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4 Commits
Author SHA1 Message Date
MV 645ff86660 v2.2.1 2026-10-08 10:20:49 +02:00
Ape 11fb96ccc2 GA fixes, disable peace period, bugfixes 2026-10-08 10:19:58 +02:00
MV ae1f4c7290 Forgot this 2026-10-02 08:28:45 +02:00
Ape 744da1b726 Suicide option, fix vent issues 2026-09-18 20:08:31 +02:00
20 changed files with 252 additions and 92 deletions

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+3 -3
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@@ -39,13 +39,13 @@ public partial class Main : BasePlugin
public static ConfigEntry<bool> DisableCompatibilityWarning { get; private set; }
public static ConfigEntry<bool> DisableChatModifier { get; private set; }
public static NormalGameOptionsV11 NormalOptions => GameOptionsManager.Instance != null ? GameOptionsManager.Instance.currentNormalGameOptions : null;
public static HideNSeekGameOptionsV11 HideNSeekOptions => GameOptionsManager.Instance != null ? GameOptionsManager.Instance.currentHideNSeekGameOptions : null;
public static NormalGameOptionsV12 NormalOptions => GameOptionsManager.Instance != null ? GameOptionsManager.Instance.currentNormalGameOptions : null;
public static HideNSeekGameOptionsV12 HideNSeekOptions => GameOptionsManager.Instance != null ? GameOptionsManager.Instance.currentHideNSeekGameOptions : null;
public static MapNames CurrentMap => (MapNames)NormalOptions.MapId;
public static bool HasArgumentException;
public static string CredentialsText;
public const string ModVersion = "v2.1.0";
public const string ModVersion = "v2.2.1";
public static float GameTimer;
public static float AfkTimer;
+1 -1
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@@ -18,7 +18,7 @@
<ItemGroup>
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.735" ExcludeAssets="runtime;native" />
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2026.8.18" PrivateAssets="all" Condition="'$(Configuration)' == 'Release'"/>
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2026.9.29" PrivateAssets="all" Condition="'$(Configuration)' == 'Release'"/>
<PackageReference Include="AmongUs.GameLibs.Android" Version="2026.8.18" PrivateAssets="all" Condition="'$(Configuration)' == 'Android'"/>
<PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" />
+2 -1
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@@ -287,7 +287,8 @@ public static class BanManager
Dictionary<string, string> variables = new()
{
{ "ModVersion", Main.ModVersion },
{ "\\n", Environment.NewLine }
{ "\\n", Environment.NewLine },
{ "FirstDeath", NormalGameEndChecker.firstDeath }
};
foreach (var kvp in variables)
+9
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@@ -337,6 +337,9 @@ namespace AmongUsRevamped
public static OptionItem TabGroupHNS;
public static OptionItem NumSeekers;
public static OptionItem TabGroupNoKcd;
public static OptionItem DisablePeacePeriod;
public static OptionItem TabGroupSNS;
public static OptionItem SNSChatInGame;
public static OptionItem SNSChatInGameExtend;
@@ -352,6 +355,7 @@ namespace AmongUsRevamped
public static OptionItem SNSDisableMushroomMixup;
public static OptionItem SNSDisableCloseDoor;
public static OptionItem SNSImpostorsCanVent;
public static OptionItem SNSSuicideMode;
public static OptionItem TabGroupSpeedrun;
public static OptionItem GameAutoEndsAfter;
@@ -549,6 +553,10 @@ namespace AmongUsRevamped
NumSeekers = IntegerOptionItem.Create(70001, Translator.Get("numSeekers"), new(1, 15, 1), 1, TabGroup.GamemodeSettings, false)
