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https://github.com/Gurge44/EndlessHostRoles.git
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Fix Player Stuck In Some Gamemodes For Starlight (#513)
* Try Fix Player Stuck In Some Gamemodes For Starlight * Remove RoomRush from conditions * Change
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@@ -1,11 +1,11 @@
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using System.Collections.Generic;
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using System.Linq;
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using System;
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using AmongUs.GameOptions;
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using EHR.Modules;
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using EHR.Roles;
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using HarmonyLib;
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using Il2CppInterop.Runtime.InteropTypes.Arrays;
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using Random = UnityEngine.Random;
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namespace EHR;
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@@ -133,6 +133,22 @@ internal static class RpcSetTasksPatch
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// Do not interfere with vanilla task allocation process itself
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public static void Prefix(NetworkedPlayerInfo __instance, [HarmonyArgument(0)] ref Il2CppStructArray<byte> taskTypeIds)
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{
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// Skip some Gamemodes if host play in android (Vanilla assign task itself)
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if (OperatingSystem.IsAndroid() && Options.CurrentGameMode is
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CustomGameMode.SoloPVP or
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CustomGameMode.FFA or
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CustomGameMode.HotPotato or
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CustomGameMode.NaturalDisasters or
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CustomGameMode.RoomRush or
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CustomGameMode.Quiz or
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CustomGameMode.CaptureTheFlag or
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CustomGameMode.KingOfTheZones or
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CustomGameMode.TheMindGame or
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CustomGameMode.BedWars or
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CustomGameMode.Deathrace or
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CustomGameMode.Mingle or
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CustomGameMode.Snowdown) return;
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// Null measures
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if (Main.RealOptionsData == null)
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{
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@@ -283,7 +299,7 @@ internal static class RpcSetTasksPatch
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for (var i = 0; i < list.Count - 1; i++)
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{
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T obj = list[i];
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int rand = Random.Range(i, list.Count);
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int rand = IRandom.Instance.Next(i, list.Count);
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list[i] = list[rand];
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list[rand] = obj;
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}
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