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9 Commits
Author SHA1 Message Date
Ape 30c436f80b Small fix for SnS 2026-01-17 11:04:54 +01:00
Ape 7c0be8b4bb Code cleanup, string improvements, fixes, mod command setting
L Innersloth ez bypassed
2026-01-16 23:25:49 +01:00
Ape 42889b5613 /r command and small gamemodes improvement 2026-01-16 00:03:28 +01:00
Ape 2e337ce6b8 MASSIVE database change, fix million things, add million things
Please don't break the whole mod
2026-01-15 23:18:45 +01:00
Ape 59384ec415 I promise this is the last one 2026-01-13 16:35:37 +01:00
Ape 43c3826aeb Another readme change 2026-01-13 16:32:26 +01:00
Ape 6869dc80b4 Merge branch 'main' of https://github.com/ApeMV/AmongUsRevamped 2026-01-13 16:26:47 +01:00
Ape 016ad4ba06 DenyName, Many SnS fixes, Gamemode behavior change 2026-01-13 16:26:43 +01:00
Ape 0ee0937254 Update readme from mobile - hope this works 2026-01-12 19:19:58 +01:00
15 changed files with 652 additions and 127 deletions

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+38 -1
View File
@@ -29,7 +29,7 @@ public partial class Main : BasePlugin
public static NormalGameOptionsV10 NormalOptions => GameOptionsManager.Instance != null ? GameOptionsManager.Instance.currentNormalGameOptions : null;
public static bool HasArgumentException;
public static string CredentialsText;
public const string ModVersion = "v1.1.0";
public const string ModVersion = "v1.2.1";
public static float GameTimer;
@@ -84,4 +84,41 @@ public partial class Main : BasePlugin
LateTask.Update(Time.deltaTime);
}
}
public enum ColorToString
{
Red = 0,
Blue = 1,
Green = 2,
Pink = 3,
Orange = 4,
Yellow = 5,
Black = 6,
White = 7,
Purple = 8,
Brown = 9,
Cyan = 10,
Lime = 11,
Maroon = 12,
Rose = 13,
Banana = 14,
Gray = 15,
Tan = 16
}
// Innersloth now censors messages with more than 5 numbers. This is the best bypass I can give
public enum BasicNumberToLetter
{
Zero = 0,
One = 1,
Two = 2,
Three = 3,
Four = 4,
Five = 5,
Six = 6,
Seven = 7,
Eight = 8,
Nine = 9,
Ten = 10
}
}
+6
View File
@@ -12,6 +12,7 @@ namespace AmongUsRevamped;
public static class BanManager
{
public static string RemoveHtmlTags(this string str) => Regex.Replace(str, "<[^>]*?>", "");
private static readonly string DenyNameListPath = "./AUR-DATA/DenyNameList.txt";
private static string BanListPath = "./AUR-DATA/BanList.txt";
private static string ModeratorListPath = "./AUR-DATA/ModeratorList.txt";
public static List<string> TempBanWhiteList = [];
@@ -21,6 +22,11 @@ public static class BanManager
{
Directory.CreateDirectory("AUR-DATA");
if (!File.Exists(DenyNameListPath))
{
Logger.Warn("Creating a new DenyNameList.txt file", "BanManager");
File.Create(DenyNameListPath).Close();
}
if (!File.Exists(BanListPath))
{
Logger.Warn("Creating a new BanList.txt file", "BanManager");
+19 -9
View File
@@ -38,8 +38,13 @@ namespace AmongUsRevamped
public static OptionItem TempBanInvalidFriendCodes;
public static OptionItem ApplyBanList;
public static OptionItem ApplyDenyNameList;
public static OptionItem ApplyModeratorList;
public static OptionItem ModeratorCanUseCommand;
public static OptionItem TabGroupAutomation;
public static OptionItem AutoSendGameInfo;
public static OptionItem AutoRejoinLobby;
public static OptionItem AutoStartTimer;
public static OptionItem WaitAutoStart;
@@ -189,8 +194,8 @@ namespace AmongUsRevamped
.SetColor(Color.green)
.SetHeader(true);
TabGroupMain = TextOptionItem.Create(60000, "Main", TabGroup.SystemSettings)
.SetColor(Color.yellow);
TabGroupMain = TextOptionItem.Create(60000, "Moderation", TabGroup.SystemSettings)
.SetColor(Color.blue);
KickLowLevelPlayer = IntegerOptionItem.Create(60050, "Kick Players Under Level", new(0, 100, 1), 0, TabGroup.SystemSettings, false)
.SetValueFormat(OptionFormat.Level);
@@ -202,20 +207,25 @@ namespace AmongUsRevamped
.SetParent(KickInvalidFriendCodes);
ApplyBanList = BooleanOptionItem.Create(60110, "Apply BanList", true, TabGroup.SystemSettings, true);
ApplyModeratorList = BooleanOptionItem.Create(60120, "Apply ModeratorList", true, TabGroup.SystemSettings, false);
ApplyDenyNameList = BooleanOptionItem.Create(60120, "Apply DenyName List", true, TabGroup.SystemSettings, false);
ApplyModeratorList = BooleanOptionItem.Create(60121, "Apply Moderator List", true, TabGroup.SystemSettings, false);
ModeratorCanUseCommand = BooleanOptionItem.Create(60122, "Moderators can use commands", true, TabGroup.SystemSettings, false);
