mirror of
https://github.com/Gurge44/EndlessHostRoles.git
synced 2026-10-20 01:46:25 +00:00
Merge remote-tracking branch 'origin/main'
This commit is contained in:
commit
bde2f05bd1
4 files changed
+6003
-6003
No files matched your search
+289
-289
File diff suppressed because it is too large.
Load diff
+5691
-5691
File diff suppressed because it is too large.
Load diff
@@ -10371,7 +10371,7 @@
|
||||
"BMWSBP.Impostors": "<#ff1919>内鬼</color>",
|
||||
"BeRecruitedByGangster": "您已被歹徒招募",
|
||||
"BeRecruitedByJackal": "你被豺狼招募了",
|
||||
"BelongTo": "{0}的对齐是 {1}",
|
||||
"BelongTo": "{0}的阵营是 {1}",
|
||||
"Binoculars": "望远镜",
|
||||
"BittenByInfectious": "你被感染者感染了",
|
||||
"BountyCurrentTarget": "当前目标",
|
||||
|
||||
+22
-22
@@ -1261,10 +1261,10 @@
|
||||
"Retributionist.Success": "<#00ff00>✓</color> 正確!",
|
||||
"Retributionist.SuccessOthers": "{0} 被 {1} 殺死了!",
|
||||
"Retributionist.TargetDead": "<#ffff00>你的目標死了! </color>\\n你可以在下次會議中使用<u>/retribute {id}</u>來殺死殺死你的目標的玩家。",
|
||||
"Revenant": "Revenant",
|
||||
"RevenantInfo": "Give the Crew Information you learnt from the Dead",
|
||||
"RevenantInfoLong": "(Crewmates):\\nAs the Revenant, you are alive during the round and dead during meetings. Complete all your tasks in order to live through meetings and give the crew the information you learned from the dead. You cannot use guess commands. In addition, you can also chat with the dead in meetings.",
|
||||
"Revenant.KnowInfo": "Revenant knows players'",
|
||||
"Revenant": "歸來者",
|
||||
"RevenantInfo": "向船員提供你從死者那裡學到的資訊",
|
||||
"RevenantInfoLong": "(船員陣營):\\n身為歸來者,你在遊戲內存活,在會議中死亡。完成所有任務才能在會議中存活,並將你從亡靈那裡獲得的資訊提供給船員。你無法使用猜測指令。此外,你也可以在會議中與亡靈交談。",
|
||||
"Revenant.KnowInfo": "亡靈所知之人",
|
||||
"Rhapsode": "演奏家",
|
||||
"RhapsodeInfo": "啦啦啦啦啦啦啦~",
|
||||
"RhapsodeInfoLong": "(船員陣營):\\n演奏家可以使用管道/寵物來演奏,演奏後的一段時間內所有人都不能使用管道/變形(根據設定,可能不對船員生效)",
|
||||
@@ -1419,7 +1419,7 @@
|
||||
"SurvivorLastAbility": "剩餘多少玩家可以獲得最終能力",
|
||||
"SurvivorCurrentAlive": "- 存活玩家:",
|
||||
"SurvivorCantKillYet": "目前玩家數量大於你的擊殺要求,這意味著你現在還不能擊殺。",
|
||||
"SurvivorCantShieldYet": "The current number of players is greater than your shielding requirement, which means you cannot shield yet.",
|
||||
"SurvivorCantShieldYet": "當前玩家人數超過您的護盾要求,這意味著您還不能擁有護盾。",
|
||||
"Swapper": "換票師",
|
||||
"SwapperInfo": "交換兩名玩家的票數",
|
||||
"SwapperInfoLong": "(船員陣營):\\n換票師可以在會議期間使用<b>/sw <color=#0000ff>[ID]</color></b>兩次來交換兩名玩家的票數\\n你可以在玩家名字前看到該玩家的ID,或使用/id來查詢所有玩家的編號。\\n\\n例子:如果有三個玩家投票給紅色,有五個玩家投票給黃色,然後你選擇交換紅色與黃色的票數。則紅色獲得五票,黃色獲得三票\\n\\n由於技術限制,交換房主的票時看起來沒有交換,但其實已經換過去了。",
|
||||
@@ -1730,8 +1730,8 @@
|
||||
"ChangelingInfo": "變幻無窮",
|
||||
"ChangelingInfoLong": "(偽裝者陣營):\\n變幻者可以透過使用通風口/撫摸寵物以在可用的偽裝者職業之間循環切換。你能在你的名字下方看到當前所選的職業。使用變形來確認你的選擇。之後你的職業會變成你所選的職業。",
|
||||