.SetValueFormat(OptionFormat.Level);
TabGroupNoKcd = TextOptionItem.Create(70010, Translator.Get("tabGroupNoKcd"), TabGroup.GamemodeSettings)
.SetColor(Color.green);
DisablePeacePeriod = BooleanOptionItem.Create(70011, Translator.Get("disablePeacePeriod"), false, TabGroup.GamemodeSettings, false);
TabGroupSNS = TextOptionItem.Create(70050, Translator.Get("tabGroupSNS"), TabGroup.GamemodeSettings)
.SetColor(Color.green);
SNSChatInGame = BooleanOptionItem.Create(70051, Translator.Get("snsChatInGame"), false, TabGroup.GamemodeSettings, false);
@@ -583,6 +591,7 @@ namespace AmongUsRevamped
SNSDisableCloseDoor = BooleanOptionItem.Create(70064, Translator.Get("snsDisableCloseDoor"), true, TabGroup.GamemodeSettings, false)
.SetColor(Color.red);
SNSImpostorsCanVent = BooleanOptionItem.Create(70065, Translator.Get("snsImpostorCanVent"), true, TabGroup.GamemodeSettings, false);
SNSSuicideMode = BooleanOptionItem.Create(70066, Translator.Get("snsSuicideMode"), false, TabGroup.GamemodeSettings, false);
TabGroupSpeedrun = TextOptionItem.Create(70076, Translator.Get("tabGroupSpeedrun"), TabGroup.GamemodeSettings)
.SetColor(Color.green);
+1 -1
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@@ -119,7 +119,7 @@ public static class FixedUpdate
}
}
if (Options.Gamemode.GetValue() == 1 && !Utils.isHideNSeek && !Utils.IsLobby)
if (Options.Gamemode.GetValue() == 1 && !Utils.isHideNSeek && !Utils.IsLobby && !Options.SNSSuicideMode.GetBool())
{
foreach (var p in PlayerControl.AllPlayerControls)
{
+10
View File
@@ -8,6 +8,7 @@ namespace AmongUsRevamped;
public static class OptionManager
{
private static float OldKillCooldown;
private static float OldGuardianCooldown;
public static void SyncGameOptions()
{
@@ -31,6 +32,10 @@ public static class OptionManager
if (!AmongUsClient.Instance.AmHost) return;
OldKillCooldown = Main.NormalOptions.KillCooldown;
if (Main.NormalOptions.roleOptions.TryGetRoleOptions<GuardianAngelRoleOptionsV12>(RoleTypes.GuardianAngel, out var GuardianAngelOptions))
{
OldGuardianCooldown = GuardianAngelOptions.ProtectionDurationSeconds;
}
}
public static void RestoreOptions()
@@ -42,6 +47,11 @@ public static class OptionManager
Main.NormalOptions.KillCooldown = OldKillCooldown;
Logger.Info("Force overrided Kill Cooldown back to original", "RestoreOptions");
}
if (Main.NormalOptions.roleOptions.TryGetRoleOptions<GuardianAngelRoleOptionsV12>(RoleTypes.GuardianAngel, out var GuardianAngelOptions) && GuardianAngelOptions.ProtectionDurationSeconds != OldGuardianCooldown)
{
GuardianAngelOptions.ProtectionDurationSeconds = OldGuardianCooldown;
Logger.Info("Force overrided Guardian Angel Cooldown back to original", "RestoreOptions");
}
SyncGameOptions();
}
+8 -8
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@@ -559,13 +559,13 @@ internal static class SendChatPatch
if (text == "/0kc" || text == "/0killcooldown")
{
Utils.ChatCommand(__instance, "0 Kill Cooldown:\n\nImpostors have no kill cooldown, and can't kill after a game starts for 5 seconds", "", false);
Utils.ChatCommand(__instance, "0 Kill Cooldown:\n\nImpostors have no kill cooldown, and optionally can't kill after a game starts for 5 seconds", "", false);
return false;
}
if (text == "/sns" || text == "/shiftandseek")
{
Utils.ChatCommand(__instance, "Shift and Seek:\n\nImpostors can only kill someone while shapeshifted as them\nMeetings & Reports = Off", $"Crewmates win by tasks/surviving {Options.CrewAutoWinsGameAfter.GetInt()}s\nImpostors win by killing\nWrong kills are blocked. Kill animations are off", true);
