mirror of
https://github.com/Gurge44/EndlessHostRoles.git
synced 2026-10-19 15:51:58 +00:00
well that was painful to fix
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cb122dd004
commit
398ca02bc6
9 files changed
+40
-83
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+3
-1
@@ -2,7 +2,9 @@
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<project version="4">
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<project version="4">
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<component name="UserContentModel">
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<component name="UserContentModel">
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<attachedFolders />
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<attachedFolders />
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<explicitIncludes />
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<explicitIncludes>
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<Path>Main.cs</Path>
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</explicitIncludes>
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<explicitExcludes />
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<explicitExcludes />
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</component>
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</component>
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</project>
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</project>
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@@ -943,7 +943,7 @@ internal static class ExtendedPlayerControl
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if (player.GetCustomRole() is not CustomRoles.Necromancer and not CustomRoles.Deathknight and not CustomRoles.Refugee and not CustomRoles.Sidekick) return;
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if (player.GetCustomRole() is not CustomRoles.Necromancer and not CustomRoles.Deathknight and not CustomRoles.Refugee and not CustomRoles.Sidekick) return;
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}
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}
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if (!player.CanUseKillButton() && !AntiBlackout.SkipTasks) return;
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if (!player.CanUseKillButton() && !AntiBlackout.SkipTasks && !IntroCutsceneDestroyPatch.PreventKill) return;
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player.AddKillTimerToDict(cd: time);
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player.AddKillTimerToDict(cd: time);
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if (target == null) target = player;
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if (target == null) target = player;
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@@ -1356,7 +1356,7 @@ internal static class ExtendedPlayerControl
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public static bool CanUseKillButton(this PlayerControl pc)
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public static bool CanUseKillButton(this PlayerControl pc)
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{
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{
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if (AntiBlackout.SkipTasks || TimeMaster.Rewinding || !Main.IntroDestroyed || !pc.IsAlive()) return false;
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if (AntiBlackout.SkipTasks || TimeMaster.Rewinding || !Main.IntroDestroyed || IntroCutsceneDestroyPatch.PreventKill || !pc.IsAlive()) return false;
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switch (Options.CurrentGameMode)
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switch (Options.CurrentGameMode)
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{
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{
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@@ -193,8 +193,6 @@ public class PlayerState(byte playerId)
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Utils.NotifyRoles(SpecifySeer: Player);
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Utils.NotifyRoles(SpecifySeer: Player);
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Utils.NotifyRoles(SpecifyTarget: Player);
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Utils.NotifyRoles(SpecifyTarget: Player);
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HudSpritePatch.ResetButtonIcons = true;
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}
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}
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CheckMurderPatch.TimeSinceLastKill.Remove(PlayerId);
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CheckMurderPatch.TimeSinceLastKill.Remove(PlayerId);
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@@ -228,9 +226,6 @@ public class PlayerState(byte playerId)
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SetAddonCountTypes(role);
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SetAddonCountTypes(role);
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if (Main.IntroDestroyed && GameStates.InGame)
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HudSpritePatch.ResetButtonIcons = true;
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Logger.Info($" ID {PlayerId} ({Player?.GetRealName()}) => {role}, CountTypes => {countTypes}", "SetSubRole");
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Logger.Info($" ID {PlayerId} ({Player?.GetRealName()}) => {role}, CountTypes => {countTypes}", "SetSubRole");
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}
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}
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@@ -473,14 +473,14 @@ public static class ToggleOptionPatch
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OptionItem item = OptionItem.AllOptions[index];
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OptionItem item = OptionItem.AllOptions[index];
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CustomGameMode gm = Options.CurrentGameMode;
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CustomGameMode gm = Options.CurrentGameMode;
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Color32 color = gm == CustomGameMode.Standard ? item.Tab switch
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Color32 color = gm == CustomGameMode.Standard ? (TabGroup)(ModGameOptionsMenu.TabIndex - 3) switch
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{
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{
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TabGroup.ImpostorRoles => new(255, 25, 25, 255),
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TabGroup.ImpostorRoles => new Color32(255, 25, 25, 255),
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TabGroup.CrewmateRoles => new(140, 255, 255, 255),
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TabGroup.CrewmateRoles => new Color32(140, 255, 255, 255),
