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https://github.com/Gurge44/EndlessHostRoles.git
synced 2026-10-20 01:46:25 +00:00
add holiday bg
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6 files changed
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@@ -165,6 +165,7 @@ public enum CustomRoles
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CameraMan,
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Captain,
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Car,
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Carrier,
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Catcher,
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Chameleon,
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Chef,
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@@ -297,6 +298,7 @@ public enum CustomRoles
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Bandit,
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Bargainer,
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Beehive,
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Berserker,
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BloodKnight,
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Bubble,
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Chemist,
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+3
-3
@@ -8,8 +8,8 @@
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<Description>EHR</Description>
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<Authors>Gurge44</Authors>
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<LangVersion>preview</LangVersion>
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<AmongUs>D:\SteamLibrary\steamapps\common\Among Us</AmongUs>
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<!--<AmongUs>C:\Program Files\Epic Games\AmongUs</AmongUs>-->
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<!--<AmongUs>D:\SteamLibrary\steamapps\common\Among Us</AmongUs>-->
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<AmongUs>C:\Program Files\Epic Games\AmongUs</AmongUs>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Optimize>True</Optimize>
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<AssemblyName>$(MSBuildProjectName)</AssemblyName>
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@@ -29,7 +29,7 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="AmongUs.GameLibs.Steam" Version="2025.10.14" PrivateAssets="all" Condition="'$(Configuration)' == 'Release' Or '$(Configuration)' == 'Debug'" />
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<PackageReference Include="AmongUs.GameLibs.Steam" Version="2025.11.18" PrivateAssets="all" Condition="'$(Configuration)' == 'Release' Or '$(Configuration)' == 'Debug'" />
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<PackageReference Include="AmongUs.GameLibs.Android" Version="2025.10.14" PrivateAssets="all" Condition="'$(Configuration)' == 'Android'"/>
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<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.1.0-rc.1"/>
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<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.735" Private="false" ExcludeAssets="runtime;native"/>
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@@ -163,7 +163,7 @@ public static class UpdateFriendCodeUIPatch
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if (newRequest != null)
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{
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newRequest.transform.localPosition -= new Vector3(0f, 0f, 10f);
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newRequest.transform.localScale = new(0.8f, 1f, 1f);
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newRequest.transform.localScale = new(0f, 0f, 0f);
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}
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GameObject friendsButton = GameObject.Find("FriendsButton");
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@@ -290,7 +290,8 @@ internal static class TitleLogoPatch
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private static GameObject Ambience;
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// public static GameObject LoadingHint;
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private static GameObject CustomBG;
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private static GameObject SpecialMessage;
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private static GameObject LeftPanel;
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public static GameObject RightPanel;
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private static GameObject CloseRightButton;
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@@ -298,11 +299,76 @@ internal static class TitleLogoPatch
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private static GameObject BottomButtonBounds;
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public static Vector3 RightPanelOp;
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private static bool IsEasterPeriod(int daysBefore = 2, int daysAfter = 1)
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{
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DateTime today = DateTime.Today;
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DateTime easter = GetEasterSunday(today.Year);
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DateTime start = easter.AddDays(-daysBefore);
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DateTime end = easter.AddDays(daysAfter);
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return today >= start && today <= end;
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}
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private static DateTime GetEasterSunday(int year)
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{
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int a = year % 19;
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int b = year / 100;
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int c = year % 100;
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int d = b / 4;
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int e = b % 4;
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int f = (b + 8) / 25;
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int g = (b - f + 1) / 3;
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int h = (19 * a + b - d - g + 15) % 30;
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int i = c / 4;
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int j = c % 4;
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int k = (32 + 2 * e + 2 * i - h - j) % 7;