Utils.ChatCommand(__instance, "Shift and Seek:\n\nImpostors can only kill someone while shapeshifted as them\nMeetings & Reports = Off", $"Crewmates win by tasks/surviving {Options.CrewAutoWinsGameAfter.GetInt()}s\nImpostors win by killing Crewmates", true);
return false;
}
if (text == "/sns2" || text == "/shiftandseek2")
@@ -593,12 +593,12 @@ internal static class SendChatPatch
case 0:
if (GameOptionsManager.Instance.CurrentGameOptions.GetFloat(FloatOptionNames.KillCooldown) == 0.001f)
{
Utils.ChatCommand(__instance, "0 Kill Cooldown:\n\nImpostors have no kill cooldown, and can't kill after a game starts for 5 seconds", "", false);
Utils.ChatCommand(__instance, "0 Kill Cooldown:\n\nImpostors have no kill cooldown, and optionally can't kill after a game starts for 5 seconds", "", false);
}
break;
case 1:
Utils.ChatCommand(__instance, "Shift and Seek:\n\nImpostors can only kill someone while shapeshifted as them\nMeetings & Reports = Off", $"Crewmates win by tasks/surviving {Options.CrewAutoWinsGameAfter.GetInt()}s\nImpostors win by killing\nWrong kills are blocked. Kill animations are off", true);
Utils.ChatCommand(__instance, "Shift and Seek:\n\nImpostors can only kill someone while shapeshifted as them\nMeetings & Reports = Off", $"Crewmates win by tasks/surviving {Options.CrewAutoWinsGameAfter.GetInt()}s\nImpostors win by killing Crewmates", true);
break;
case 2:
@@ -1004,12 +1004,12 @@ public static class RPCHandlerPatch
if (text == "/0kc" || text == "/0killcooldown")
{
if (Utils.CheckAccessLevel(__instance.Data.FriendCode) < Options.SlashRolesAndGamemodeCmd.GetValue()) return;
Utils.ModeratorChatCommand("0 Kill Cooldown:\n\nImpostors have no kill cooldown, and can't kill after a game starts for 5 seconds", "", false);
Utils.ModeratorChatCommand("0 Kill Cooldown:\n\nImpostors have no kill cooldown, and optionally can't kill after a game starts for 5 seconds", "", false);
}
if (text == "/sns" || text == "/shiftandseek")
{
if (Utils.CheckAccessLevel(__instance.Data.FriendCode) < Options.SlashRolesAndGamemodeCmd.GetValue()) return;
Utils.ModeratorChatCommand("Shift and Seek:\n\nImpostors can only kill someone while shapeshifted as them\nMeetings & Reports = Off", $"Crewmates win by tasks/surviving {Options.CrewAutoWinsGameAfter.GetInt()}s\nImpostors win by killing\nWrong kills are blocked. Kill animations are off", true);
Utils.ModeratorChatCommand("Shift and Seek:\n\nImpostors can only kill someone while shapeshifted as them\nMeetings & Reports = Off", $"Crewmates win by tasks/surviving {Options.CrewAutoWinsGameAfter.GetInt()}s\nImpostors win by killing Crewmates", true);
}
if (text == "/sns2" || text == "/shiftandseek2")
{
@@ -1037,12 +1037,12 @@ public static class RPCHandlerPatch
case 0:
if (GameOptionsManager.Instance.CurrentGameOptions.GetFloat(FloatOptionNames.KillCooldown) == 0.001f)
{
Utils.ModeratorChatCommand("0 Kill Cooldown:\n\nImpostors have no kill cooldown, and can't kill after a game starts for 5 seconds", "", false);
Utils.ModeratorChatCommand("0 Kill Cooldown:\n\nImpostors have no kill cooldown, and optionally can't kill after a game starts for 5 seconds", "", false);
}
break;
case 1:
Utils.ModeratorChatCommand("Shift and Seek:\n\nImpostors can only kill someone while shapeshifted as them\nMeetings & Reports = Off", $"Crewmates win by tasks/surviving {Options.CrewAutoWinsGameAfter.GetInt()}s\nImpostors win by killing\nWrong kills are blocked. Kill animations are off", true);