TabGroupAutomation = TextOptionItem.Create(60149, "Automation", TabGroup.SystemSettings)
.SetColor(Color.yellow);
AutoSendGameInfo = BooleanOptionItem.Create(60150, "Automatically send winner info", true, TabGroup.SystemSettings, false);
AutoRejoinLobby = BooleanOptionItem.Create(60210, "Auto Rejoin Lobby", false, TabGroup.SystemSettings, false);
AutoStartTimer = IntegerOptionItem.Create(44420, "Countdown For Auto Start", new(1, 600, 1), 5, TabGroup.SystemSettings, false)
AutoStartTimer = IntegerOptionItem.Create(64420, "Countdown For Auto Start", new(1, 600, 1), 5, TabGroup.SystemSettings, false)
.SetValueFormat(OptionFormat.Seconds);
WaitAutoStart = IntegerOptionItem.Create(44421, "Auto Start After", new(10, 600, 10), 300, TabGroup.SystemSettings, false)
WaitAutoStart = IntegerOptionItem.Create(64421, "Auto Start After", new(10, 600, 10), 300, TabGroup.SystemSettings, false)
.SetValueFormat(OptionFormat.Seconds);
PlayerAutoStart = IntegerOptionItem.Create(44422, "Players Needed To Auto Start", new(1, 15, 1), 1, TabGroup.SystemSettings, false);
PlayerAutoStart = IntegerOptionItem.Create(64422, "Players Needed To Auto Start", new(1, 15, 1), 1, TabGroup.SystemSettings, false);
NoGameEnd = BooleanOptionItem.Create(60380, "No Game End", false, TabGroup.SystemSettings, false)
.SetColor(Color.red)
.SetHeader(true);
// Gamemode Settings
TabGroupHNS = TextOptionItem.Create(70000, "Hide and Seek", TabGroup.GamemodeSettings)
.SetColor(Color.green);
@@ -232,7 +242,7 @@ namespace AmongUsRevamped
SNSSettingsOverride = BooleanOptionItem.Create(70051, "Auto Update Settings", true, TabGroup.GamemodeSettings, false);
CantKillTime = IntegerOptionItem.Create(70053, "After Misfiring, Can't kill for", new(0, 60, 5), 20, TabGroup.GamemodeSettings, false)
.SetValueFormat(OptionFormat.Seconds);
MisfiresToSuicide = IntegerOptionItem.Create(70052, "Suicide After Amount Of Misfires", new(1, 15, 1), 2, TabGroup.GamemodeSettings, false);
MisfiresToSuicide = IntegerOptionItem.Create(70052, "Suicide After Amount Of Misfires", new(1, 10, 1), 2, TabGroup.GamemodeSettings, false);
CrewAutoWinsGameAfter = IntegerOptionItem.Create(70054, "Crewmates Automatically Win After", new(0, 600, 10), 300, TabGroup.GamemodeSettings, false)
.SetValueFormat(OptionFormat.Seconds);
@@ -262,7 +272,7 @@ namespace AmongUsRevamped
.SetColor(new Color32(255, 255, 153, byte.MaxValue))
.SetParent(OverrideTaskSettings);
DisableMiraTasks = BooleanOptionItem.Create(23000, "Disable Mira Tasks", false, TabGroup.ModSettings, false)
DisableMiraTasks = BooleanOptionItem.Create(23000, "Disable Mira HQ Tasks", false, TabGroup.ModSettings, false)
.SetColor(new Color32(173, 216, 230, byte.MaxValue))
.SetParent(OverrideTaskSettings);
+2
View File
@@ -40,6 +40,7 @@ public static class FixedUpdate
writer.Write((byte)GameOverReason.ImpostorDisconnect);
AmongUsClient.Instance.FinishEndGame(writer);
Logger.Info($" Crewmates won because the game took longer than {Options.CrewAutoWinsGameAfter.GetInt()}s", "SNSManager");
NormalGameEndChecker.LastWinReason = $"★ Crewmates win! (Timer)\n\nImpostors:\n" + string.Join("\n", NormalGameEndChecker.imps.Select(p => p.Data.PlayerName));
}
}
// 3 = Speedrun
@@ -55,6 +56,7 @@ public static class FixedUpdate
writer.Write((byte)GameOverReason.CrewmatesByVote);
AmongUsClient.Instance.FinishEndGame(writer);
Logger.Info($" No one won because the game took longer than {Options.GameAutoEndsAfter.GetInt()}s", "SpeedrunManager");
NormalGameEndChecker.LastWinReason = $"★ No one wins! (Timer)";
}
}
}
+168
View File
@@ -25,6 +25,10 @@ public static class Utils
public static long TimeStamp => EpochStartSeconds + (long)Stopwatch.Elapsed.TotalSeconds;
public static int allAlivePlayersCount => AllAlivePlayerControls.Count();
public static int AliveCrewmates => AllAlivePlayerControls.Count(pc => !pc.Data.Role.IsImpostor);
public static int AliveImpostors => AllAlivePlayerControls.Count(pc => pc.Data.Role.IsImpostor || pc.isNew);
public static bool IsLobby => AmongUsClient.Instance.GameState == InnerNetClient.GameStates.Joined;
public static bool InGame => AmongUsClient.Instance && AmongUsClient.Instance.GameState == InnerNetClient.GameStates.Started;
public static bool isHideNSeek => GameOptionsManager.Instance.CurrentGameOptions.GameMode == GameModes.HideNSeek;
@@ -50,6 +54,23 @@ public static class Utils
return friendCodes.Any(code => code.Contains(friendCode));
}
public static bool IsPlayerInDenyName(ClientData client, string name)
