mirror of
https://github.com/D1GQ/BetterAmongUs.git
synced 2026-10-20 01:46:19 +00:00
Actually fix default saving
This commit is contained in:
1 parent
90fc5653d9
commit
93d053d9ca
1 file changed
+1
-3
@@ -67,6 +67,7 @@ internal sealed class OutfitData
|
||||
DataManager.Player.Customization.OnSkinChanged += Save;
|
||||
DataManager.Player.Customization.OnVisorChanged += Save;
|
||||
DataManager.Player.Customization.OnNamePlateChanged += Save;
|
||||
Save.Invoke();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -85,15 +86,12 @@ internal sealed class OutfitData
|
||||
data.NamePlateId == DataManager.Player.Customization.NamePlate)
|
||||
{
|
||||
BetterDataManager.BetterDataFile.SelectedOutfitPreset = i;
|
||||
BetterDataManager.BetterDataFile.Save();
|
||||
return;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
|
||||
BetterDataManager.BetterDataFile.SelectedOutfitPreset = 0;
|
||||
GetOutfitData(0).SetFromData();
|
||||
BetterDataManager.BetterDataFile.Save();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
Reference in new issue
Block a user