Utils.ModeratorChatCommand("Shift and Seek:\n\nImpostors can only kill someone while shapeshifted as them\nMeetings & Reports = Off", $"Crewmates win by tasks/surviving {Options.CrewAutoWinsGameAfter.GetInt()}s\nImpostors win by killing Crewmates", true);
break;
case 2:
+12 -1
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@@ -1,4 +1,5 @@
using BepInEx.Unity.IL2CPP;
using AmongUs.Data.Player;
using BepInEx.Unity.IL2CPP;
using System;
using System.Text;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
@@ -386,6 +387,16 @@ namespace AmongUsRevamped
}
}
}
[HarmonyPatch(typeof(PlayerBanData), nameof(PlayerBanData.BanMinutesLeft), MethodType.Getter)]
public static class PlayerBanDataGetterPatch
{
public static void Postfix(PlayerBanData __instance, ref int __result)
{
__instance.BanPoints = 0f;
__result = 0;
}
}
}
#if !ANDROID
+2 -2
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@@ -50,8 +50,8 @@ class NormalGameEndChecker
public static string customRoles { get; set; }
public static void CheckWinnerText(string Winner)
{
string impostorList = string.Join(", ", imps.Select(p => p.Data.PlayerName));
string impostorString = impostorList != "" ? $"\n\nImpostors: {impostorList}" : "";
string impostorList = string.Join("\n", imps.Select(p => $"{p.Data.PlayerName} {p.Data.ColorName} - {p.Data.RoleType}"));
string impostorString = impostorList != "" ? $"\n\n{impostorList}" : "";
if (!canUpdateWinnerText) return;
+1 -1
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@@ -31,7 +31,7 @@ class ExileControllerWrapUpPatch
}
}
if (Options.Gamemode.GetValue() == 1)
if (Options.Gamemode.GetValue() == 1 && !Options.SNSSuicideMode.GetBool())
{
foreach (var p in PlayerControl.AllPlayerControls)
{
+26 -22
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@@ -23,7 +23,7 @@ internal static class CoShowIntroPatch
if (NormalGameEndChecker.firstDeath != null && NormalGameEndChecker.firstDeath == p.Data.PlayerName && Options.ShieldFirstDeath.GetBool() && Options.Gamemode.GetValue() != 1)
{
if (Main.NormalOptions.roleOptions.TryGetRoleOptions<GuardianAngelRoleOptionsV11>(RoleTypes.GuardianAngel, out var GuardianAngelOptions))
if (Main.NormalOptions.roleOptions.TryGetRoleOptions<GuardianAngelRoleOptionsV12>(RoleTypes.GuardianAngel, out var GuardianAngelOptions))
{
var oldGA = GuardianAngelOptions.ImpostorsCanSeeProtect;
var oldGAProt = GuardianAngelOptions.ProtectionDurationSeconds;
@@ -64,33 +64,37 @@ internal static class CoShowIntroPatch
if (Options.Gamemode.GetValue() == 1 && !Utils.isHideNSeek)
{
if (Main.NormalOptions.roleOptions.TryGetRoleOptions<GuardianAngelRoleOptionsV11>(RoleTypes.GuardianAngel, out var GuardianAngelOptions))
{
GuardianAngelOptions.ProtectionDurationSeconds = 254f;
}
OptionManager.SyncGameOptions();
foreach (var p in PlayerControl.AllPlayerControls)
{
if (p.Data == null || p.Data.IsDead || p.Data.RoleType == RoleTypes.Shapeshifter) continue;
p.RpcProtectPlayer(p, p.cosmetics.ColorId);
p.Data.MarkDirty();
}
if (Options.SNSChatInGameExtend.GetBool())
{
Utils.ModeratorChatCommand("Shift and Seek:\n\nImpostors can only kill someone while shapeshifted as them\nMeetings & Reports = Off", $"Crewmates win by tasks/surviving {Options.CrewAutoWinsGameAfter.GetInt()}s\nImpostors win by killing\nWrong kills are blocked. Kill animations are off", true);
}
if (Options.SNSChatInGameExtend2.GetBool())
