Log Chat and ExitGame

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D1GQ committed 2024-07-27 23:26:43 -05:00
1 parent 1fa503c2ad
commit 87eb7d4288
2 files changed
+14 -4

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@@ -3,6 +3,7 @@ using HarmonyLib;
using System.Text;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace BetterAmongUs.Patches;
@@ -171,6 +172,8 @@ class ChatPatch
}
pooledBubble.NameText.SetText(playerName);
Logger.Log($"{sourcePlayer.Data.PlayerName} -> {chatText}", "ChatLog");
}
catch
{
+11 -4
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@@ -1,13 +1,20 @@
using BepInEx.Logging;
using Cpp2IL.Core.Logging;
using GooglePlayGames.OurUtils;
using HarmonyLib;
using HarmonyLib;
using UnityEngine;
namespace BetterAmongUs.Patches;
public class ClientPatch
{
[HarmonyPatch(typeof(AmongUsClient))]
public class AmongUsClientPatch
{
[HarmonyPatch(nameof(AmongUsClient.ExitGame))]
[HarmonyPostfix]
public static void ExitGame_Postfix([HarmonyArgument(0)] DisconnectReasons reason)
{
Logger.Log($"Client has left game for: {Enum.GetName(reason)}", "AmongUsClientPatch");
}
}
[HarmonyPatch(typeof(CosmeticsLayer))]
public class CosmeticsLayerPatch
{