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TabGroup.NeutralRoles => new(255, 171, 27, 255),
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TabGroup.NeutralRoles => new Color32(255, 171, 27, 255),
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TabGroup.CovenRoles => new(123, 63, 187, 255),
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TabGroup.CovenRoles => new Color32(123, 63, 187, 255),
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_ => new(0, 165, 255, 255)
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_ => new Color32(0, 165, 255, 255)
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} : Main.GameModeColors.TryGetValue(gm, out var c) ? c : new(0, 165, 255, 255);
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} : Main.GameModeColors.TryGetValue(gm, out var c) ? c : new Color32(0, 165, 255, 255);
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__instance.CheckMark.sprite = Utils.LoadSprite("EHR.Resources.Images.Checkmark.png", 100f);
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__instance.CheckMark.sprite = Utils.LoadSprite("EHR.Resources.Images.Checkmark.png", 100f);
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__instance.CheckMark.color = color;
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__instance.CheckMark.color = color;
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var renderer = __instance.CheckMark.transform.parent.FindChild("ActiveSprite").GetComponent<SpriteRenderer>();
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var renderer = __instance.CheckMark.transform.parent.FindChild("ActiveSprite").GetComponent<SpriteRenderer>();
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+6
-3
@@ -380,10 +380,10 @@ internal static class HudManagerPatch
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else
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else
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button = null;
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button = null;
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if (button != null)
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if (button == __instance.AbilityButton)
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{
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{
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button.SetUsesRemaining((int)abilityUseLimit);
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button.usesRemainingSprite.color = Utils.GetRoleColor(role);
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button.usesRemainingSprite.color = Utils.GetRoleColor(role);
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button.SetUsesRemaining((int)abilityUseLimit);
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}
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}
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}
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}
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}
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}
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@@ -1152,7 +1152,10 @@ internal static class TaskPanelBehaviourPatch
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if (Options.CurrentGameMode is CustomGameMode.Standard or CustomGameMode.MoveAndStop or CustomGameMode.HideAndSeek or CustomGameMode.Speedrun)
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if (Options.CurrentGameMode is CustomGameMode.Standard or CustomGameMode.MoveAndStop or CustomGameMode.HideAndSeek or CustomGameMode.Speedrun)
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{
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{
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var tabText = __instance.tab.transform.FindChild("TabText_TMP").GetComponent<TextMeshPro>();
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var tabText = __instance.tab.transform.FindChild("TabText_TMP").GetComponent<TextMeshPro>();
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tabText.SetText($"{TranslationController.Instance.GetString(StringNames.Tasks)}{Utils.GetTaskCount(PlayerControl.LocalPlayer.PlayerId, Utils.IsActive(SystemTypes.Comms))}");
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bool fakeTasks = Options.CurrentGameMode == CustomGameMode.Standard && !Utils.HasTasks(PlayerControl.LocalPlayer.Data, forRecompute: false);
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string sideText = TranslationController.Instance.GetString(fakeTasks ? StringNames.FakeTasks : StringNames.Tasks);
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if (fakeTasks) sideText = Utils.ColorString(Utils.GetRoleColor(CustomRoles.ImpostorEHR), sideText.TrimEnd(':'));
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tabText.SetText($"{sideText}{Utils.GetTaskCount(PlayerControl.LocalPlayer.PlayerId, Utils.IsActive(SystemTypes.Comms))}");
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}
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}
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else
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else
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{
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{
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+10
-40
@@ -19,19 +19,9 @@ public static class CustomButton
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//[HarmonyPatch(typeof(HudManager), nameof(HudManager.Update))]
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//[HarmonyPatch(typeof(HudManager), nameof(HudManager.Update))]
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public static class HudSpritePatch
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public static class HudSpritePatch
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{
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{
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private static Sprite Kill;
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private static Sprite Ability;
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private static Sprite Vent;
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private static Sprite Sabotage;
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private static Sprite Pet;
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private static Sprite Report;
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public static Sprite[] DefaultIcons = [];
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public static Sprite[] DefaultIcons = [];
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private static long LastErrorTime;
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private static long LastErrorTime;
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public static bool ResetButtonIcons;
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public static void Postfix(HudManager __instance)
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public static void Postfix(HudManager __instance)