Utils.ModeratorChatCommand("Shift and Seek:\n\nImpostors can only kill someone while shapeshifted as them\nMeetings & Reports = Off", $"Crewmates win by tasks/surviving {Options.CrewAutoWinsGameAfter.GetInt()}s\nImpostors win by killing Crewmates", true);
}
if (!Options.SNSSuicideMode.GetBool())
{
_ = new LateTask(() =>
if (Main.NormalOptions.roleOptions.TryGetRoleOptions<GuardianAngelRoleOptionsV12>(RoleTypes.GuardianAngel, out var GuardianAngelOptions))
{
Utils.ChatCommand(DestroyableSingleton<HudManager>.Instance.Chat, "Correctly killing a target will directly turn them into a ghost and leave no dead body", "", false);
}, 6.6f, "SNSChatInGameExtend2");
}
GuardianAngelOptions.ProtectionDurationSeconds = 254f;
}
OptionManager.SyncGameOptions();
foreach (var p in PlayerControl.AllPlayerControls)
{
if (p.Data == null || p.Data.IsDead || p.Data.RoleType == RoleTypes.Shapeshifter) continue;
p.RpcProtectPlayer(p, p.cosmetics.ColorId);
p.Data.MarkDirty();
}
if (Options.SNSChatInGameExtend2.GetBool())
{
_ = new LateTask(() =>
{
Utils.ChatCommand(DestroyableSingleton<HudManager>.Instance.Chat, "Correctly killing a target will directly turn them into a ghost and leave no dead body", "", false);
}, 6.6f, "SNSChatInGameExtend2");
}
}
}
if ((GameOptionsManager.Instance.CurrentGameOptions.GetFloat(FloatOptionNames.KillCooldown) == 0.001f))
if ((GameOptionsManager.Instance.CurrentGameOptions.GetFloat(FloatOptionNames.KillCooldown) == 0.001f) && !Options.DisablePeacePeriod.GetBool())
{
Main.NormalOptions.KillCooldown = 5f;
OptionManager.SyncGameOptions();
+12
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@@ -112,4 +112,16 @@ class MeetingHudStartPatch
return $"<color=red>({MurderPlayerPatch.killCount[player.Data.PlayerId]}†)</color> - {Utils.GetRoleText(player)}";
}
}
[HarmonyPatch(typeof(LogicOptionsNormal), nameof(LogicOptionsNormal.GetAnonymousVotes))]
public static class LogicOptionsNormalGetAnonymousVotesPatch
{
public static void Postfix(ref bool __result)
{
if (Utils.IsDead)
{
__result = false;
}
}
}
}
+4 -4
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@@ -68,11 +68,11 @@ internal static class MurderPlayerPatch
if (resultFlags.HasFlag(MurderResultFlags.Succeeded))
{
if (Options.Gamemode.GetValue() == 1 && !Utils.isHideNSeek)
if (Options.Gamemode.GetValue() == 1 && !Utils.isHideNSeek && target.Data.PlayerId != __instance.shapeshiftTargetPlayerId)
{
if (target.Data.PlayerId == __instance.shapeshiftTargetPlayerId) return;
Logger.Info($" {__instance.Data.PlayerName} directly killed {target.Data.PlayerName} in SnS, forcing suicide. (Are they hacking?)", "MurderPlayer");
__instance.RpcSetRole(RoleTypes.ImpostorGhost);
Logger.SendInGame($"{__instance.Data.PlayerName} directly misfired, forcing suicide");
Logger.Info($" {__instance.Data.PlayerName} directly misfired, forcing suicide", "MurderPlayer");
__instance.RpcSetRole(RoleTypes.ImpostorGhost);
}
else
{
+7 -22
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@@ -104,7 +104,8 @@ public static class MessageReaderUpdateSystemPatch
public static bool Prefix(ShipStatus __instance, [HarmonyArgument(0)] SystemTypes systemType, [HarmonyArgument(1)] PlayerControl player, [HarmonyArgument(2)] MessageReader reader)
{
if (systemType is
SystemTypes.Security
SystemTypes.Ventilation
or SystemTypes.Security
or SystemTypes.Decontamination
or SystemTypes.Decontamination2
or SystemTypes.Decontamination3
@@ -112,29 +113,13 @@ public static class MessageReaderUpdateSystemPatch
if (player.Data.ClientId == AmongUsClient.Instance.HostId) return true;
// Thanks to D1GQ for finding.