{
if (name == "" || !AmongUsClient.Instance.AmHost || !Options.ApplyDenyNameList.GetBool()) return false;
var denyNameFilePath = @"./AUR-DATA/DenyNameList.txt";
var deniedNames = File.ReadAllLines(denyNameFilePath);
if (deniedNames.Where(code => !string.IsNullOrWhiteSpace(code)).Any(code => name.Contains(code, StringComparison.OrdinalIgnoreCase)))
{
AmongUsClient.Instance.KickPlayer(client.Id, false);
Logger.Info($" {name} was kicked because their name was in DenyNameList.txt", "Kick");
Logger.SendInGame($" {name} was kicked because their name was in DenyNameList.txt");
return true;
}
else return false;
}
public static string GetTabName(TabGroup tab)
{
switch (tab)
@@ -171,4 +192,151 @@ public static class Utils
try { return AmongUsClient.Instance.allClients.ToArray().FirstOrDefault(cd => cd.Id == id); }
catch { return null; }
}
public static void ClearLeftoverData()
{
RpcSetTasksPatch.GlobalTaskIds = null;
HandlingGameEnd = false;
OnGameJoinedPatch.AutoStartCheck = false;
Main.GameTimer = 0f;
MurderPlayerPatch.misfireCount.Clear();
LateTask.Tasks.Clear();
FixedUpdateInGamePatch.ProcessedModerators.Clear();
NormalGameEndChecker.ImpCheckComplete = false;
}
public static PlayerControl[] AllAlivePlayerControls
{
get
{
int count = PlayerControl.AllPlayerControls.Count;
var result = new PlayerControl[count];
var i = 0;
foreach (PlayerControl pc in PlayerControl.AllPlayerControls)
{
if (pc == null || pc.Data == null || pc.PlayerId >= 254 || pc.Data.IsDead || (pc.Data.Disconnected)) continue;
result[i++] = pc;
}
if (i == 0) return [];
Array.Resize(ref result, i);
return result;
}
}
public static void ShowLastResult(byte playerId = byte.MaxValue)
{
if (InGame)
{
Logger.SendInGame($"Hi, you're currently in-game. Let's use this command afterwards");
return;
}
if (string.IsNullOrEmpty(NormalGameEndChecker.LastWinReason))
{
Logger.SendInGame($"Your command was canceled due to not having the required info");
return;
}
PlayerControl.LocalPlayer.RpcSendChat($"{NormalGameEndChecker.LastWinReason}");
}
public static bool TryGetColorId(string input, out byte colorId)
{
colorId = 0;
if (Enum.TryParse<Main.ColorToString>(input, true, out var color))
{
colorId = (byte)color;
return true;
}
return false;
}
public static void SendPrivateMessage(PlayerControl target, string message)
{
if (!AmongUsClient.Instance.AmHost || PlayerControl.LocalPlayer == null || target == null || target.Data.ClientId == 255) return;
MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, 13, SendOption.Reliable, target.Data.ClientId);
writer.Write(message);
writer.Write(PlayerControl.LocalPlayer.PlayerId);
AmongUsClient.Instance.FinishRpcImmediately(writer);
}
public static void ChatCommand(ChatController __instance, string msg, string msg2, bool multi)
{
OnGameJoinedPatch.WaitingForChat = true;
__instance.freeChatField.textArea.Clear();
__instance.freeChatField.textArea.SetText(string.Empty);
PlayerControl.LocalPlayer.RpcSendChat($"{msg}");
new LateTask(() =>
{
if (multi && msg2 != "")
{
PlayerControl.LocalPlayer.RpcSendChat($"{msg2}");
}
if (!multi)
{
OnGameJoinedPatch.WaitingForChat = false;
}
}, 2.2f, "ChatCommand1");
if (!multi || msg2 == "") return;
new LateTask(() =>
{
OnGameJoinedPatch.WaitingForChat = false;
}, 4.4f, "ChatCommand2");
}
public static void ModeratorChatCommand(string msg, string msg2, bool multi)
{
OnGameJoinedPatch.WaitingForChat = true;
new LateTask(() =>
{
PlayerControl.LocalPlayer.RpcSendChat($"{msg}");
}, 2.2f, "ModeratorChatCommand1");
new LateTask(() =>
{
if (multi && msg2 != "")
{
PlayerControl.LocalPlayer.RpcSendChat($"{msg2}");
}
if (!multi)
{
OnGameJoinedPatch.WaitingForChat = false;
}
}, 4.4f, "ModeratorChatCommand2");
if (!multi || msg2 == "") return;
new LateTask(() =>
{
OnGameJoinedPatch.WaitingForChat = false;
}, 6.6f, "ModeratorChatCommand3");
}
public static string BasicIntToWord(int value)
{
if (Enum.IsDefined(typeof(Main.BasicNumberToLetter), value))
{
return ((Main.BasicNumberToLetter)value).ToString();
}
return value.ToString();
}
}
+221 -50
View File
@@ -26,91 +26,262 @@ internal static class ChatControllerUpdatePatch
[HarmonyPatch(typeof(ChatController), nameof(ChatController.SendChat))]
internal static class SendChatPatch
{
public static string noKcdMode = "0 Kill Cooldown:\n\nImpostors have no kill cooldown, Crewmates have low tasks\nThink fast and pay attention!";
public static string SnSModeOne = "Shift and Seek:\n\nImpostors can only kill someone while shapeshifted as them\nSabotages & Meetings = Off";
