New translations en_us.json (German)

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Gurge44 committed 2025-11-16 19:20:05 +01:00
1 parent 779ea86184
commit 6765f424a3
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@@ -308,7 +308,7 @@
"Hater": "Hasser",
"Demon": "Dämon",
"Stalker": "Stalker",
"Workaholic": "Arbeitssüchtig",
"Workaholic": "Arbeitssüchtiger",
"Collector": "Sammler",
"Provocateur": "Provokateur",
"BloodKnight": "Blutritter",
@@ -2394,8 +2394,8 @@
"Message.CanNotFindRoleThePlayerEnter": "You misspelled the role name ._.\\nType /r to see a list of roles",
"Message.PlayerQuitForever": "<b>{0}</b> decided to leave voluntarily \\nSorry for the bad gaming experience \\nI really worked hard to make progress",
"Message.MadmateSelfVoteModeNotify": "Please note: The current Madness generation mode is <b>{0}</b>\\n Voting for yourself means you want to be Madmate. If you meet the conditions to become Madmate and there are still spaces left, you will immediately become Madmate",
"Message.HostLeftGameInGame": "★Warning★ Host left the game, in next time game wouldn't start normally. Please, exit the lobby or wait until new Host opens a lobby.",
"Message.HostLeftGameInLobby": "★Warning★ Host left the game, in next time game wouldn't start normally. If new host has EHR, you need to re-enter the lobby to play normally.",
"Message.HostLeftGameInGame": "★ WARNUNG★ Der Host hat das Spiel verlassen. Bitte verlasse die Lobby oder warte bis ein neuer Host eine neue Lobby erstellt, da das Spiel nicht mehr normal starten wird.",
"Message.HostLeftGameInLobby": "★ WARNUNG★ Der Host hat das Spiel verlassen. Wenn der neue Host EHR besitzt, musst du der Lobby neu beitreten.",
"Message.LobbyShared": "The lobby has successfully been shared!",
"Message.LobbyShareFailed": "EHR-Chan does not seem to be online (failed to share lobby)",
"Message.YTPlanSelected": "In the next game, your role will be <b>{0}</b>",
@@ -3041,27 +3041,27 @@
"DeathCommand": "<#ffffff>You were killed by </color>{0}<#ffffff>\\nTheir role is </color>{1}",
"DeathCommandFail": "<#ff0000>The game could not determine your real killer.</color>\\nYour death reason is <#00ffa5>{0}</color>.",
"DefaultSystemMessageTitle": "➡ SYSTEM MESSAGE ⬅",
"MessageFromTheHost": "★[ Host message ]★",
"SayTitle": "★[ Moderator message ]★",
"MessageFromTheHost": "★[ Host Nachricht ]★",
"SayTitle": "★[ Moderator Nachricht ]★",
"MessageFromEAC": "★[ EAC ]★",
"ForensicNoticeTitle": "★[ Message for the Forensic ]★",
"GuessKillTitle": "★[ Message about Guessing ]★",
"SuperStarNewsTitle": "★[ Urgent news ]★",
"GodAliveTitle": "★[ Message about God ]★",
"WorkaholicAliveTitle": "★[ Message about Workaholic ]★",
"BaitAliveTitle": "★[ Message about Bait ]★",
"MessageFromKPD": "★[ KARPED1EM ]★",
"ForensicNoticeTitle": "★[ Nachricht für den Forensiker ]★",
"GuessKillTitle": "★[ Nachricht übers Raten ]★",
"SuperStarNewsTitle": "★[ Dringende Nachricht ]★",
"GodAliveTitle": "★[ Nachricht über Gott ]★",
"WorkaholicAliveTitle": "★[ Nachricht über den Arbeitssüchtigen ]★",
"BaitAliveTitle": "★[ Nachricht über den Köder ]★",