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{
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{
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try
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try
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@@ -41,39 +31,19 @@ public static class HudSpritePatch
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if (!Main.EnableCustomButton.Value || !Main.ProcessShapeshifts || Mastermind.ManipulatedPlayers.ContainsKey(player.PlayerId) || ExileController.Instance || GameStates.IsMeeting) return;
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if (!Main.EnableCustomButton.Value || !Main.ProcessShapeshifts || Mastermind.ManipulatedPlayers.ContainsKey(player.PlayerId) || ExileController.Instance || GameStates.IsMeeting) return;
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if ((!SetHudActivePatch.IsActive && !MeetingStates.FirstMeeting) || !player.IsAlive()) return;
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if ((!SetHudActivePatch.IsActive && !MeetingStates.FirstMeeting) || !player.IsAlive()) return;
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if (!AmongUsClient.Instance.IsGameStarted || !Main.IntroDestroyed || GameStates.IsLobby || GameStates.IsNotJoined || !GameStates.InGame || IntroCutsceneDestroyPatch.PreventKill) return;
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if (ResetButtonIcons || !AmongUsClient.Instance.IsGameStarted || !Main.IntroDestroyed || GameStates.IsLobby || GameStates.IsNotJoined || !GameStates.InGame)
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{
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Kill = null;
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Ability = null;
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Vent = null;
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Sabotage = null;
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Pet = null;
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Report = null;
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ResetButtonIcons = false;
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return;
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}
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bool shapeshifting = player.IsShifted();
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if (DefaultIcons.Length == 0) return;
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if (DefaultIcons.Length == 0) return;
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if (!Kill) Kill = DefaultIcons[0];
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Sprite newKillButton = DefaultIcons[0];
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if (!Ability) Ability = DefaultIcons[1];
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Sprite newAbilityButton = DefaultIcons[1];
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if (!Vent) Vent = DefaultIcons[2];
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Sprite newVentButton = DefaultIcons[2];
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if (!Sabotage) Sabotage = DefaultIcons[3];
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Sprite newSabotageButton = DefaultIcons[3];
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if (!Pet) Pet = DefaultIcons[4];
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Sprite newPetButton = DefaultIcons[4];
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if (!Report) Report = DefaultIcons[5];
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Sprite newReportButton = DefaultIcons[5];
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Sprite newKillButton = Kill;
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Sprite newAbilityButton = Ability;
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Sprite newVentButton = Vent;
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Sprite newSabotageButton = Sabotage;
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Sprite newPetButton = Pet;
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Sprite newReportButton = Report;
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bool usesPetInsteadOfKill = player.UsesPetInsteadOfKill();
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bool usesPetInsteadOfKill = player.UsesPetInsteadOfKill();
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bool shapeshifting = player.IsShifted();
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switch (player.GetCustomRole())
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switch (player.GetCustomRole())
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{
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{
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@@ -112,7 +82,7 @@ public static class HudSpritePatch
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}
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}
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case CustomRoles.Echo:
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case CustomRoles.Echo:
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{
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{
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newAbilityButton = player.IsShifted() ? Kill : CustomButton.Get("Puttpuer");
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newAbilityButton = player.IsShifted() ? newKillButton : CustomButton.Get("Puttpuer");
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break;
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break;
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}
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}
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case CustomRoles.Shifter:
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case CustomRoles.Shifter:
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@@ -488,7 +458,7 @@ public static class HudSpritePatch
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foreach (var button in new ActionButton[] { __instance.KillButton, __instance.AbilityButton, __instance.ImpostorVentButton, __instance.SabotageButton, __instance.PetButton, __instance.ReportButton })
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foreach (var button in new ActionButton[] { __instance.KillButton, __instance.AbilityButton, __instance.ImpostorVentButton, __instance.SabotageButton, __instance.PetButton, __instance.ReportButton })
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{
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{
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button.OverrideColor(roleColor);
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button.OverrideColor(roleColor);
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button.buttonLabelText.color = roleColor;
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button.buttonLabelText.SetOutlineColor(roleColor);
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}