"ChangelingCurrentRole": "當前選擇職業: {0}",
|
||||
"ChangelingChooseFail": "<#ff5555>X <#bb0000>Please enter a valid <color=#ff1919>Impostor</color> role.",
|
||||
"ChangelingChosenRole": "<#00ff00>✓ <#00bb00>Your role will become {0} after the meeting.",
|
||||
"ChangelingChooseFail": "<#ff5555>X <#bb0000>請輸入一個有效的<color=#ff1919>偽裝者</color> 職業。",
|
||||
"ChangelingChosenRole": "<#00ff00>✓ <#00bb00>你的職業將在會議後變成 {0}。",
|
||||
"Chronomancer": "天文學家",
|
||||
"ChronomancerInfo": "爆發式殺人!",
|
||||
"ChronomancerInfoLong": "(偽裝者陣營):\\n天文學家有一個充電進度條,當擊殺冷卻結束時會開始增加進度條,當電量到達100%後,就會在下次擊殺時進入大屠殺模式,此時可以不斷地進行擊殺直到電量耗盡。在其他情況下,你的擊殺冷卻是正常的。",
|
||||
@@ -2498,7 +2498,7 @@
|
||||
"Berserker.LowerKillCooldown": "更短的擊殺冷卻",
|
||||
"Blockade": "阻礙者",
|
||||
"BlockadeInfo": "放置阻礙",
|
||||
"BlockadeInfoLong": "(Neutrals):\\nAs the Blockade, you can vanish/pet/shapeshift to place blockades. No one other than you can go through them. All blockades disappear when a meeting starts.\\nKill everyone to win!",
|
||||
"BlockadeInfoLong": "(中立陣營):\\n作為阻礙者,你可以隱身/摸寵物/變形來放置阻礙。除了你之外,沒有人可以通過它們。當會議開始時,所有阻礙都會消失。\\n擊殺所有人獲勝!",
|
||||
"Blockade.BlockadeRadius": "阻礙半徑",
|
||||
"BloodKnight": "嗜血騎士",
|
||||
"BloodKnightInfo": "先下手為強也是個不錯的選擇",
|
||||
@@ -8071,7 +8071,7 @@
|
||||
"Quiz.Notify.FFASpectating": "<size=80%><#00ffff>觀賞混亂! </color>\\n<#00a5ff>{1}</color></size>",
|
||||
"Quiz.Notify.IncorrectFFA": "<#ff4444>幸運的是,你不是唯一一個在這一輪失敗的人! \\n你將參加一場與其他失敗者對抗的混戰 (FFA) 活動。 \\n殺死所有其他人,成為最後一個活著的人,獲得第二次機會! \\n請確保在規定時間內完成,否則你們所有人都會死! </color>",
|
||||
"Quiz.Notify.NextRound": "<size=150%><#ffff00>第{0}輪</color></size>",
|
||||
"Quiz.Notify.NextStage": "--------------------\\n第 {0} 階段\\n--------------------\\n<size=90%>{1} 輪\\n{2} 個問題\\n{3}/{4} 個答案必須正確\\n{5} 個才能回答每個問題</size>",
|
||||
"Quiz.Notify.NextStage": "--------------------\\n第 {0} 階段\\n--------------------\\n<size=90%>{1} 輪\\n{2} 個問題\\n{3}/{4} 個答案必須正確\\n{5} 秒內回答問題</size>",
|
||||
"Quiz.Notify.OneWrong": "<#00a5ff>這輪有 1 名玩家失敗。該玩家將直接死亡。 </color>",
|
||||
"Quiz.Notify.OnlyYouWrong": "<#ff0000>只有你這一輪失敗了。你現在就被淘汰了。 </color>",
|
||||
"Quiz.Settings.ChatDuringGame": "允許在遊戲中使用聊天",
|
||||
@@ -8140,7 +8140,7 @@
|
||||
"Snowdown.PowerUpPriceOption": "{powerup} 強化道具價格(金幣)",
|
||||
"Snowdown.ShopHelp": "隱形:切換強化道具 | 寵物:購買選定的強化道具 | 破壞:退出商店",
|
||||
"Snowdown.SnowballGainFrequencyOption": "初始雪球給予頻率",
|
||||
"Snowdown.SnowballSizeOption": "Snowball Size",
|
||||
"Snowdown.SnowballSizeOption": "雪球大小",
|
||||
"Snowdown.SnowballThrowSpeedOption": "雪球投擲速度",
|
||||
"SnowdownButtonText": "丟",
|
||||
"DoomTag": "末日追擊",
|
||||
@@ -8628,13 +8628,13 @@
|
||||
"Indonesian": "印度尼西亞語",
|
||||
"Persian": "波斯語",
|
||||
"Polish": "波蘭語",
|
||||
"Arabic": "Arabic",
|
||||
"Slovak": "Slovak",
|
||||
"Romanian": "Romanian",
|
||||
"Serbian": "Serbian",
|
||||