"MessageFromKPD": "★[ KARPEDIEM ]★",
"MessageFromGurge44": "★[ Gurge44 ]★",
"MessageFromSponsor": "★[ Sponsor ]★",
"MessageFromDev": "★[ Developer ]★",
"DivinatorCheckMsgTitle": "★[ Crystal Ball ]★",
"DivinatorCheckMsgTitle": "★[ Kristallkugel ]★",
"MimicMsgTitle": "★[ Mimic ]★",
"EraserEraseMsgTitle": "★[ Eraser ]★",
"TrialKillTitle": "[★ Court ★]",
"MorticianCheckTitle": "[★ Corpse Examination ★]",
"MediumshipTitle": "[★ Voice of the Underworld ★]",
"TrialKillTitle": "[★ Gericht ★]",
"MorticianCheckTitle": "[★ Untersuchung der Leiche★]",
"MediumshipTitle": "[★ Stimme der Unterwelt ★]",
"NemesisRevengeTitle": "★[ NEWS ]★",
"TrackerTitle": "★[ Track Reading ]★",
"TrackerTitle": "★[ Spuren lesen ]★",
"Temp.Blank": "​",
"TabGroup.VanillaSettings": "Vanilla Settings",
"TabGroup.PresetSettings": "Preset Settings",
@@ -3085,10 +3085,10 @@
"TabInfo.OtherRoles": "Settings for Ghost roles",
"TabInfo.TaskSettings": "Modded, specific settings that have a major impact on the game",
"TabInfoTip": "<b>Tip:</b> Hold SHIFT to adjust number values by 5 or CTRL to adjust by 10! Switch game modes using the arrow button above this message!",
"OtherRoles.CrewmateRoles": "★ Crewmate Roles",
"OtherRoles.NeutralRoles": "★ Neutral Roles",
"OtherRoles.ImpostorRoles": "★ Impostor Roles",
"OtherRoles.Addons": "★ Add-Ons",
"OtherRoles.CrewmateRoles": "★ Besatzungs Rollen",
"OtherRoles.NeutralRoles": "★ Neutrale Rollen",
"OtherRoles.ImpostorRoles": "★ Verräter Rollen",
"OtherRoles.Addons": "★ Add-ons",
"JudgeCanTrialnCrewKilling": "Can trial <color=#8cffff>Crewmate</color> <color=#ff1919>Killing</color>",
"JudgeCanTrialNeutralB": "Can trial <color=#ffab1b>Neutral</color> <color=#046300>Benign</color>",
"JudgeCanTrialNeutralK": "Can trial <color=#ffab1b>Neutral</color> <color=#ff1919>Killing</color>",
@@ -3161,8 +3161,8 @@
"Roles": "Roles",
"Settings": "Settings",
"Addons": "Add-Ons",
"LastResult": "★ <u>Match Results:</u>",
"LastEndReason": "★ <u>End Reason:</u>",
"LastResult": "★ <u>Speilergebnisse:</u>",
"LastEndReason": "★ <u>Schlussgrund:</u>",
"KillLog": "Kill Log",
"Maximum": "Max",
"RoleRate": "<color=#00ffa5>ON</color>",
@@ -4708,8 +4708,8 @@
"AdventurerGun.Prediction": "Vorhersage",
"AdventurerGun.RNG": "RNG",
"Chef": "Koch",
"ChefInfo": "Cook Delicious Meals for Everyone",
"ChefInfoLong": "(Crewmates):\\nAs the Chef, you can cook meals for everyone by completing tasks. If a crewmate gets a meal, they'll get a random boost (speed, vision, shield). If an impostor or a neutral killer gets a meal, it will be rotten and they have to spit it out by venting or killing in a specified amount of time or they'll get blinded and frozen for some time.",
"ChefInfo": "Koche köstliche Mahlzeiten für jeden",
"ChefInfoLong": "(Besatzung):\\nAls Koch kannst du Mahlzeiten für alle zubereiten, indem du Aufgaben erfüllst. Wenn ein Besatzungsmitglied eine Mahlzeit erhält, bekommt es einen zufälligen Boost (Geschwindigkeit, Sicht, Schild). Wenn ein Verräter oder ein neutraler Killer eine Mahlzeit erhält, ist diese verdorben und muss innerhalb einer bestimmten Zeit ausgespuckt werden, sonst wird er für einige Zeit geblendet und eingefroren.",