if (systemType == SystemTypes.Ventilation)
var amount = MessageReader.Get(reader).ReadByte();
if (EACR.RpcUpdateSystemCheck(player, systemType, amount))
{
_ = reader.ReadUInt16();
var operation = (VentilationSystem.Operation)reader.ReadByte();
if (operation == VentilationSystem.Operation.BootImpostors)
{
return false;
}
return true;
}
else
{
var amount = MessageReader.Get(reader).ReadByte();
if (EACR.RpcUpdateSystemCheck(player, systemType, amount))
{
Logger.Info("EACR patched Sabotage RPC", "MessageReaderUpdateSystemPatch");
return false;
}
else return true;
Logger.Info("EACR patched Sabotage RPC", "MessageReaderUpdateSystemPatch");
return false;
}
else return true;
}
}
+2 -2
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@@ -36,7 +36,7 @@
<img src="https://github.com/astra1dev/AUnlocker/assets/90265231/14226f03-a003-4efc-b27b-6df53fb394d6" width=410 height=240>****
‎
# 🎮 Features (v2.1.0):
# 🎮 Features (v2.2.1):
## <b>♠️ Client Side settings:</b>
- Toggle Game Master (Spectator)
@@ -66,7 +66,7 @@
## <b>🔧 Gameplay Settings:</b>
- Change sabotage cooldown and durations
- Dead impostors can sabotage
- Disable critical sabotages (invividual)
- Disable critical sabotages (individual)
- Disable door sabotages
- Disable meeting calls first 30s
- Disable devices (per map, individual)
+5 -1
View File
@@ -394,6 +394,10 @@
"tabGroupGameplayMapModifications": "Map Modifications",
"disableChatModifier": "Disable Chat Modifications"
"disableChatModifier": "Disable Chat Modifications",
"snsSuicideMode": "Disable Shield System",
"tabGroupNoKcd": "0 Kill Cooldown",
"disablePeacePeriod": "Disable 5s Peace Period"
}
+35 -1
View File
@@ -363,5 +363,39 @@
"fungleMushroomMixupDuration": "Fungle キノコ幻覚の持続時間",
"privateDesc": "ロビーを非公開に設定します。",
"publicDesc": "ロビーを公開に設定します。"
"publicDesc": "ロビーを公開に設定します。",
"mapVoteDesc": "選択したマップの中から投票を開始します。",
"modeVoteDesc": "選択したゲームモードの中から投票を開始します。",
"tabGroupAnticheat": "アンチチート",
"hackingPunishment": "チートへの処罰",
"detectBadRPC": "無効な RPC を検出",
"detectBadSabotage": "無効なサボタージュを検出",
"detectBadVent": "無効なベントを検出",
"detectBadTask": "無効なタスク完了を検出",
"detectBadKill": "無効なキルを検出",
"detectBadAnimation": "無効なアニメーションを検出",
"detectBadMeeting": "無効な会議を検出",
"customizeMapVote": "マップ投票をカスタマイズ",
"includeSkeld": "Skeld を含める",
"includeMira": "Mira を含める",
"includePolus": "Polus を含める",
"includeAirship": "Airship を含める",
"includeFungle": "Fungle を含める",
"includeDleks": "Dleks を含める",
"customizeModeVote": "ゲームモード投票をカスタマイズ",
"includeStandard": "スタンダードを含める",
"includeNoKillCooldown": "キルクールダウン 0 を含める",
"includeShiftAndSeek": "Shift And Seek を含める",
"includePoofAndSeek": "Poof And Seek を含める",
"includeSpeedrun": "Speedrun を含める",
"tabGroupGameplayMapModifications": "マップの変更",
"disableChatModifier": "チャット変更を無効化",
"snsSuicideMode": "シールドシステムを無効化",
"tabGroupNoKcd": "キルクールダウン0秒",
"disablePeacePeriod": "5秒間の平和時間を無効化"
}
+32 -1
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@@ -364,5 +364,36 @@
"fungleMushroomMixupDuration": "Длительность Сабботажа Грибного Переполоха",
"privateDesc": "Изменяет Публичность Лобби на Приватный.",
"publicDesc": "Изменяет Публичность Лобби на Публичный."