"Vietnamese": "Vietnamese",
|
||||
"Belarusian": "Belarusian",
|
||||
"Turkish": "Turkish",
|
||||
"Arabic": "阿拉伯語",
|
||||
"Slovak": "斯洛伐克語",
|
||||
"Romanian": "羅馬尼亞語",
|
||||
"Serbian": "塞爾維亞語",
|
||||
"Vietnamese": "越南語",
|
||||
"Belarusian": "白俄羅斯語",
|
||||
"Turkish": "土耳其語",
|
||||
"KickLowLevelPlayer": "踢出沒有達到指定等級的玩家",
|
||||
"KickBecauseLowLevel": "【<b>{0}</b>】因未達到房主規定的等級限制而被請離房間",
|
||||
"KickMobilePlayer": "踢出使用Android平台遊玩的玩家",
|
||||
@@ -8714,7 +8714,7 @@
|
||||
"ShowLongInfo": "顯示完整的職業介紹而不是職業簡介",
|
||||
"SendRoleDescriptionFirstMeeting": "首次會議自動向非模組玩家傳送職業介紹",
|
||||
"NoGameEnd": "測試模式(遊戲不結束)",
|
||||
"NoGameEndInfo": "'No Game End' is enabled. The game will not end automatically when it normally would. Only the host can end the game manually.",
|
||||
"NoGameEndInfo": "「遊戲不結束」功能已啟用。遊戲不會在正常情況下自動結束。只有房主才能手動結束遊戲。",
|
||||
"AllowConsole": "開啟控制台",
|
||||
"ShowAntiBlackoutWarning": "當逐出顯示被覆蓋時顯示防黑屏警告",
|
||||
"PostLobbyCodeToEHRDiscordServer": "將房間號碼發佈至EHR網站",
|
||||
@@ -9336,7 +9336,7 @@
|
||||
"CommandArgs.JailTalk.Message": "發送給獄警或被監禁的玩家消息",
|
||||
"CommandArgs.Kill.Id": "要殺死的玩家ID",
|
||||
"CommandArgs.Level.Level": "你的新等級",
|
||||
"CommandArgs.Mark.Id": "The player's ID to mark",
|
||||
"CommandArgs.Mark.Id": "要標記的玩家ID",
|
||||
"CommandArgs.Medium.Answer": "是/否",
|
||||
"CommandArgs.MessageWait.Duration": "發送訊息的冷卻時間",
|
||||
"CommandArgs.Mute.Id": "要靜音的玩家ID",
|
||||
@@ -9444,7 +9444,7 @@
|
||||
"CommandDescription.Level": "改變你的等級",
|
||||
"CommandDescription.MTHY": "召開會議或結束當前會議",
|
||||
"CommandDescription.MapPoll": "開始為下一場遊玩地圖投票。",
|
||||
"CommandDescription.Mark": "Mark a player as your target as Markseeker.",
|
||||
"CommandDescription.Mark": "標記一位玩家作為曝光者。",
|
||||
"CommandDescription.Medium": "回答通靈師的問題",
|
||||
"CommandDescription.MessageWait": "設定傳送訊息的冷卻時間",
|
||||
"CommandDescription.Mute": "靜音某個人。被靜音的玩家不能在聊天室講話。靜音狀態會在遊戲開始後結束",
|
||||
@@ -9788,7 +9788,7 @@
|
||||
"EAC.CheatDetected.EAC": "檢測到開掛(使用AUM)",
|
||||
"EAC.CheatDetected.HighLevel": "警告: EAC正在抵禦炸房外掛",
|
||||
"EAC.CheatDetected.LowLevel": "警告: EAC檢測到可能存在作弊玩家",
|
||||
"EAC.ClientTimeout": "{0}|{1} didn't send their full data within 25s, most likely a hacker",
|
||||
"EAC.ClientTimeout": "{0}|{1} 沒有在 25 秒內發送完整數據,很可能是駭客",
|
||||
"ECMO.OriginalTeam": "原始陣營",
|
||||
"EGCanGuessAdt": "可以猜測附加職業",
|
||||
"EGCanGuessImp": "可以猜測<color=#ff1919>偽裝者</color>",
|
||||
@@ -10371,7 +10371,7 @@
|
||||
"BMWSBP.Impostors": "<#ff1919>偽裝者</color>",
|
||||
"BeRecruitedByGangster": "您已被教父招募",
|
||||
"BeRecruitedByJackal": "您已被豺狼招募",
|
||||
"BelongTo": "{0}的對齊是{1}",
|
||||
"BelongTo": "{0}的陣營是{1}",
|
||||
"Binoculars": "望遠鏡",
|
||||
"BittenByInfectious": "感染者感染了你!",
|
||||
"BountyCurrentTarget": "目前目標",
|
||||
|
||||
Reference in new issue
Block a user