"Chef.EventTarget": "Effekt gilt für",
"Chef.ET.RandomPlayer": "Zufälliger Spieler",
"Chef.ET.NearestPlayer": "Nächster Spieler",
@@ -4756,9 +4756,9 @@
"ChefBoost.TPToVent": "ein Besuch bei diesem Schacht",
"ChefBoost.TP": "ein Besuch bei diesem Spieler",
"ChefRotten": "Durchfall",
"ChefNotify": "The <#d6d6ff>Chef</color> got you some {0}!\\nThis caused you to have <#ffff00>{1}</color>",
"ChefBoostSuffix": "<#00ffa5>You have </color>{0}<#00ffa5> for </color><b>{1}</b>s",
"ChefRottenSuffix": "<#ffa500>You must</color> <#ffff00>kill or vent</color> <#ffa500>within</color> <b>{0}</b>s",
"ChefNotify": "Der <#d6d6ff>Koch</color> hat dir {0}gekocht!\\nDies hat dir den Effekt <#ffff00>{1} gegeben</color>",
"ChefBoostSuffix": "<#00ffa5>Du hast </color>{0}<#00ffa5> für </color><b>{1}</b>s",
"ChefRottenSuffix": "<#ffa500>Du müsst</color> <#ffff00>töten oder einen Schacht</color> <#ffa500>innerhalb</color> <b>{0}</b>s nutzen",
"NoteKiller": "Note Killer",
"NoteKillerInfo": "Find Players' Real Names to Kill Them in Meetings",
"NoteKillerInfoLong": "(Neutrals):\\nAs the Note Killer, you can pet/vanish to see a part of everyone's real names for a few seconds. This has a cooldown. If you find someone's full real name, you can use <b>/dn {realname}</b>, replacing {realname} with the name you've found. If that name is correct, the game will instantly kill the player whose real name you've entered.\\n\\nEveryone knows you're in the game and everyone sees their own real name.",
@@ -4780,27 +4780,27 @@
"PulseInfo": "Your kill cooldown shifts",
"PulseInfoLong": "(Neutral):\\nAs the Pulse, your kill cooldown is different after every even numbered kill and every odd numbered kill of yours. You have a separate cooldown after meetings. Your first kill after every meeting will set your cooldown to the Even-Numbered Kill Cooldown, your second kill will set it to the Odd-Numbered Kill Cooldown, and the process repeats until a meeting is called again.",
"Express": "Express",
"ExpressInfo": "You get a speed boost on completing a task",
"ExpressInfoLong": "(Crewmates):\\nAs the Express, you gain a small temporary speed boost after each task you complete.",
"ExpressInfo": "Du erhältst einen Geschwindigkeits-Boost beim Abschluss einer Aufgabe",
"ExpressInfoLong": "(besatzung):\\nAls Express erhälst du einen kleinen Geschwindigkeitsschub, nachdem du eine Aufgabe erledigt hast",
"ExpressSpeed": "Erhöhte Geschwindigkeit",
"ExpressSpeedDur": "Dauer der erhöhten Geschwindigkeit",
"NiceSwapper": "Swapper",
"NiceSwapperInfo": "Swap players' votes",
"NiceSwapperInfoLong": "(Crewmates):\\nAs the Swapper, you can use the command <b>/sw <color=#0000ff>[ID]</color></b> twice to choose 2 players. Those votes received by those 2 players will be swapped.\\nYou can see everyone's <color=#0000ff>ID</color>s next to their name.\\n\\nFor example, if 3 players voted red, and 5 players voted yellow, and you swap red and yellows' IDs, then red will receive 5 votes, and yellow will receive 3 votes.\\n\\nDue to technical difficulties, the Host's original vote will seem unchanged, but it's only visual, their vote will still get swapped.",
