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add force revert idk
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@@ -20,6 +20,7 @@ public static class AntiBlackout
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if (CustomWinnerHolder.WinnerTeam != CustomWinner.Default || PlayerControl.AllPlayerControls.Count <= 2) return;
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SkipTasks = true;
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LateTask.New(() => SkipTasks = false, 15f);
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CachedRoleMap = StartGameHostPatch.RpcSetRoleReplacer.RoleMap.ToDictionary(x => (x.Key.SeerID, x.Key.TargetID), x => (x.Value.RoleType, x.Value.CustomRole));
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var players = Main.AllAlivePlayerControlsToArray;
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