Do not patch region drop down menu on Starlight, Starlight automatically does this

This commit is contained in:
D1GQ committed 2026-09-06 23:24:13 -05:00
1 parent 1f7c6d571d
commit f6182d4d76
1 file changed
+9 -2
@@ -1,9 +1,9 @@
using BetterAmongUs.Modules.Support;
using BetterAmongUs.Utilities.Extension;
using HarmonyLib;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;
using UnityEngine.SceneManagement;
using BetterAmongUs.Utilities.Extension;
namespace BetterAmongUs.Patches.Gameplay.UI;
@@ -14,6 +14,9 @@ internal static class ServerDropdownPatch
[HarmonyPrefix]
private static void FindAGameManager_Start_Prefix(FindAGameManager __instance)
{
if (BAUPlugin.ModInfo.Starlight)
return;
if (BAUModdedSupportFlags.HasFlag(BAUModdedSupportFlags.Disable_ServerDropDown))
return;
@@ -33,7 +36,11 @@ internal static class ServerDropdownPatch
[HarmonyPrefix]
private static bool ServerDropdown_FillServerOptions_Prefix(ServerDropdown __instance)
{
if (BAUModdedSupportFlags.HasFlag(BAUModdedSupportFlags.Disable_ServerDropDown)) return true;
if (BAUPlugin.ModInfo.Starlight)
return true;
if (BAUModdedSupportFlags.HasFlag(BAUModdedSupportFlags.Disable_ServerDropDown))
return true;
__instance.background.size = new Vector2(5, 1);