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@@ -18,7 +18,7 @@ public static class NameNotifyManager
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public static void Notify(this PlayerControl pc, string text, float time = 6f, bool overrideAll = false, bool log = true, SendOption sendOption = SendOption.Reliable)
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{
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if (!AmongUsClient.Instance.AmHost || pc == null) return;
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if (!AmongUsClient.Instance.AmHost || !pc) return;
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if (!GameStates.IsInTask) return;
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text = text.Trim();
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@@ -3887,7 +3887,7 @@
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"Bloodmoon.Duration": "Time After Target Dies",
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"Bloodmoon.Speed": "<#ff1919>Bloodmoon</color> Speed",
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"Bloodmoon.Suffix": "<{1}>You will die in <{2}>{0}s</color></color>",
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"BloodmoonNearYou": "<#ffff00>The {0} is near you! Stay away to avoid death!</color>",
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"BloodmoonNearYou": "<size=70%>The {0} is near you! Stay away to avoid death!</size>",
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"Facilitator": "Facilitator",
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"FacilitatorInfo": "Give Necronomicon",
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"FacilitatorInfoLong": "(Coven Ghost):\\nAs the Facilitator, you can protect a Coven member to give them the Necronomicon. (Protecting a non-Coven member or one who already has the Necronomicon does nothing.)",
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@@ -82,7 +82,7 @@ internal class Bloodmoon : IGhostRole
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if (pc.RpcCheckAndMurder(player, true)) player.Suicide(PlayerState.DeathReason.LossOfBlood, pc);
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}
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FastVector2.GetPlayersInRange(pc.Pos(), 7f).DoIf(x => !x.Is(Team.Impostor), x => x.Notify(string.Format(Translator.GetString("BloodmoonNearYou"), CustomRoles.Bloodmoon.ToColoredString()), sendOption: SendOption.None));
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FastVector2.GetPlayersInRange(pc.Pos(), 4f).DoIf(x => !x.Is(Team.Impostor), x => x.Notify(string.Format(Translator.GetString("BloodmoonNearYou"), CustomRoles.Bloodmoon.ToColoredString()), sendOption: SendOption.None));
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}
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public static void OnMeetingStart()
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