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changelog
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### Roles
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# Thank you so much for finding and using EHR!
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- Added Empress (new Coven role)
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## Bug Fixes
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- **Fixed the host being kicked after a player joins the lobby**
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- Fixed Quiz "Hallway" not counting players outside of all normal rooms,
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- Fixed Snowdown kicking the host
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- Fixed draft choices not always being random and not respecting min/max neutrals
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- Fixed a reason for some players not getting a pet (the main reason is still innersloth's unstable code)
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- Many other very small fixes and improvements
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## Changes
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- EAC list auto-updates after every game
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- Completely rewrote the role selection logic
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- Chameleon can now use pet to go invisible
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- Optimized the code for some roles
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- Admins can use `/xor` and `/combo` fully
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- Overheat no longer freezes for cooling down
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## Semi-Compatibility with LevelImpostor maps
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- Fixed post-ejection tasks not executing after custom ejection screens
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- Fixed Room Rush and Natural Disasters ending the game with `An error occured` on custom maps
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## Additions
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- New role: Empress (Coven Miscellaneous)
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- New setting for (Custom) Hide And Seek, Mingle, Natural Disasters, Solo PVP: `Chat During Game`
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- New global settings:
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- - `Auto Execute /readycheck After Joining The Lobby`
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- - - `Delay Before Auto Executing /readycheck (After Joining The Lobby)`
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- New settings for Time Master:
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- - `Can Revive`
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- - `The killer of the revived player gets an alert about the revival`
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- - `The killer also gets an arrow towards the revived player`
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- New settings for Plaguebearer:
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- - `Announce Transformation (from Plaguebearer to Pestilence)`
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-
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> [!WARNING]
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> Pretty much everything in this release is experimental, I had no time to test anything, this is just an emergency release so you can continue playing!
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---
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@@ -177,7 +177,7 @@ public static class ChatManager
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switch (operate)
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{
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case 1 when player.IsAlive(): // Guessing Command & Such
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case 1: // Guessing Command & Such
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Logger.Info("Special Command", "ChatManager");
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if (player.AmOwner) break;
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