public static string SnSModeTwo = $"Crew wins by tasks/surviving {Options.CrewAutoWinsGameAfter.GetInt()}s\nImp wins by killing\nOne wrong kill = Can't kill for {Options.CantKillTime.GetInt()}s\n{Utils.BasicIntToWord(Options.MisfiresToSuicide.GetInt())} wrong kills = suicide";
public static string speedrunMode = $"Speedrun:\n\nEveryone is a crewmate The 1st player to finish tasks wins the game Game auto ends after {Options.GameAutoEndsAfter.GetInt()}s";
public static string allCommandsFull = "Commands:\n/r - Current mode description\n/0kc, /sns, /sp - Specific mode description\n/l - Shows last winner info\n/kick, /ban - Bans or kicks a player by name\n/ckick, /cban - Bans or kicks a player by color";
public static string allCommandsOne = "Commands:\n/r - Current mode description\n/0kc, /sns, /sp - Specific mode description\n/l - Shows last winner info";
public static string allCommandsTwo = "/kick, /ban - Bans or kicks a player by name\n/ckick, /cban - Bans or kicks a player by color";
public static bool Prefix(ChatController __instance)
{
string text = __instance.freeChatField.textArea.text.Trim();
if (text == "/h" || text == "/help")
if (__instance.timeSinceLastMessage < 3f || OnGameJoinedPatch.WaitingForChat) return false;
if (text == "/h" || text == "/help" || text == "/cmd" || text == "/commands")
{
// PlayerControl.LocalPlayer.SendChat("All AUR commands:\n/0kc - Sends the 0 Kill Cooldown gamemode description to everyone");
HudManager.Instance.Chat.AddChat(PlayerControl.LocalPlayer, $"{allCommandsFull}");
__instance.freeChatField.textArea.Clear();
__instance.freeChatField.textArea.SetText(string.Empty);
return false;
}
if (text == "/l" || text == "/lastgame" || text == "/win" || text == "/winner")
{
if (string.IsNullOrEmpty(NormalGameEndChecker.LastWinReason) || Utils.InGame) return false;
Utils.ChatCommand(__instance, $"{NormalGameEndChecker.LastWinReason}", "", false);
return false;
}
if (__instance.timeSinceLastMessage < 3f) return false;
if (text == "/0kc" || text == "/0kcd" || text == "/0killcooldown")
{
PlayerControl.LocalPlayer.RpcSendChat("0 Kill Cooldown Mode:\n\nImpostors have no kill cooldown, Crewmates have low tasks.\nThink fast and pay attention.");
__instance.timeSinceLastMessage = 0.8f;
__instance.freeChatField.textArea.Clear();
__instance.freeChatField.textArea.SetText(string.Empty);
Utils.ChatCommand(__instance, $"{noKcdMode}", "", false);
return false;
}
if (text == "/sns" || text == "/shiftandseek" || text == "/shift&seek")
{
PlayerControl.LocalPlayer.RpcSendChat("Shift and Seek Mode:\n\nImps can only kill someone while shapeshifted as them.\nSabotages & Meetings = Off.");
__instance.timeSinceLastMessage = 0.8f;
__instance.freeChatField.textArea.Clear();
__instance.freeChatField.textArea.SetText(string.Empty);
new LateTask(() =>
{
PlayerControl.LocalPlayer.RpcSendChat($"Crew wins by tasks/surviving {Options.CrewAutoWinsGameAfter.GetInt()}s.\nImp wins by killing Crew.\n1 Wrong kill = Can't kill for {Options.CantKillTime.GetInt()}s.\n{Options.MisfiresToSuicide.GetInt()} Wrong kills = suicide.");
__instance.timeSinceLastMessage = 0.8f;
}, 2.2f, "SNSTutorial2");
Utils.ChatCommand(__instance, $"{SnSModeOne}", $"{SnSModeTwo}", true);
return false;
}
if (text == "/sp" || text == "/sr" || text == "/speedrun")
{
PlayerControl.LocalPlayer.RpcSendChat($"Speedrun Mode:\n\nEveryone is a crewmate. The 1st player to finish tasks wins the game. Game auto ends after {Options.GameAutoEndsAfter.GetInt()}s");
__instance.timeSinceLastMessage = 0.8f;
__instance.freeChatField.textArea.Clear();
__instance.freeChatField.textArea.SetText(string.Empty);
Utils.ChatCommand(__instance, $"{speedrunMode}", "", false);
return false;
}
else return true;
}
}
[HarmonyPatch(typeof(PlayerControl), "RpcSendChat")]
public static class PC_RpcSendChat
{
// Banning works by Name and not Id
public static void Prefix(PlayerControl __instance, ref string chatText)
{
if (!AmongUsClient.Instance.AmHost)
return;
bool isKick = chatText.StartsWith("/kick ");
bool isBan = chatText.StartsWith("/ban ");
if (!isKick && !isBan)
return;
if (__instance == PlayerControl.LocalPlayer || Utils.IsPlayerModerator(__instance.Data.FriendCode))
if (text == "/r" || text == "/roles" || text == "/gamemode" || text == "/gm")
{
string kickedPlayerName = chatText.Substring(isBan ? 5 : 6).Trim();
switch (Options.Gamemode.GetValue())
{
case 0:
