Remove ShowRoleForClients for now

This commit is contained in:
D1GQ committed 2025-10-24 20:31:31 -05:00
1 parent 8952ebd1bf
commit 2af2ef6e00
1 file changed
+6 -9
@@ -63,9 +63,12 @@ internal static class GameSettingMenuPatch
BetterGameSettings.UseBanNameList = OptionCheckboxItem.Create(400, BetterSettingsTab, "BetterSetting.Setting.UseBanNameList", true);
BetterGameSettings.UseBanWordList = OptionCheckboxItem.Create(500, BetterSettingsTab, "BetterSetting.Setting.UseBanWordList", true);
BetterGameSettings.UseBanWordListOnlyLobby = OptionCheckboxItem.Create(1400, BetterSettingsTab, "BetterSetting.Setting.UseBanWordListOnlyLobby", true, BetterGameSettings.UseBanWordList);
OptionDividerItem.Create(BetterSettingsTab);
BetterGameSettings.ShowRoleForClients = OptionCheckboxItem.Create(1700, BetterSettingsTab, "BetterSetting.Setting.ShowRoleForClients", false);
OptionDividerItem.Create(BetterSettingsTab);
/*
OptionDividerItem.Create(BetterSettingsTab);
BetterGameSettings.ShowRoleForClients = OptionCheckboxItem.Create(1700, BetterSettingsTab, "BetterSetting.Setting.ShowRoleForClients", false);
OptionDividerItem.Create(BetterSettingsTab);
*/
}
OptionTitleItem.Create(BetterSettingsTab, "BetterSetting.TextHeader.Detections");
@@ -73,12 +76,6 @@ internal static class GameSettingMenuPatch
BetterGameSettings.DetectedLevelAbove = OptionIntItem.Create(600, BetterSettingsTab, "BetterSetting.Setting.DetectedLevelAbove", (100, 5000, 5), 200, ("Lv ", ""));
BetterGameSettings.DetectCheatClients = OptionCheckboxItem.Create(700, BetterSettingsTab, "BetterSetting.Setting.DetectCheatClients", true);
BetterGameSettings.DetectInvalidRPCs = OptionCheckboxItem.Create(800, BetterSettingsTab, "BetterSetting.Setting.DetectInvalidRPCs", true);
/*
TitleList.Add(new BetterOptionDividerItem().Create(BetterSettingsTab));
TitleList.Add(new BetterOptionTitleItem().Create(BetterSettingsTab, $"<color=#f20>Experimental</color>"));
BetterGameSettings.CancelInvalidSabotage = new BetterOptionCheckboxItem().Create(100000, BetterSettingsTab, "Detect Invalid Sabotages", false);
*/
}
if (IsPreload || GameState.IsHost)