||
|
||||
Reference in new issue
Block a user