Start and cancel game translation

This commit is contained in:
D1GQ committed 2024-09-20 02:52:41 -05:00
1 parent 8a1adce04c
commit 577bc102da
1 file changed
+2 -2
+2 -2
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@@ -150,11 +150,11 @@ class GamePlayManager
__instance.StartButton.gameObject.SetActive(true);
if (__instance.startState == GameStartManager.StartingStates.Countdown)
{
__instance.StartButton.buttonText.text = string.Format("Cancel: {0}", (int)__instance.countDownTimer + 1);
__instance.StartButton.buttonText.text = string.Format("{0}: {1}", Translator.GetString(StringNames.Cancel),(int)__instance.countDownTimer + 1);
}
else
{
__instance.StartButton.buttonText.text = "Start Game";
__instance.StartButton.buttonText.text = Translator.GetString(StringNames.StartLabel);
}
}
[HarmonyPatch(nameof(GameStartManager.BeginGame))]