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}
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return;
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return;
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+12
-18
@@ -20,7 +20,7 @@ static class ShowRoleMoveNextPatchAndroid
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{
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{
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public static void Postfix(IntroCutscene._ShowRole_d__40 __instance, ref bool __result)
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public static void Postfix(IntroCutscene._ShowRole_d__40 __instance, ref bool __result)
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{
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{
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if (AmongUsClient.Instance.AmHost || __instance.__1__state != 1 || !__result) return;
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if (__instance.__1__state != 1 || !__result) return;
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GameStates.InGame = true;
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GameStates.InGame = true;
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SetUpRoleTextPatch.Postfix(__instance.__4__this);
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SetUpRoleTextPatch.Postfix(__instance.__4__this);
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@@ -32,7 +32,7 @@ static class ShowRoleMoveNextPatch
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{
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{
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public static void Postfix(IntroCutscene._ShowRole_d__41 __instance, ref bool __result)
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public static void Postfix(IntroCutscene._ShowRole_d__41 __instance, ref bool __result)
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{
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{
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if (AmongUsClient.Instance.AmHost || __instance.__1__state != 1 || !__result) return;
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if (__instance.__1__state != 1 || !__result) return;
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GameStates.InGame = true;
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GameStates.InGame = true;
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SetUpRoleTextPatch.Postfix(__instance.__4__this);
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SetUpRoleTextPatch.Postfix(__instance.__4__this);
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@@ -45,14 +45,10 @@ static class ShowRoleMoveNextPatch
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[HarmonyPatch(typeof(HudManager), nameof(HudManager.CoShowIntro))]
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[HarmonyPatch(typeof(HudManager), nameof(HudManager.CoShowIntro))]
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static class CoShowIntroPatch
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static class CoShowIntroPatch
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{
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{
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public static bool IntroStarted;
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public static bool Prefix(HudManager __instance)
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public static bool Prefix(HudManager __instance)
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{
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{
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if (!AmongUsClient.Instance.AmHost || !GameStates.IsModHost) return true;
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if (!AmongUsClient.Instance.AmHost || !GameStates.IsModHost) return true;
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IntroStarted = true;
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Utils.SetupLongRoleDescriptions();
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Utils.SetupLongRoleDescriptions();
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LateTask.New(() =>
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LateTask.New(() =>
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@@ -151,7 +147,7 @@ static class CoShowIntroPatch
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}
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}
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}
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}
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[HarmonyPatch(typeof(IntroCutscene), nameof(IntroCutscene.ShowRole))]
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//[HarmonyPatch(typeof(IntroCutscene), nameof(IntroCutscene.ShowRole))]
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internal static class SetUpRoleTextPatch
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internal static class SetUpRoleTextPatch
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{
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{
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public static bool IsInIntro;
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public static bool IsInIntro;
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@@ -1050,11 +1046,14 @@ internal static class BeginImpostorPatch
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[HarmonyPatch(typeof(HudManager), nameof(HudManager.OnGameStart))]
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[HarmonyPatch(typeof(HudManager), nameof(HudManager.OnGameStart))]
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internal static class IntroCutsceneDestroyPatch
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internal static class IntroCutsceneDestroyPatch
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{
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{
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public static bool PreventKill;
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public static void Postfix( /*IntroCutscene __instance*/)
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public static void Postfix( /*IntroCutscene __instance*/)
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{
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{
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if (!GameStates.IsInGame) return;
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if (!GameStates.IsInGame) return;
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Main.IntroDestroyed = true;
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Main.IntroDestroyed = true;
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PreventKill = true;
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LateTask.New(() => PreventKill = false, 5f, "PreventKillReset");
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// Set roleAssigned as false for overriding roles for modded players