PlayerControl.LocalPlayer.RpcSendChat($"Custom roles:\nThere are no custom roles.");
__instance.timeSinceLastMessage = 0.8f;
__instance.freeChatField.textArea.Clear();
__instance.freeChatField.textArea.SetText(string.Empty);
break;
case 1:
Utils.ChatCommand(__instance, $"{noKcdMode}", "", false);
break;
case 2:
Utils.ChatCommand(__instance, $"{SnSModeOne}", $"{SnSModeTwo}", true);
break;
case 3:
Utils.ChatCommand(__instance, $"{speedrunMode}", "", false);
break;
}
return false;
}
else
{
bool isKick = text.StartsWith("/kick ");
bool isBan = text.StartsWith("/ban ");
bool isColorKick = text.StartsWith("/ckick ");
bool isColorBan = text.StartsWith("/cban ");
bool banLog = isBan || isColorBan;
if (!isKick && !isBan && !isColorKick && !isColorBan)
{
Logger.Info($" {PlayerControl.LocalPlayer.Data.PlayerName}: {text}", "SendChat");
return true;
}
string arg = text.Substring(isKick ? 6 : isBan ? 5 : isColorKick ? 7 : isColorBan ? 6 : 0).Trim();
PlayerControl target = null;
foreach (PlayerControl p in PlayerControl.AllPlayerControls)
{
if (p.Data != null && !Utils.IsPlayerModerator(p.Data.FriendCode) && p != PlayerControl.LocalPlayer && p.Data.PlayerName.Equals(kickedPlayerName, StringComparison.OrdinalIgnoreCase))
if (p.Data == null || p == PlayerControl.LocalPlayer) continue;
if ((isKick || isBan) && p.Data.PlayerName.Equals(arg, StringComparison.OrdinalIgnoreCase))
{
target = p;
break;
}
}
if ((isColorKick || isColorBan) && Utils.TryGetColorId(arg, out byte colorId))
{
if (p.Data.DefaultOutfit.ColorId == colorId)
{
target = p;
break;
}
}
}
if (target == null)
return;
if (target != null)
{
AmongUsClient.Instance.KickPlayer(target.Data.ClientId, isBan || isColorBan);
Logger.Info($" {(banLog ? "banned" : "kicked")} {target.Data.PlayerName}", "Kick&BanCommand");
__instance.freeChatField.textArea.Clear();
__instance.freeChatField.textArea.SetText(string.Empty);
}
return false;
}
}
}
AmongUsClient.Instance.KickPlayer(target.Data.ClientId, isBan);
Logger.Info($" {__instance.Data.PlayerName} {(isBan ? "banned" : "kicked")} {target.Data.PlayerName}", "Kick&BanCommand");
[HarmonyPatch(typeof(PlayerControl), nameof(PlayerControl.HandleRpc))]
public static class RPCHandlerPatch
{
public static void Prefix(PlayerControl __instance, byte callId, MessageReader reader)
{
if (!AmongUsClient.Instance.AmHost) return;
var rpcType = (RpcCalls)callId;
MessageReader subReader = MessageReader.Get(reader);
switch (rpcType)
{
case RpcCalls.SendChat:
{
string text = subReader.ReadString();
Logger.Info($" {__instance.Data.PlayerName}: {text}", "SendChat");
if (!Utils.IsPlayerModerator(__instance.Data.FriendCode) || !Options.ModeratorCanUseCommand.GetBool()) return;
if (text == "/h" || text == "/help" || text == "/cmd" || text == "/commands")
{
OnGameJoinedPatch.WaitingForChat = true;
new LateTask(() =>
{
Utils.SendPrivateMessage(__instance, $"{SendChatPatch.allCommandsOne}");
}, 2.2f, "MHP1");
new LateTask(() =>
{
Utils.SendPrivateMessage(__instance, $"{SendChatPatch.allCommandsTwo}");
}, 4.4f, "MHP2");
new LateTask(() =>
{
OnGameJoinedPatch.WaitingForChat = false;
}, 6.6f, "MHP3");
}
if (text == "/l" || text == "/lastgame" || text == "/win" || text == "/winner")
{
if (string.IsNullOrEmpty(NormalGameEndChecker.LastWinReason) || Utils.InGame) return;
Utils.ModeratorChatCommand($"{NormalGameEndChecker.LastWinReason}", "", false);
}
if (text == "/0kc" || text == "/0kcd" || text == "/0killcooldown")
{
Utils.ModeratorChatCommand($"{SendChatPatch.noKcdMode}", "", false);
}
if (text == "/sns" || text == "/shiftandseek" || text == "/shift&seek")
{
Utils.ModeratorChatCommand($"{SendChatPatch.SnSModeOne}", $"{SendChatPatch.SnSModeTwo}", true);
}
if (text == "/sp" || text == "/sr" || text == "/speedrun")
{
Utils.ModeratorChatCommand($"{SendChatPatch.speedrunMode}", "", false);
}
if (text == "/r" || text == "/roles" || text == "/gamemode" || text == "/gm")
{
switch (Options.Gamemode.GetValue())
{
case 0:
break;
case 1:
Utils.ModeratorChatCommand($"{SendChatPatch.noKcdMode}", "", false);
break;
case 2:
Utils.ModeratorChatCommand($"{SendChatPatch.SnSModeOne}", $"{SendChatPatch.SnSModeTwo}", true);
break;
case 3:
Utils.ModeratorChatCommand($"{SendChatPatch.speedrunMode}", "", false);
break;
}
}
else
{
// Banning works by name and color. Commands are seperated incase someone has a color as their name
bool isKick = text.StartsWith("/kick ");
bool isBan = text.StartsWith("/ban ");
bool isColorKick = text.StartsWith("/ckick ");
