mirror of
https://github.com/ApeMV/AmongUsRevamped.git
synced 2026-10-22 07:36:05 +00:00
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+1
-1
@@ -42,7 +42,7 @@ public partial class Main : BasePlugin
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public static bool HasArgumentException;
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public static string CredentialsText;
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public const string ModVersion = "v1.6.4";
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public const string ModVersion = "v1.6.6";
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public static float GameTimer;
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+54
-52
@@ -36,71 +36,73 @@ public static class FixedUpdate
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[HarmonyPatch(typeof(PlayerControl), nameof(PlayerControl.FixedUpdate))]
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class FixedUpdateInGamePatch
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{
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private static Dictionary<byte, string> LastColors = new();
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private static float t;
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private static GameObject settingsLabel;
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public static void Postfix(PlayerControl __instance)
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{
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if (__instance == null || __instance.PlayerId == 255 || !AmongUsClient.Instance.AmHost) return;
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t += Time.deltaTime;
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if (t < 0.2f) return;
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t = 0f;
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int access = Utils.CheckAccessLevel(__instance.Data.FriendCode);
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string color = access switch
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if (Utils.IsLobby)
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{
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1 => "yellow",
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2 => "purple",
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3 => "red",
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_ => "white"
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};
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if (!__instance.cosmetics.nameText.text.Contains($"{color}") && Utils.IsLobby)
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{
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__instance.cosmetics.nameText.text = $"<color={color}>{__instance.Data.PlayerName}</color>";
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}
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GameObject g = GameObject.Find("GameSettingsLabel");
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// 0Kc
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if (Options.Gamemode.GetValue() == 1 && !Utils.isHideNSeek && Main.NormalOptions.KillCooldown != 0.01f)
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{
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Main.NormalOptions.KillCooldown = 0.01f;
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if (Options.NoKcdSettingsOverride.GetBool() && g == null)
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int access = Utils.CheckAccessLevel(__instance.Data.FriendCode);
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string color = access switch
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{
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Main.NormalOptions.EmergencyCooldown = 0;
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1 => "yellow",
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2 => "purple",
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3 => "red",
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_ => "white"
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};
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Main.NormalOptions.TaskBarMode = 0;
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if (!LastColors.TryGetValue(__instance.PlayerId, out var lastColor) || lastColor != color || !__instance.cosmetics.nameText.text.Contains($"<color={color}>"))
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{
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__instance.cosmetics.nameText.text = $"<color={color}>{__instance.Data.PlayerName}</color>";
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LastColors[__instance.PlayerId] = color;
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}
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}
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// SnS
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if (Options.Gamemode.GetValue() == 2 && !Utils.isHideNSeek && Main.NormalOptions.KillCooldown != 2.5f)
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{
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Main.NormalOptions.KillCooldown = 2.5f;
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if (settingsLabel == null) settingsLabel = GameObject.Find("GameSettingsLabel");
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if (Options.SNSSettingsOverride.GetBool() && g == null)
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{
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Main.NormalOptions.TaskBarMode = 0;
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}
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int gamemode = Options.Gamemode.GetValue();
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switch (gamemode)
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{
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case 1: // 0Kc
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if (Main.NormalOptions.KillCooldown != 0.01f)
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Main.NormalOptions.KillCooldown = 0.01f;
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if (Options.NoKcdSettingsOverride.GetBool() && settingsLabel == null)
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{
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Main.NormalOptions.EmergencyCooldown = 0;
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Main.NormalOptions.TaskBarMode = 0;
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}
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break;
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case 2: // SnS
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if (Main.NormalOptions.KillCooldown != 2.5f)
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Main.NormalOptions.KillCooldown = 2.5f;
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if (Options.SNSSettingsOverride.GetBool() && settingsLabel == null)
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Main.NormalOptions.TaskBarMode = 0;
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break;
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case 3: // Speedrun
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if (settingsLabel == null)
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Main.NormalOptions.TaskBarMode = 0;
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break;
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case 0: // Reset
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if (Main.NormalOptions.KillCooldown <= 0.01f)
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Main.NormalOptions.KillCooldown = 25f;
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break;
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}
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// Speedrun
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if (Options.Gamemode.GetValue() == 3 && !Utils.isHideNSeek && g == null)
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{
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Main.NormalOptions.TaskBarMode = 0;
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if (__instance.AllTasksCompleted() && Utils.InGame && Utils.GamePastRoleSelection && !Utils.HandlingGameEnd)
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{
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if (__instance == PlayerControl.LocalPlayer && Main.GM.Value) return;
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Utils.CustomWinnerEndGame(__instance, 1);
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NormalGameEndChecker.LastWinReason = $"{__instance.Data.PlayerName} Wins! (Completed tasks first)";
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}
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}
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if (Options.Gamemode.GetValue() == 0 && Main.NormalOptions.KillCooldown <= 0.01f)
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{
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Main.NormalOptions.KillCooldown = 25f;
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}
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if (__instance.Data.PlayerLevel != 0 && __instance.Data.PlayerLevel < Options.KickLowLevelPlayer.GetInt() && __instance.Data.ClientId != AmongUsClient.Instance.HostId)
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if (__instance.Data.PlayerLevel != 0 && __instance.Data.PlayerLevel < Options.KickLowLevelPlayer.GetInt() - 1 && __instance.Data.ClientId != AmongUsClient.Instance.HostId)
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{
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if (!Options.TempBanLowLevelPlayer.GetBool())
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{
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+26
-1
@@ -6,10 +6,14 @@ class ExileControllerWrapUpPatch
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class ExileControllerPatch