"NiceSwapperMax": "Initial Number of Swaps",
"NiceSwapperTrialMax": "Ability use limit reached",
"CanSwapSelfVotes": "<color=#922348>Swapper</color> Can Swap Themselves",
"SwapperHideMsg": "<color=#00ff00>Hide <color=#922348>Swapper</color>'s commands</color>",
"CantSwapSelf": "You can't swap yourself",
"SwapDead": "You cannot swap votes after you've died.",
"SwapVote": "The votes received by <b>{0}</b> and <b>{1}</b> were swapped!",
"SwapTitle": "[★ Swapper ★]",
"Swap1": "First Swap Target Chosen",
"Swap2": "Second Swap Target Chosen",
"CancelSwap1": "First Swap Target Cancelled",
"CancelSwap2": "Second Swap Target Cancelled",
"SwapHelp": "Use <b>/sw [ID]</b> to choose a player to swap votes with.",
"SwapNull": "No alive player with that ID",
"NiceSwapper": "Tauscher",
"NiceSwapperInfo": "Tausche die Stimmen der Spieler",
"NiceSwapperInfoLong": "(Besatzung):\\nAls Tauscher kannst du den Befehl <b>/sw <color=#0000ff>[ID]</color></b> zweimal verwenden, um zwei Spieler auszuwählen. Die Stimmen, die diese beiden Spieler erhalten haben, werden getauscht. Die <color=#0000ff>IDs</color> aller Spieler findest du neben ihren Namen. \\n\\nWenn beispielsweise 3 Spieler rot und 5 Spieler gelb gewählt haben und du die IDs von Rot und Gelb tauscht, erhält Rot 5 Stimmen und Gelb 3 Stimmen.\\n\\nAufgrund technischer Schwierigkeiten scheint die ursprüngliche Stimme des Hosts unverändert zu bleiben, aber das ist nur optisch, seine Stimme wird trotzdem getauscht.",
"NiceSwapperMax": "Anfangszahl der Tauschungen",
"NiceSwapperTrialMax": "Fähigkeitslimit erreicht",
"CanSwapSelfVotes": "<color=#922348>Tauscher</color> kann sich selbst tauschen",
"SwapperHideMsg": "<color=#00ff00>Verstecke <color=#922348>Tauscher</color>Befehle</color>",
"CantSwapSelf": "Du kannst dich nicht selbst tauschen",
"SwapDead": "Du kannst keine Stimmen nach deinem Tod tauschen.",
"SwapVote": "Die Stimmen bei <b>{0}</b> und <b>{1}</b> wurden getauscht!",
"SwapTitle": "[★ Tauscher ★]",
"Swap1": "Erstes Tausch-Ziel ausgewählt",
"Swap2": "Zweites Tausch-Ziel ausgewählt",
"CancelSwap1": "Erstes Tausch-Ziel abgebrochen",
"CancelSwap2": "Zweites Tausch-Ziel abgebrochen",
"SwapHelp": "Benutze <b>/sw [ID]</b> um einen Spieler auszuwählen, mit dem Stimmen ausgetauscht werden sollen.",
"SwapNull": "Kein lebendiger Spieler mit dieser ID",
"SecurityGuard": "Security Guard",
"SecurityGuardInfo": "Prevent Impostors from Sabotaging",
"SecurityGuardInfoLong": "(Crewmates):\\nAs the Security Guard, you can vent/pet to activate your ability, which prevents everyone from calling any sabotages and closing doors while your ability is active. This affects the doors sabotage and neutrals as well.",
@@ -9560,7 +9560,7 @@
"InspectorCheckSelf": "HA!! you thought it would be this easy. You can not check yourself",
"InspectorCheckSame": "Bruh, did you seriously just compare a player to themselves?",
"InspectorCheckReveal": "HA! you thought it would be this easy. You can not check a role that is revealed",