bool isColorBan = text.StartsWith("/cban ");
bool banLog = isBan || isColorBan;
if (!isKick && !isBan && !isColorKick && !isColorBan) return;
if (Utils.IsPlayerModerator(__instance.Data.FriendCode))
{
string arg = text.Substring(isKick ? 6 : isBan ? 5 : isColorKick ? 7 : isColorBan ? 6 : 0).Trim();
PlayerControl target = null;
foreach (PlayerControl p in PlayerControl.AllPlayerControls)
{
if (p.Data == null || p == PlayerControl.LocalPlayer || Utils.IsPlayerModerator(p.Data.FriendCode)) continue;
if ((isKick || isBan) && p.Data.PlayerName.Equals(arg, StringComparison.OrdinalIgnoreCase))
{
target = p;
break;
}
if ((isColorKick || isColorBan) && Utils.TryGetColorId(arg, out byte colorId))
{
if (p.Data.DefaultOutfit.ColorId == colorId)
{
target = p;
break;
}
}
}
if (target != null)
{
AmongUsClient.Instance.KickPlayer(target.Data.ClientId, isBan || isColorBan);
Logger.Info($" {__instance.Data.PlayerName} {(banLog ? "banned" : "kicked")} {target.Data.PlayerName}", "Kick&BanCommand");
}
}
}
break;
}
}
}
}
+2 -6
View File
@@ -51,12 +51,8 @@ namespace AmongUsRevamped
{
private static void Postfix(VersionShower __instance)
{
RpcSetTasksPatch.GlobalTaskIds = null;
Utils.HandlingGameEnd = false;
OnGameJoinedPatch.AutoStartCheck = false;
Main.GameTimer = 0f;
MurderPlayerPatch.misfireCount.Clear();
LateTask.Tasks.Clear();
Utils.ClearLeftoverData();
NormalGameEndChecker.LastWinReason = "";
Main.CredentialsText = $"<color=#FFD700>Among Us Revamped</color><color=#ffffff> {Main.ModVersion}</color>";
+50
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@@ -0,0 +1,50 @@
using System;
using AmongUs.Data;
using Discord;
using HarmonyLib;
namespace AmongUsRevamped;
// Originally from "Town of Us Rewritten", by Det
[HarmonyPatch(typeof(ActivityManager), nameof(ActivityManager.UpdateActivity))]
public class DiscordRPC
{
private static string Lobbycode = "";
private static string Region = "";
public static void Prefix([HarmonyArgument(0)] Activity activity)
{
if (activity == null) return;
var details = $"AmongUsRevamped {Main.ModVersion}";
activity.Details = details;
try
{
if (activity.State != "In Menus")
{
if (!DataManager.Settings.Gameplay.StreamerMode)
{
if (Utils.IsLobby)
{
Lobbycode = GameStartManager.Instance.GameRoomNameCode.text;
Region = Utils.GetRegionName();
}
if (Lobbycode != "" && Region != "") details = $"AmongUsRevamped - {Lobbycode} ({Region})";
}
else
details = $"AmongUsRevamped {Main.ModVersion}";
activity.Details = details;
}
}
catch (Exception ex)
{
Logger.Error("Error in updating discord rpc", "DiscordPatch");
Logger.Exception(ex, "DiscordPatch");
details = $"AmongUsRevamped v{Main.ModVersion}";
activity.Details = details;
}
}
}
+35 -7
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@@ -10,12 +10,7 @@ public static class EndGameManagerPatch
{
public static void Postfix(EndGameManager __instance)
{
RpcSetTasksPatch.GlobalTaskIds = null;
Utils.HandlingGameEnd = false;
OnGameJoinedPatch.AutoStartCheck = false;
Main.GameTimer = 0f;
MurderPlayerPatch.misfireCount.Clear();
LateTask.Tasks.Clear();
Utils.ClearLeftoverData();
EndGameNavigation navigation = __instance.Navigation;
if (!AmongUsClient.Instance.AmHost || __instance == null || navigation == null || !Options.AutoRejoinLobby.GetBool()) return;
@@ -26,12 +21,44 @@ public static class EndGameManagerPatch
[HarmonyPatch(typeof(LogicGameFlowNormal), nameof(LogicGameFlowNormal.CheckEndCriteria))]
class NormalGameEndChecker
{
public static bool ImpCheckComplete;
public static string LastWinReason = "";
public static List<PlayerControl> imps = new List<PlayerControl>();
public static bool Prefix()
{
if (Options.NoGameEnd.GetBool() || Options.Gamemode.GetValue() == 3) return false;
else return true;
var allPlayers = PlayerControl.AllPlayerControls.ToArray();
if (!ImpCheckComplete)
{
imps.AddRange(allPlayers.Where(pc => pc.Data.Role.IsImpostor));
ImpCheckComplete = true;
}
if (Utils.AliveImpostors == 0)
{
LastWinReason = $"★ Crewmates win!\n\nImpostors:\n" + string.Join("\n", imps.Select(p => p.Data.PlayerName));
}
else if (Utils.AliveImpostors >= Utils.AliveCrewmates)
{
LastWinReason = $"★ Impostors win!\n\nImpostors:\n★" + string.Join("\n★", imps.Select(p => p.Data.PlayerName));
}
else if (GameData.Instance != null && GameData.Instance.TotalTasks > 0 && GameData.Instance.CompletedTasks >= GameData.Instance.TotalTasks)
{
LastWinReason = $"★ Crewmates win! (Tasks)\n\nImpostors:\n" + string.Join("\n", imps.Select(p => p.Data.PlayerName));
