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@@ -806,6 +806,7 @@ public static class CaptureTheFlag
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{
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if (now >= endTS)
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{
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Main.AllPlayerSpeed[__instance.PlayerId] = Main.RealOptionsData.GetFloat(FloatOptionNames.PlayerSpeedMod);
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TemporarilyOutPlayers.Remove(__instance.PlayerId);
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__instance.ReviveFromTemporaryExile();
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__instance.TP(team.GetFlagBase().Position);
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