"InspectorCheckTitle": "[ ★ Message from Inspector ★ ]",
"InspectorCheckTitle": "★[ Nachricht vom Inspektor ]★",
"InspectorCheckTrue": "<b>{0}</b> and <b>{1}</b> are in the same team!\"",
"InspectorCheckFalse": "<b>{0}</b> and <b>{1}</b> are <color=#ff1919>NOT</color> in the same team!",
"InspectorCheckTargetMsg": " were checked by Inspector.",
@@ -9608,7 +9608,7 @@
"MurderKill": "<b>{0}</b> was murdered.",
"MurderHelp": "Command: /tl [player ID]\\nYou can see the players' IDs before the players' names.\\nOr use /id to view the list of all player IDs.",
"MurderNull": "Please choose a living player to murder.",
"MurderKillTitle": "[★ Wicked Court ★]",
"MurderKillTitle": "[★ Schlechtes Gericht ★]",
"MurderLimitPerMeeting": "Maximum Meeting Kills Per Meeting",
"CouncillorMakeEvilJudgeClear": "Show Trial as Councillor Murder",
"CouncillorMurderMaxMeeting": "You cannot murder more players in this meeting. You've reached the limit set by the host.",
@@ -9888,7 +9888,7 @@
"CursedSoulSoullessPlayer": "Soul snatched",
"CursedSoulInvalidTarget": "No soul found",
"Soulless-": "Soulless ",
"SpiritualistNoticeTitle": "[ ★ Spiritualist Connection ★ ]",
"SpiritualistNoticeTitle": "[ ★ Verbindung des Spirituellen★ ]",
"SpiritualistNoticeMessage": "The Spiritualist has an arrow pointing to you!\\nYou can use them to a killer or frame a crewmate",
"SpiritualistShowGhostArrowForSeconds": "Ghost arrow duration",
"SpiritualistShowGhostArrowEverySeconds": "Ghost arrow interval",
@@ -9931,7 +9931,7 @@
"DoomsayerCorrectlyGuessRole": "You guessed the role correctly!\\nBut the player didn't die because the Host settings don't allow them to die",
"DoomsayerNotCorrectlyGuessRole": "You didn't correctly guess the role!\\nBut you didn't die because the Host's settings don't allow you to die",
"DoomsayerGuessCountMsg": "You correctly guessed {0} roles",
"DoomsayerGuessCountTitle": "[ ★ Doomsayer ★ ]",
"DoomsayerGuessCountTitle": "[ ★ Unheilsprophet ★ ]",
"DoomsayerGuessSameRoleAgainMsg": "You tried to guess the same role or add-on that you guessed before",
"DoYourTasksPlease": "Please do your tasks!",
"OnlyShowPart": "Shown only part",
@@ -10199,7 +10199,7 @@
"AutoGMRotationStatusText.NextGM": "Next",
"AutoGMRotationStatusText.GMPoll": "Player Vote (/gmpoll)",
"AutoGMRotationStatusText.CooldownTimer": "Jumping to the next game mode on the list in <b>{0}</b> seconds",
"SubmergedRoomName.128": "Research",
"SubmergedRoomName.128": "Forschung",
"SubmergedRoomName.129": "Observatory",
"SubmergedRoomName.130": "Upper Central",
"SubmergedRoomName.131": "Upper Lobby",
@@ -10208,11 +10208,11 @@
"SubmergedRoomName.134": "Lower Central",
"SubmergedRoomName.135": "Lower Lobby",
"LobbyTimer": "Lobby closes in {0}m {1}s",
"ModLanguage": "Mod Language",
"UseGameLanguage": "Use Game Language",
"Hungarian": "Hungarian",
"Polish": "Polish",
"Indonesian": "Indonesian",
"Persian": "Persian",
"ModLanguage": "Mod Sprache",
"UseGameLanguage": "Benutze Sprache des Spiels",
"Hungarian": "Ungarisch",
"Polish": "Polnisch",
"Indonesian": "Indonesisch",
"Persian": "Persisch",
"NotAssigned": "-"
}