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https://github.com/ApeMV/AmongUsRevamped.git
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@@ -42,7 +42,7 @@ public partial class Main : BasePlugin
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public static bool HasArgumentException;
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public static string CredentialsText;
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public const string ModVersion = "v1.6.6";
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public const string ModVersion = "v1.7.0";
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public static float GameTimer;
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@@ -19,6 +19,8 @@ public static class CustomRoleManagement
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public static void AssignRoles()
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{
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if (Options.Gamemode.GetValue() > 1) return;
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// crewmateRoles = assigned with crewmate role base
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// impostorRoles = assigned with impostor role base
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List<(string roleName, int percentage)> crewmateRoles = new()
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@@ -17,7 +17,7 @@ internal static class CoShowIntroPatch
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NormalGameEndChecker.customRoles = CustomRoleManagement.PlayerToCustomRole();
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if (CustomRoleManagement.PlayerRoles.Count != 0 && !Utils.isHideNSeek)
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if (CustomRoleManagement.PlayerRoles.Count != 0 && !Utils.isHideNSeek && Options.Gamemode.GetValue() < 2)
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{
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_ = new LateTask(() =>
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{
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@@ -43,9 +43,10 @@ class PlayerControlSetRolePatch
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if (Main.GM.Value && __instance == PlayerControl.LocalPlayer)
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{
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roleType = RoleTypes.CrewmateGhost;
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return true;
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}
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if (CustomRoleManagement.PlayerRoles.TryGetValue(__instance.PlayerId, out var role) && role == "Mayor")
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if (CustomRoleManagement.PlayerRoles.TryGetValue(__instance.PlayerId, out var role) && role == "Mayor" && Options.Gamemode.GetValue() < 2)
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{
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if (Options.MayorVentToMeeting.GetBool())
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{
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@@ -57,7 +58,7 @@ class PlayerControlSetRolePatch
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roleType = RoleTypes.Crewmate;
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}
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}
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if (CustomRoleManagement.PlayerRoles.TryGetValue(__instance.PlayerId, out var r) && r == "Jester")
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if (CustomRoleManagement.PlayerRoles.TryGetValue(__instance.PlayerId, out var r) && r == "Jester" && Options.Gamemode.GetValue() < 2)
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{
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if (Options.JesterCanVent.GetBool())
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{
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@@ -23,11 +23,12 @@ class ReportDeadBodyPatch
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}
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// target == null means meeting
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if (target == null) return true;
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if (Options.Gamemode.GetValue() == 2 || Options.Gamemode.GetValue() == 3)
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{
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Logger.Info($" Stopped {__instance.Data.PlayerName} reporting the body of {target.PlayerName}", "ReportDeadBodyPatch");
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if (target != null) Logger.Info($" Stopped {__instance.Data.PlayerName} reporting the body of {target.PlayerName}", "ReportDeadBodyPatch");
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else Logger.Info($" Stopped {__instance.Data.PlayerName} trying to call a meeting", "ReportDeadBodyPatch");
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return false;
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}
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else return true;
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@@ -174,6 +175,16 @@ class PlayerControlCompleteTaskPatch
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if (Options.Gamemode.GetValue() != 3) CalculateTaskWin();
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if (Options.Gamemode.GetValue() == 3)
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{
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if (!__instance.Data.IsDead && playerTasksCompleted[__instance] >= __instance.Data.Tasks.Count)
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{
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Utils.CustomWinnerEndGame(__instance, 1);
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NormalGameEndChecker.LastWinReason = $"{__instance.Data.PlayerName} wins! (Completed tasks)";
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NormalGameEndChecker.canUpdateWinnerText = false;
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}
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}
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if (PlayerControl.LocalPlayer.Data.IsDead)
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{
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TMP_Text nameText = __instance.cosmetics.nameText;
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@@ -29,7 +29,7 @@
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<img src="https://github.com/astra1dev/AUnlocker/assets/90265231/14226f03-a003-4efc-b27b-6df53fb394d6" width=410 height=240>****
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# 🎮 Features (v1.6.6):
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# 🎮 Features (v1.7.0):
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## <b> 🌟 Custom Roles:</b>
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- Mayor (Crewmate)
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- The mayor has extra votes and can call meetings by venting, depending on settings.
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