"publicDesc": "Изменяет Публичность Лобби на Публичный.",
"tabGroupAnticheat": "Античит",
"hackingPunishment": "Наказание за Читерство",
"detectBadRPC": "Обнаруживать Неправильные RPC",
"detectBadSabotage": "Обнаруживать Неправильные Sabotages",
"detectBadVent": "Обнаруживать Неправильные Уходы в Люк",
"detectBadTask": "Обнаруживать Неправильные Выполнения Заданий",
"detectBadKill": "Обнаруживать Неправильные Убийства",
"detectBadAnimation": "Обнаруживать Неправильные Анимации",
"detectBadMeeting": "Обнаруживать Неправильные Собрания",
"customizeMapVote": "Кастомизировать Голосование За Карты",
"includeSkeld": "Включить Skeld",
"includeMira": "Включить Mira",
"includePolus": "Включить Polus",
"includeAirship": "Включить Airship",
"includeFungle": "Включить Fungle",
"includeDleks": "Включить Dleks",
"customizeModeVote": "Кастомизировать Голосование За Режим",
"includeStandard": "Включить Стандарт",
"includeNoKillCooldown": "Включить 0 Перезарядка Убийств",
"includeShiftAndSeek": "Включить Клона",
"includePoofAndSeek": "Включить Фантомные Прятки",
"includeSpeedrun": "Включить Спидран",
"tabGroupGameplayMapModifications": "Модификации Карт",
"disableChatModifier": "Выключить Модификации Чата",
"snsSuicideMode": "Выключить Систему Щитов",
"tabGroupNoKcd": "0 Перезарядка Убийств",
"disablePeacePeriod": "Выключить Мирный Период Первые 5 секунд"
}
+35 -1
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@@ -350,5 +350,39 @@
"fungleMushroomMixupDuration": "Fungle 蘑菇幻觉持续时间",
"privateDesc": "将房间改为私人。",
"publicDesc": "将房间改为公开。"
"publicDesc": "将房间改为公开。",
"mapVoteDesc": "在选定的地图之间发起投票。",
"modeVoteDesc": "在选定的游戏模式之间发起投票。",
"tabGroupAnticheat": "反作弊",
"hackingPunishment": "作弊惩罚",
"detectBadRPC": "检测无效 RPC",
"detectBadSabotage": "检测无效破坏",
"detectBadVent": "检测无效钻管",
"detectBadTask": "检测无效任务完成",
"detectBadKill": "检测无效击杀",
"detectBadAnimation": "检测无效动画",
"detectBadMeeting": "检测无效会议",
"customizeMapVote": "自定义地图投票",
"includeSkeld": "包含 Skeld",
"includeMira": "包含 Mira",
"includePolus": "包含 Polus",
"includeAirship": "包含 Airship",
"includeFungle": "包含 Fungle",
"includeDleks": "包含 Dleks",
"customizeModeVote": "自定义游戏模式投票",
"includeStandard": "包含标准模式",
"includeNoKillCooldown": "包含 0 击杀冷却",
"includeShiftAndSeek": "包含SnS",
"includePoofAndSeek": "包含PnS",
"includeSpeedrun": "包含速通",
"tabGroupGameplayMapModifications": "地图修改",
"disableChatModifier": "禁用聊天修改",
"snsSuicideMode": "禁用护盾系统",
"tabGroupNoKcd": "0 秒击杀冷却",
"disablePeacePeriod": "禁用 5 秒和平期"
}
+45 -20
View File
@@ -94,19 +94,6 @@
"snsDisableHeli": "Desactivar sabotaje de Crash Course",
"snsDisableMushroomMixup": "Desactivar sabotaje de mezcla de hongos",
"snsDisableCloseDoor": "Desactivar sabotajes de puertas de SnS",
"tabGroupCustomizeSabotages": "Customize Sabotages",
"customizeSabotages": "Enable Sabotage Customizations",
"sabotageCooldown": "Critical Sabotage Cooldown",
"skeldReactorDuration": "Skeld Reactor Duration",
"skeldO2Duration": "Skeld O2 Duration",
"miraReactorDuration": "Mira Reactor Duration",
"miraO2Duration": "Mira O2 Duration",
"polusReactorDuration": "Polus Reactor Duration",
"airshipReactorDuration": "Airship Reactor Duration",
"fungleReactorDuration": "Fungle Reactor Duration",
"fungleMushroomMixupDuration": "Fungle Mixup Duration",
"tabGroupSpeedrun": "Speedrun",
"speedrunSettingsOverride": "Actualizar configuración automáticamente",
"gameAutoEndsAfter": "La partida termina automáticamente después de",
@@ -261,7 +248,6 @@
"seekerDesc": "Marca al jugador como buscador en HnS.",
"seekersDesc": "Muestra los buscadores elegidos manualmente.",
"clearSeekerDesc": "Borra la lista manual de buscadores.",
"mapVoteDesc": "Inicia una votación entre los 5 mapas principales.",
