Rename project

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Gurge44 committed 2024-03-22 15:04:25 +01:00
1 parent 6bb55c02cc
commit 3a72af8fdf
3 files changed
+54 -51

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@@ -1,50 +1,50 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<GenerateAssemblyFileVersionAttribute>false</GenerateAssemblyFileVersionAttribute>
<GenerateAssemblyInformationalVersionAttribute>false</GenerateAssemblyInformationalVersionAttribute>
<GenerateAssemblyVersionAttribute>false</GenerateAssemblyVersionAttribute>
<Description>EHR</Description>
<Authors>Gurge44</Authors>
<langVersion>preview</langVersion>
<AmongUs>D:\Epic Games\AmongUs</AmongUs>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Optimize>True</Optimize>
<AssemblyName>$(MSBuildProjectName)+</AssemblyName>
</PropertyGroup>
<ItemGroup>
<EmbeddedResource Include=".\Resources\**" />
</ItemGroup>
<ItemGroup>
<None Remove="Modules\zqihthf4.eqf~" />
<None Remove="resources\modnews\english\EHR.v1.2.0.txt" />
<None Remove="resources\modnews\english\EHR.v1.3.0.txt" />
<None Remove="resources\modnews\english\EHR.v1.4.0.txt" />
<None Remove="Roles\Crewmate\Doormaster.cs~RF5dd42bf0.TMP" />
<None Remove="Roles\Neutral\scqzwl4z.0wp~" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2024.3.5" PrivateAssets="all" />
<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.1.0-rc.1" />
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.688" Private="false" ExcludeAssets="runtime;native" />
<PackageReference Include="Samboy063.Cpp2IL.Core" Version="2022.1.0-pre-release.14" />
</ItemGroup>
<ItemGroup>
<!--<PackageReference Include="Costura.Fody" Version="5.7.0">
<IncludeAssets>runtime; compile; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>-->
<PackageReference Include="csv" Version="2.0.93" />
<PackageReference Include="GitInfo" Version="3.3.4">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
<Target Name="Copy" AfterTargets="Build" Condition="'$(AmongUs)' != ''">
<Copy SourceFiles="$(OutputPath)$(AssemblyName).dll" DestinationFolder="$(AmongUs)/BepInEx/plugins/" />
</Target>
</Project>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<GenerateAssemblyFileVersionAttribute>false</GenerateAssemblyFileVersionAttribute>
<GenerateAssemblyInformationalVersionAttribute>false</GenerateAssemblyInformationalVersionAttribute>
<GenerateAssemblyVersionAttribute>false</GenerateAssemblyVersionAttribute>
<Description>EHR</Description>
<Authors>Gurge44</Authors>
<langVersion>preview</langVersion>
<AmongUs>D:\Epic Games\AmongUs</AmongUs>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Optimize>True</Optimize>
<AssemblyName>$(MSBuildProjectName)+</AssemblyName>
</PropertyGroup>
<ItemGroup>
<EmbeddedResource Include=".\Resources\**" />
</ItemGroup>
<ItemGroup>
<None Remove="Modules\zqihthf4.eqf~" />
<None Remove="resources\modnews\english\EHR.v1.2.0.txt" />
<None Remove="resources\modnews\english\EHR.v1.3.0.txt" />
<None Remove="resources\modnews\english\EHR.v1.4.0.txt" />
<None Remove="Roles\Crewmate\Doormaster.cs~RF5dd42bf0.TMP" />
<None Remove="Roles\Neutral\scqzwl4z.0wp~" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2024.3.5" PrivateAssets="all" />
<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.1.0-rc.1" />
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.688" Private="false" ExcludeAssets="runtime;native" />
<PackageReference Include="Samboy063.Cpp2IL.Core" Version="2022.1.0-pre-release.14" />
</ItemGroup>
<ItemGroup>
<!--<PackageReference Include="Costura.Fody" Version="5.7.0">
<IncludeAssets>runtime; compile; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>-->
<PackageReference Include="csv" Version="2.0.93" />
<PackageReference Include="GitInfo" Version="3.3.4">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
<Target Name="Copy" AfterTargets="Build" Condition="'$(AmongUs)' != ''">
<Copy SourceFiles="$(OutputPath)$(AssemblyName).dll" DestinationFolder="$(AmongUs)/BepInEx/plugins/" />
</Target>
</Project>
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@@ -0,0 +1,3 @@
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=modules_005Cgameoptionssender/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=roles/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
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@@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.4.33403.182
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "TOHE", "TOHE.csproj", "{807AD310-21DA-4160-9D72-926745B02A85}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "EHR", "EHR.csproj", "{807AD310-21DA-4160-9D72-926745B02A85}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{DBDFE762-E378-4B3D-8BB3-3F4F13C92ADB}"
ProjectSection(SolutionItems) = preProject