}
else
{
LastWinReason = $"★ Impostors win! (Sabotage)\n\nImpostors:\n★" + string.Join("\n★", imps.Select(p => p.Data.PlayerName));
}
return true;
}
}
[HarmonyPatch(typeof(LogicGameFlowHnS), nameof(LogicGameFlowHnS.CheckEndCriteria))]
class HNSGameEndChecker
{
@@ -41,6 +68,7 @@ class HNSGameEndChecker
else return true;
}
}
[HarmonyPatch(typeof(ControllerManager), nameof(ControllerManager.Update))]
internal class ControllerManagerUpdatePatch
{
+40 -6
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@@ -10,17 +10,39 @@ namespace AmongUsRevamped;
[HarmonyPatch(typeof(AmongUsClient), nameof(AmongUsClient.OnGameJoined))]
internal static class OnGameJoinedPatch
{
public static bool WaitingForChat;
public static bool AutoStartCheck;
public static void Postfix(AmongUsClient __instance)
public static void Postfix()
{
if (!AmongUsClient.Instance.AmHost || !Main.AutoStart.Value) return;
if (!AmongUsClient.Instance.AmHost) return;
LateTask.Tasks.Clear();
WaitingForChat = false;
AutoStartCheck = false;
new LateTask(() =>
if (Main.AutoStart.Value)
{
AutoStartCheck = true;
}, Options.WaitAutoStart.GetFloat(), "AutoStartTimer");
LateTask.Tasks.Clear();
new LateTask(() =>
{
AutoStartCheck = true;
}, Options.WaitAutoStart.GetFloat(), "AutoStartTimer");
}
if (Options.AutoSendGameInfo.GetBool() && !string.IsNullOrEmpty(NormalGameEndChecker.LastWinReason))
{
WaitingForChat = true;
new LateTask(() =>
{
Utils.ShowLastResult();
}, 3f, "AutoSendGameInfo");
new LateTask(() =>
{
WaitingForChat = false;
}, 5.2f, "AutoSendGameInfo2");
}
}
}
@@ -56,6 +78,8 @@ class OnPlayerJoinedPatch
{
BanManager.CheckBanPlayer(Client);
Utils.IsPlayerInDenyName(Client, Client.PlayerName);
if (Utils.IsPlayerModerator(Client.FriendCode) && Options.ApplyModeratorList.GetBool())
{
Logger.Info($" {Client.PlayerName} is moderator", "ModeratorCheck");
@@ -78,4 +102,14 @@ class OnPlayerJoinedPatch
}
}
}
}
[HarmonyPatch(typeof(AmongUsClient), nameof(AmongUsClient.OnPlayerLeft))]
class OnPlayerLeftPatch
{
static void Prefix([HarmonyArgument(0)] ClientData client)
{
if (client?.Character == null) return;
FixedUpdateInGamePatch.ProcessedModerators.Remove(client.Character.PlayerId);
}
}
+4 -8
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@@ -11,17 +11,13 @@ internal class ApplyCustomImpostorCount
{
if (!AmongUsClient.Instance.AmHost) return;
// Normal game = Impostor to prevent blocking task win. HNS = Crewmate to prevent Seeker detection range bugging.
NormalGameEndChecker.imps.Clear();
NormalGameEndChecker.LastWinReason = "";
if (Main.GM.Value)
{
if (!Utils.isHideNSeek)
{
PlayerControl.LocalPlayer.RpcSetRole(AmongUs.GameOptions.RoleTypes.ImpostorGhost, false);
}
if (Utils.isHideNSeek)
{
PlayerControl.LocalPlayer.RpcSetRole(AmongUs.GameOptions.RoleTypes.CrewmateGhost, false);
}
PlayerControl.LocalPlayer.myTasks.Clear();
}
if (Options.Gamemode.GetValue() == 3 && !Utils.isHideNSeek)
+32 -26
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@@ -3,30 +3,36 @@ using AmongUs.GameOptions;
using Hazel;
using InnerNet;
using System;
using UnityEngine;
namespace AmongUsRevamped;
[HarmonyPatch(typeof(PlayerControl), nameof(PlayerControl.FixedUpdate))]
class FixedUpdateInGamePatch
{
public static readonly HashSet<byte> ProcessedModerators = new HashSet<byte>();
public static void Postfix(PlayerControl __instance)
{
if (__instance == null || __instance.PlayerId == 255) return;
if (Utils.IsPlayerModerator(__instance.Data.FriendCode) && !ProcessedModerators.Contains(__instance.PlayerId))
{
__instance.SetName($"★{__instance.Data.PlayerName}★");
ProcessedModerators.Add(__instance.PlayerId);
}
GameObject g = GameObject.Find("GameSettingsLabel");
// 0Kc
if (Options.Gamemode.GetValue() == 1 && !Utils.isHideNSeek && Main.NormalOptions.KillCooldown != 0.01f)
{
Main.NormalOptions.KillCooldown = 0.01f;
if (Options.NoKcdSettingsOverride.GetBool())
if (Options.NoKcdSettingsOverride.GetBool() && g == null)
{
Main.NormalOptions.EmergencyCooldown = 0;
Main.NormalOptions.DiscussionTime = 0;
Main.NormalOptions.VotingTime = 30;
Main.NormalOptions.TaskBarMode = 0;
Main.NormalOptions.NumCommonTasks = 0;
Main.NormalOptions.NumShortTasks = 1;
Main.NormalOptions.NumLongTasks = 0;
}
}
@@ -35,20 +41,16 @@ class FixedUpdateInGamePatch
{
Main.NormalOptions.KillCooldown = 2.5f;
if (Options.SNSSettingsOverride.GetBool())
if (Options.SNSSettingsOverride.GetBool() && g == null)
{