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int l = (a + 11 * h + 22 * k) / 451;
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int month = (h + k - 7 * l + 114) / 31;
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int day = ((h + k - 7 * l + 114) % 31) + 1;
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return new DateTime(year, month, day);
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}
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private static void Postfix(MainMenuManager __instance)
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{
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GameObject.Find("BackgroundTexture")?.SetActive(!MainMenuManagerPatch.ShowedBak);
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DateTime now = DateTime.Now;
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bool holidays = now is { Month: 12, Day: < 24 };
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bool christmas = now is { Month: 12, Day: >= 24 and <= 26 };
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bool newYear = now is { Month: 1, Day: <= 6 };
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bool easter = IsEasterPeriod();
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if (SpecialMessage == null && (holidays || christmas || newYear || easter))
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{
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SpecialMessage = new GameObject("SpecialMessage");
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SpecialMessage.transform.SetParent(__instance.transform);
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SpecialMessage.transform.position = new Vector3(0f, -2.5f, 0f);
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var text = SpecialMessage.AddComponent<TextMeshPro>();
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text.alignment = TextAlignmentOptions.Center;
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text.fontSize = 3f;
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text.color = Color.white;
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text.outlineColor = Color.black;
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text.outlineWidth = 0.2f;
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text.enableWordWrapping = false;
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text.fontWeight = FontWeight.Black;
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text.text = $"<b>{GetString(holidays ? "HolidayGreeting" : christmas ? "ChristmasGreeting" : newYear ? "NewYearGreeting" : "EasterGreeting")}</b>";
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}
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if (CustomBG == null && (holidays || christmas || newYear || easter))
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{
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CustomBG = new GameObject("CustomBG");
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CustomBG.transform.SetParent(__instance.transform);
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CustomBG.transform.position = new(0f, 0f, 520f);
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var sr = CustomBG.AddComponent<SpriteRenderer>();
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sr.sprite = Utils.LoadSprite(easter ? "EHR.Resources.Images.EasterBG.jpg" : "EHR.Resources.Images.WinterBG.jpg", 180f);
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PlayerParticles pp = Object.FindObjectOfType<PlayerParticles>();
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if (pp != null) pp.gameObject.SetActive(false);
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}
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if (!(ModStamp = GameObject.Find("ModStamp"))) return;
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ModStamp.transform.localScale = new(0.3f, 0.3f, 0.3f);
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@@ -328,8 +394,8 @@ internal static class TitleLogoPatch
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Dictionary<List<PassiveButton>, (Sprite, Color, Color, Color, Color)> mainButtons = new()
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{
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{ [__instance.playButton, __instance.inventoryButton, __instance.shopButton], (standardActiveSprite, new(0f, 0.647f, 1f, 0.8f), shade, Color.white, Color.white) },
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{ [__instance.newsButton, __instance.myAccountButton, __instance.settingsButton], (minorActiveSprite, new(0.825f, 0.825f, 0.286f, 0.8f), shade, Color.white, Color.white) },
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{ [__instance.creditsButton, __instance.quitButton], (minorActiveSprite, new(0.226f, 1f, 0.792f, 0.8f), shade, Color.white, Color.white) }
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{ [__instance.newsButton, __instance.myAccountButton, __instance.settingsButton], (minorActiveSprite, new(0f, 0.9f, 0.9f, 0.8f), shade, Color.white, Color.white) },
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{ [__instance.creditsButton, __instance.quitButton], (minorActiveSprite, new(0.825f, 0.825f, 0.286f, 0.8f), shade, Color.white, Color.white) }
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};
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foreach (KeyValuePair<List<PassiveButton>, (Sprite, Color, Color, Color, Color)> kvp in mainButtons)
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After Width: | Height: | Size: 498 KiB |
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After Width: | Height: | Size: 260 KiB |
@@ -9496,6 +9496,10 @@
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"MainMenu.InventoryButton": "Inventory",
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"MainMenu.CreditsButton": "Credits",
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"MainMenu.ExitGameButton": "Quit",
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"HolidayGreeting": "Happy Holidays!",
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"ChristmasGreeting": "Merry Christmas!",
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"NewYearGreeting": "Happy New Year!",
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"EasterGreeting": "Happy Easter!",
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"Unbound": "Unbound",
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"UnboundInfo": "You're Always Correctly Guessed",
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"UnboundInfoLong": "(Add-ons):\\nAs the Unbound, when someone tries to guess you, even if they guessed you as an incorrect role or add-on, it will be successful anyway.",
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