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{
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public static void Postfix(ExileController __instance)
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{
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AfterExile(__instance.initData.networkedPlayer);
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}
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public static void AfterExile(NetworkedPlayerInfo ejectedPlayer)
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{
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if (!AmongUsClient.Instance.AmHost) return;
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var ejectedPlayer = __instance.initData?.networkedPlayer;
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if (ejectedPlayer == null) return;
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PlayerControl pc = null;
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@@ -60,4 +64,25 @@ class ExileControllerWrapUpPatch
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}
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}
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}
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#if ANDROID
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[HarmonyPatch(typeof(AirshipExileController), nameof(AirshipExileController.WrapUpAndSpawn))]
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class AirshipExileControllerPatchAndroid
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{
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public static void Postfix(AirshipExileController __instance)
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{
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ExileControllerPatch.AfterExile(__instance.initData.networkedPlayer);
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}
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}
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#else
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[HarmonyPatch(typeof(AirshipExileController._WrapUpAndSpawn_d__11), nameof(AirshipExileController._WrapUpAndSpawn_d__11.MoveNext))]
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class AirshipExileControllerPatchPC
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{
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public static void Postfix(AirshipExileController._WrapUpAndSpawn_d__11 __instance, ref bool __result)
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{
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var instance = __instance.__4__this;
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ExileControllerPatch.AfterExile(instance.initData.networkedPlayer);
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}
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}
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#endif
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}
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+10
-10
@@ -47,6 +47,16 @@ internal static class CoShowIntroPatch
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Utils.CanCallMeetings = true;
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}, Options.ChatBeforeFirstMeeting.GetBool() ? 39.5f : 33f, "MeetingEnabled");
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}
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if (Options.Gamemode.GetValue() == 2 && Options.SNSChatInGame.GetBool() || Options.Gamemode.GetValue() == 0 && Options.ChatBeforeFirstMeeting.GetBool())
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{
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_ = new LateTask(() =>
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{
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PlayerControl.LocalPlayer.CmdReportDeadBody(null);
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if (MeetingHud.Instance != null) MeetingHud.Instance.RpcClose();
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}, 9f, "SetChatVisible");
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}
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}
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}
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@@ -57,16 +67,6 @@ class BeginCrewmatePatch
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{
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if (!AmongUsClient.Instance.AmHost) return;
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if (Options.Gamemode.GetValue() == 2 && Options.SNSChatInGame.GetBool() || Options.Gamemode.GetValue() == 0 && Options.ChatBeforeFirstMeeting.GetBool())
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{
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_ = new LateTask(() =>
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{
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PlayerControl.LocalPlayer.CmdReportDeadBody(null);
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if (MeetingHud.Instance != null) MeetingHud.Instance.RpcClose();
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}, 7f, "SetChatVisible");
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}
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if (Main.GM.Value)
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{
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__instance.TeamTitle.text = "Game Master";
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@@ -62,7 +62,7 @@ internal static class MurderPlayerPatch
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{
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if (p.Data.Role.IsImpostor)
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{
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p.cosmetics.nameText.text = $"{p.Data.PlayerName}<color=red><size=90%>({killCount[__instance.Data.PlayerId]}†)";
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p.cosmetics.nameText.text = $"{p.Data.PlayerName}<color=red><size=90%>({killCount[p.Data.PlayerId]}†)";
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}
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else
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{
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@@ -106,8 +106,8 @@ internal static class MurderPlayerPatch
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if (misfireCount[__instance.Data.PlayerId] >= Options.MisfiresToSuicide.GetFloat())
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{
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__instance.RpcSetRole(RoleTypes.ImpostorGhost);
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Logger.Info($" {__instance.Data.PlayerName} misfired {misfireCount[playerId]} times and suicided", "SNSKillManager");
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Logger.SendInGame($" {__instance.Data.PlayerName} misfired {misfireCount[playerId]} times and suicided");
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Logger.Info($" {__instance.Data.PlayerName} misfired {misfireCount[playerId]} time(s) and suicided", "SNSKillManager");
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Logger.SendInGame($" {__instance.Data.PlayerName} misfired {misfireCount[playerId]} time(s) and suicided");
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}
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}
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@@ -183,7 +183,7 @@ class PlayerControlCompleteTaskPatch
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public static void CalculateTaskWin()
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{
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if (!Utils.GamePastRoleSelection || Utils.isHideNSeek) return;
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if (!Utils.GamePastRoleSelection || Utils.isHideNSeek || Options.NoGameEnd.GetBool()) return;
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//Logger.Info($" Checking if {GameData.Instance.CompletedTasks} - {ignoredCompletedTasks} >= ({GameData.Instance.TotalTasks} - {ignoredTasks}) * 0.01 * {Options.TaskPercentNeededToWin.GetInt()}", "TaskPatch");
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@@ -1,4 +1,4 @@
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# Welcome to AmongUsRevamped!
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# Welcome to Among Us Revamped!
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<br>
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</p>
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@@ -29,7 +29,7 @@
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<img src="https://github.com/astra1dev/AUnlocker/assets/90265231/14226f03-a003-4efc-b27b-6df53fb394d6" width=410 height=240>****
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# 🎮 Features (v1.6.2):
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# 🎮 Features (v1.6.6):
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## <b> 🌟 Custom Roles:</b>
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- Mayor (Crewmate)
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- The mayor has extra votes and can call meetings by venting, depending on settings.
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@@ -50,6 +50,7 @@
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- Banlist system
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- DenyName system
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- Multi layer moderator system
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- To add Admins, Moderators and VIP's, type the user's Friendcode in the designated files located in AUR-DATA
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- Enable No Game End
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- Custom starting countdown
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## <b>♻️ Automation settings:</b>
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Reference in new issue
Block a user