changelog

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Gurge44 committed 2026-01-13 08:49:15 +01:00
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### Roles
# Thank you so much for finding and using EHR!
- Added Empress (new Coven role)
## Bug Fixes
- **Fixed the host being kicked after a player joins the lobby**
- Fixed Quiz "Hallway" not counting players outside of all normal rooms,
- Fixed Snowdown kicking the host
- Fixed draft choices not always being random and not respecting min/max neutrals
- Fixed a reason for some players not getting a pet (the main reason is still innersloth's unstable code)
- Many other very small fixes and improvements
## Changes
- EAC list auto-updates after every game
- Completely rewrote the role selection logic
- Chameleon can now use pet to go invisible
- Optimized the code for some roles
- Admins can use `/xor` and `/combo` fully
- Overheat no longer freezes for cooling down
## Semi-Compatibility with LevelImpostor maps
- Fixed post-ejection tasks not executing after custom ejection screens
- Fixed Room Rush and Natural Disasters ending the game with `An error occured` on custom maps
## Additions
- New role: Empress (Coven Miscellaneous)
- New setting for (Custom) Hide And Seek, Mingle, Natural Disasters, Solo PVP: `Chat During Game`
- New global settings:
- - `Auto Execute /readycheck After Joining The Lobby`
- - - `Delay Before Auto Executing /readycheck (After Joining The Lobby)`
- New settings for Time Master:
- - `Can Revive`
- - `The killer of the revived player gets an alert about the revival`
- - `The killer also gets an arrow towards the revived player`
- New settings for Plaguebearer:
- - `Announce Transformation (from Plaguebearer to Pestilence)`
-
> [!WARNING]
> Pretty much everything in this release is experimental, I had no time to test anything, this is just an emergency release so you can continue playing!
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@@ -177,7 +177,7 @@ public static class ChatManager
switch (operate)
{
case 1 when player.IsAlive(): // Guessing Command & Such
case 1: // Guessing Command & Such
Logger.Info("Special Command", "ChatManager");
if (player.AmOwner) break;