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// Set roleAssigned as false for overriding roles for modded players
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// for vanilla clients we use "Data.Disconnected"
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// for vanilla clients we use "Data.Disconnected"
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@@ -1088,15 +1087,15 @@ internal static class IntroCutsceneDestroyPatch
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{
|
{
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x.ResetKillCooldown(false);
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x.ResetKillCooldown(false);
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if (Main.AllPlayerKillCooldown.TryGetValue(x.PlayerId, out float kcd) && kcd - 2f > 0f)
|
if (Main.AllPlayerKillCooldown.TryGetValue(x.PlayerId, out float kcd))
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x.SetKillCooldown(kcd - 2f);
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x.SetKillCooldown(kcd);
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});
|
});
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}, 2f, "FixKillCooldownTask");
|
}, 2f, "FixKillCooldownTask");
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}
|
}
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else
|
else
|
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{
|
{
|
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int kcd = Options.StartingKillCooldown.GetInt();
|
int kcd = Options.StartingKillCooldown.GetInt();
|
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LateTask.New(() => aapc.Do(x => x.SetKillCooldown(kcd - 2)), 2f, "FixKillCooldownTask");
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LateTask.New(() => aapc.Do(x => x.SetKillCooldown(kcd)), 2f, "FixKillCooldownTask");
|
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}
|
}
|
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}
|
}
|
||||||
}
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}
|
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@@ -1121,7 +1120,7 @@ internal static class IntroCutsceneDestroyPatch
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{
|
{
|
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lp.RpcResetAbilityCooldown();
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lp.RpcResetAbilityCooldown();
|
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lp.SetKillCooldown(10f);
|
lp.SetKillCooldown(10f);
|
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}, 0.2f, log: false);
|
}, 0.8f, log: false);
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||||||
|
|
||||||
StartGameHostPatch.RpcSetRoleReplacer.SetActualSelfRolesAfterOverride();
|
StartGameHostPatch.RpcSetRoleReplacer.SetActualSelfRolesAfterOverride();
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}, 0.1f, log: false);
|
}, 0.1f, log: false);
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@@ -1277,9 +1276,7 @@ internal static class IntroCutsceneDestroyPatch
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pc.TP(new Vector2(3.32f, -26.57f));
|
pc.TP(new Vector2(3.32f, -26.57f));
|
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}
|
}
|
||||||
}
|
}
|
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|
|
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if (HudSpritePatch.DefaultIcons.Length > 0) return;
|
|
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|
|
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HudManager hud = FastDestroyableSingleton<HudManager>.Instance;
|
HudManager hud = FastDestroyableSingleton<HudManager>.Instance;
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|
|
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HudSpritePatch.DefaultIcons =
|
HudSpritePatch.DefaultIcons =
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@@ -1299,7 +1296,4 @@ internal static class IntroCutsceneDestroyPatch
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PlayerControl.LocalPlayer.NetTransform.SnapTo(new(15.5f, 0.0f), (ushort)(PlayerControl.LocalPlayer.NetTransform.lastSequenceId + 8));
|
PlayerControl.LocalPlayer.NetTransform.SnapTo(new(15.5f, 0.0f), (ushort)(PlayerControl.LocalPlayer.NetTransform.lastSequenceId + 8));
|
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}, 4f, "Airship Spawn FailSafe");
|
}, 4f, "Airship Spawn FailSafe");
|
||||||
}
|
}
|
||||||
|
}
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
@@ -286,8 +286,6 @@ internal static class ChangeRoleSettings
|
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GameEndChecker.Ended = false;
|
GameEndChecker.Ended = false;
|
||||||
ReportDeadBodyPatch.MeetingStarted = false;
|
ReportDeadBodyPatch.MeetingStarted = false;
|
||||||
|
|
||||||
HudSpritePatch.ResetButtonIcons = true;
|
|
||||||
|
|
||||||
ShipStatusFixedUpdatePatch.ClosestVent = [];
|
ShipStatusFixedUpdatePatch.ClosestVent = [];
|
||||||
ShipStatusFixedUpdatePatch.CanUseClosestVent = [];
|
ShipStatusFixedUpdatePatch.CanUseClosestVent = [];
|
||||||
|
|
||||||
@@ -306,7 +304,6 @@ internal static class ChangeRoleSettings
|
|||||||
Main.LastNotifyNames = [];
|
Main.LastNotifyNames = [];
|
||||||
|
|
||||||
CheckForEndVotingPatch.EjectionText = string.Empty;
|
CheckForEndVotingPatch.EjectionText = string.Empty;
|
||||||
CoShowIntroPatch.IntroStarted = false;
|
|
||||||
|
|
||||||
Arsonist.CurrentDousingTarget = byte.MaxValue;
|
Arsonist.CurrentDousingTarget = byte.MaxValue;
|
||||||
Revolutionist.CurrentDrawTarget = byte.MaxValue;
|
Revolutionist.CurrentDrawTarget = byte.MaxValue;
|
||||||
@@ -474,8 +471,6 @@ internal static class StartGameHostPatch
|
|||||||
public static readonly Dictionary<CustomRoles, List<byte>> BasisChangingAddons = [];
|
public static readonly Dictionary<CustomRoles, List<byte>> BasisChangingAddons = [];
|
||||||
private static Dictionary<RoleTypes, int> RoleTypeNums = [];
|
private static Dictionary<RoleTypes, int> RoleTypeNums = [];
|
||||||
|
|
||||||
public static readonly Dictionary<byte, bool> DataDisconnected = [];
|
|
||||||
|
|
||||||
private static RoleOptionsCollectionV10 RoleOpt => Main.NormalOptions.roleOptions;
|
private static RoleOptionsCollectionV10 RoleOpt => Main.NormalOptions.roleOptions;
|
||||||
|
|
||||||
private static void UpdateRoleTypeNums()
|
private static void UpdateRoleTypeNums()
|
||||||
|
|||||||
@@ -1174,8 +1174,6 @@ internal static class ReportDeadBodyPatch
|
|||||||
Damocles.CountRepairSabotage = false;
|
Damocles.CountRepairSabotage = false;
|
||||||
Stressed.CountRepairSabotage = false;
|
Stressed.CountRepairSabotage = false;
|
||||||
|
|
||||||
HudSpritePatch.ResetButtonIcons = true;
|
|
||||||
|
|
||||||
if (Options.CurrentGameMode == CustomGameMode.Standard)
|
if (Options.CurrentGameMode == CustomGameMode.Standard)
|
||||||
{
|
{
|
||||||
foreach (byte id in Main.DiedThisRound)
|
foreach (byte id in Main.DiedThisRound)
|
||||||
|
|||||||
Reference in new issue
Block a user