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https://github.com/D1GQ/BetterAmongUs.git
synced 2026-10-20 01:46:19 +00:00
fix better rpc
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27ea4abb7f
commit
904c4239ab
5 files changed
+16
-16
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@@ -53,6 +53,11 @@ public class DebugMenu : MonoBehaviour
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BetterDataManager.ClearCheatData();
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});
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AddButtonToTab(Main, "Send Better RPC", () =>
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{
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RPC.SendBetterCheck();
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}, true);
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AddButtonToTab(HostOnly, "Sync All Names", () =>
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{
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RPC.SyncAllNames();
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+6
-6
@@ -81,8 +81,8 @@ internal static class RPC
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public static void SendBetterCheck()
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{
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var flag = GameStates.IsHost && Main.BetterHost.Value;
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MessageWriter messageWriter = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, unchecked((byte)CustomRPC.BetterCheck), SendOption.None, -1);
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messageWriter.Write((byte)PlayerControl.LocalPlayer.NetId);
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MessageWriter messageWriter = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.BetterCheck, SendOption.None, -1);
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messageWriter.Write(true);
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messageWriter.Write(flag);
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messageWriter.Write(Main.GetVersionText().Replace(" ", ""));
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AmongUsClient.Instance.FinishRpcImmediately(messageWriter);
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@@ -91,7 +91,7 @@ internal static class RPC
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public static void SetNamePrivate(PlayerControl player, string name, PlayerControl target)
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{
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MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(player.NetId, (byte)RpcCalls.SetName, SendOption.Reliable, target.GetClientId());
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writer.Write(player.NetId);
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writer.Write(player.Data.NetId);
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writer.Write(name);
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AmongUsClient.Instance.FinishRpcImmediately(writer);
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}
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@@ -167,17 +167,17 @@ internal static class RPC
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switch (callId)
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{
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case (byte)CustomRPC.BetterCheck:
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if (reader.ReadByte() == player.Data.NetId)
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{
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var SetBetterUser = reader.ReadBoolean();
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var IsBetterHost = reader.ReadBoolean();
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if (!player.IsHost() && IsBetterHost)
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{
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BetterNotificationManager.NotifyCheat(player, $"Invalid Action RPC: {Enum.GetName((RpcCalls)callId)} called as BetterHost");
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BetterNotificationManager.NotifyCheat(player, $"Invalid Action RPC: {Enum.GetName((CustomRPC)callId)} called as BetterHost");
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break;
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}
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player.BetterData().IsBetterUser = true;
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player.BetterData().IsBetterUser = SetBetterUser;
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player.BetterData().IsBetterHost = IsBetterHost;
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}
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break;
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@@ -46,6 +46,7 @@ class GamePlayManager
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if (GameStates.IsInGame)
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{
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RPC.SyncAllNames(force: true);
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RPC.SendBetterCheck();
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}
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}, 1.5f, "LobbyBehaviourPatch SyncAllNames");
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}
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@@ -160,7 +160,8 @@ class PlayerControlPatch
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if (player.IsDev() && !GameStates.IsInGamePlay)
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sbTag.Append("<color=#6e6e6e>(<color=#0088ff>Dev</color>)</color>+++");
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if (((player == PlayerControl.LocalPlayer && GameStates.IsHost && Main.BetterHost.Value) || player.BetterData().IsBetterHost) && !GameStates.IsInGamePlay)
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if (((player == PlayerControl.LocalPlayer && GameStates.IsHost && Main.BetterHost.Value)
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|| (player != PlayerControl.LocalPlayer && player.BetterData().IsBetterHost && player.IsHost())) && !GameStates.IsInGamePlay)
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sbTag.Append("<color=#0dff00>Better Host</color>+++");
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else if ((player == PlayerControl.LocalPlayer || player.BetterData().IsBetterUser) && !GameStates.IsInGamePlay)
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sbTag.Append("<color=#0dff00>Better User</color>+++");
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@@ -11,6 +11,8 @@ class OnGameJoinedPatch
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{
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try
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{
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PlayerControlExtensions.playerInfo.Clear();
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PlayerControlPatch.infotime = 0f;
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AntiCheat.PauseAntiCheat();
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@@ -23,15 +25,6 @@ class OnGameJoinedPatch
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host.SetColor(host.CurrentOutfit.ColorId);
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}
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_ = new LateTask(() =>
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{
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// Send Better Among Us Check RPC
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if (GameStates.IsInGame)
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{
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RPC.SendBetterCheck();
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}
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}, 1.5f, "OnGameJoinedPatch");
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Logger.Log($"Successfully joined {GameCode.IntToGameName(AmongUsClient.Instance.GameId)}", "OnGameJoinedPatch");
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}
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catch { };
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