"allMapVoteDesc": "Inicia una votación entre los 6 mapas, incluido Eht Dleks.",
"aurDesc": "Envía los enlaces sociales de Among Us Revamped.",
"sDesc": "Inicia la cuenta regresiva de la partida.",
@@ -307,20 +293,59 @@
"moderatorAndAbove": "<color=purple>Moderador</color> o superior",
"admin": "<color=red>Administrador</color>",
"onlyYou": "Solo tú",
"pnsDisableSabotage": "Desactivar sabotajes críticos de PnS",
"pnsDisableCloseDoor": "Desactivar sabotajes de puertas de PnS",
"tabGroupPNS": "Poof and Seek",
"badMoveTimeToSuicide": "El Fantasma se suicida después de moverse visiblemente durante",
"snsImpostorCanVent": "Los impostores pueden usar conductos",
"snsImpostorCanVent": "Los impostores pueden usar conductos"
"modeVoteDuration": "Duración de la votación de modo de juego",
"snsChatInGameExtendTwo": "Enviar información ampliada al iniciar la partida",
"snsChatInGameFast": "Reunión más rápida (experimental+)",
"snsChatInGameFast": "Reunión más rápida (experimental+),
"shieldFirstDeath": " Proteger al primer jugador que murió",
"shieldFirstDeathDuration": "Duración de la protección",
"snsTwoDesc": "Enviar la descripción ampliada de Shift and Seek.",
"modeVoteDesc": "Inicia una votación entre todos los modos de juego.",
"automaticModePoll": "/gmvote automático al volver a la sala",
"privateDesc": "Changes lobby visibility to private.",
"publicDesc": "Changes lobby visibility to public."
"tabGroupCustomizeSabotages": "Personalizar sabotajes",
"customizeSabotages": "Activar personalización de sabotajes",
"sabotageCooldown": "Tiempo de espera de sabotajes críticos",
"skeldReactorDuration": "Duración del reactor en Skeld",
"skeldO2Duration": "Duración del O2 en Skeld",
"miraReactorDuration": "Duración del reactor en Mira HQ",
"miraO2Duration": "Duración del O2 en Mira HQ",
"polusReactorDuration": "Duración del reactor en Polus",
"airshipReactorDuration": "Duración del reactor en Airship",
"fungleReactorDuration": "Duración del reactor en Fungle",
"fungleMushroomMixupDuration": "Duración de la mezcla de hongos en Fungle",
"privateDesc": "Cambia la visibilidad de la sala a privada.",
"publicDesc": "Cambia la visibilidad de la sala a pública.",
"mapVoteDesc": "Inicia una votación entre los mapas seleccionados.",
"modeVoteDesc": "Inicia una votación entre los modos de juego seleccionados.",
"tabGroupAnticheat": "Antitrampas",
"hackingPunishment": "Castigo por hacer trampa",
"detectBadRPC": "Detectar RPC inválidos",
"detectBadSabotage": "Detectar sabotajes inválidos",
"detectBadVent": "Detectar uso inválido de ventilas",
"detectBadTask": "Detectar tareas completadas de forma inválida",
"detectBadKill": "Detectar asesinatos inválidos",
"detectBadAnimation": "Detectar animaciones inválidas",
"detectBadMeeting": "Detectar reuniones inválidas",
"customizeMapVote": "Personalizar votación de mapas",
"includeSkeld": "Incluir Skeld",
"includeMira": "Incluir Mira HQ",
"includePolus": "Incluir Polus",
"includeAirship": "Incluir Airship",
"includeFungle": "Incluir Fungle",
"includeDleks": "Incluir Dleks",
"customizeModeVote": "Personalizar votación de modos de juego",
"includeStandard": "Incluir Estándar",
"includeNoKillCooldown": "Incluir 0 s de espera para matar",
"includeShiftAndSeek": "Incluir Shift and Seek",
"includePoofAndSeek": "Incluir Poof and Seek",
"includeSpeedrun": "Incluir Speedrun",
"tabGroupGameplayMapModifications": "Modificaciones de mapas",
"disableChatModifier": "Desactivar modificaciones del chat",
"snsSuicideMode": "Desactivar sistema de escudos",
"tabGroupNoKcd": "0 s de espera para matar",
"disablePeacePeriod": "Desactivar período de paz de 5 s"
}