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@@ -360,7 +360,7 @@ public static class NaturalDisasters
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switch (Options.CurrentGameMode)
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{
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case CustomGameMode.SoloPVP when !pc.inVent && !pc.inMovingPlat && !pc.onLadder:
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case CustomGameMode.SoloPVP when !pc.inVent:
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SoloPVP.BackCountdown.TryAdd(pc.PlayerId, SoloPVP.SoloPVP_ResurrectionWaitingTime.GetInt());
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pc.ExileTemporarily();
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return;
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@@ -368,7 +368,7 @@ public static class NaturalDisasters
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KingOfTheZones.RespawnTimes[pc.PlayerId] = Utils.TimeStamp + KingOfTheZones.RespawnTime.GetInt() + 1;
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pc.ExileTemporarily();
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return;
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case CustomGameMode.BedWars:
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case CustomGameMode.BedWars when !pc.inVent:
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BedWars.DisasterDeath(pc, deathReason);
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return;
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default:
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