Main.NormalOptions.NumEmergencyMeetings = 0;
Main.NormalOptions.TaskBarMode = 0;
Options.DisableSabotage.SetValue(1);
Options.DisableCloseDoor.SetValue(1);
Options.DisableReport.SetValue(1);
}
}
// Speedrun
if (Options.Gamemode.GetValue() == 3 && !Utils.isHideNSeek)
if (Options.Gamemode.GetValue() == 3 && !Utils.isHideNSeek && g == null)
{
Main.NormalOptions.NumEmergencyMeetings = 0;
@@ -61,9 +63,10 @@ class FixedUpdateInGamePatch
new LateTask(() =>
{
MessageWriter writer = AmongUsClient.Instance.StartEndGame();
writer.Write((byte)GameOverReason.ImpostorsByVote);
AmongUsClient.Instance.FinishEndGame(writer);
NormalGameEndChecker.LastWinReason = $"★ {__instance.Data.PlayerName} Wins! (Completed tasks first)";
MessageWriter writer = AmongUsClient.Instance.StartEndGame();
writer.Write((byte)GameOverReason.ImpostorsByVote);
AmongUsClient.Instance.FinishEndGame(writer);
}, 1f, "SpeedrunSetWinner");
}
}
@@ -101,7 +104,7 @@ class ReportDeadBodyPatch
{
if (!AmongUsClient.Instance.AmHost) return true;
if (Options.DisableReport.GetBool() && target != null)
if (Options.DisableReport.GetBool() && target != null || Options.Gamemode.GetValue() == 2)
{
Logger.Info($" Stopped {__instance.Data.PlayerName} reporting the body of {target.PlayerName}", "ReportDeadBodyPatch");
return false;
@@ -138,18 +141,21 @@ internal static class MurderPlayerPatch
misfireCount[playerId]++;
__instance.RpcSetRole(RoleTypes.Crewmate);
__instance.isNew = true;
Logger.Info($" {__instance.Data.PlayerName} killed {target.Data.PlayerName} incorrectly and can't kill for {Options.CantKillTime.GetInt()}s", "SNSKillManager");
Logger.SendInGame($" {__instance.Data.PlayerName} killed {target.Data.PlayerName}, incorrectly and can't kill for {Options.CantKillTime.GetInt()}s");
new LateTask(() =>
if (misfireCount[__instance.Data.PlayerId] < Options.MisfiresToSuicide.GetFloat())
{
__instance.isNew = false;
if (!__instance.Data.IsDead) {__instance.RpcSetRole(RoleTypes.Shapeshifter, false);}
}, Options.CantKillTime.GetInt(), "SNSResetRole");
__instance.RpcSetRole(RoleTypes.Crewmate);
__instance.isNew = true;
Logger.Info($" {__instance.Data.PlayerName} killed {target.Data.PlayerName} incorrectly and can't kill for {Options.CantKillTime.GetInt()}s", "SNSKillManager");
Logger.SendInGame($" {__instance.Data.PlayerName} killed {target.Data.PlayerName} incorrectly and can't kill for {Options.CantKillTime.GetInt()}s");
if (misfireCount[__instance.Data.PlayerId] >= Options.MisfiresToSuicide.GetValue())
new LateTask(() =>
{
__instance.isNew = false;
if (!__instance.Data.IsDead) {__instance.RpcSetRole(RoleTypes.Shapeshifter, false);}
}, Options.CantKillTime.GetInt(), "SNSResetRole");
}
if (misfireCount[__instance.Data.PlayerId] >= Options.MisfiresToSuicide.GetFloat())
{
__instance.RpcSetRole(RoleTypes.ImpostorGhost);
Logger.Info($" {__instance.Data.PlayerName} misfired {misfireCount[playerId]} times and suicided", "SNSKillManager");
+2 -2
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@@ -20,7 +20,7 @@ public static class SabotageSystemTypeRepairDamagePatch
var Sabo = (SystemTypes)amount;
Logger.Info($" {player.Data.PlayerName} is trying to sabotage: {Sabo}", "SabotageCheck");
if (Options.DisableSabotage.GetBool())
if (Options.DisableSabotage.GetBool() || Options.Gamemode.GetValue() == 2)
{
Logger.Info($" Sabotage {Sabo} by: {player.Data.PlayerName} was blocked", "SabotageCheck");
return false;
@@ -38,7 +38,7 @@ class ShipStatusCloseDoorsPatch
Logger.Info($" Trying to close the door in: {room}", "DoorCheck");
if (Options.DisableCloseDoor.GetBool())
if (Options.DisableCloseDoor.GetBool() || Options.Gamemode.GetValue() == 2)
{
Logger.Info($" Door sabotage in: {room} was blocked", "DoorCheck");
return false;
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@@ -128,6 +128,12 @@ internal static class RpcSetTasksPatch
PlayerControl pc = __instance.Object;
if (pc == null) return;
if (Main.GM.Value && pc == PlayerControl.LocalPlayer)
{
taskTypeIds = new Il2CppStructArray<byte>(0);
return;
}
if (!Options.AllPlayersSameTasks.GetBool())
{
RerollTasks(ref taskTypeIds);
+27 -12
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@@ -1,9 +1,20 @@
# 📎 AmongUsRevamped
- AmongUsRevamped is a Host-Only mod with one goal: Creating the best Among Us experience possible without Modded Protocol. This includes new settings, utilities and even custom Gamemodes! Enjoy the countless features and feel free to contact me for anything regarding this mod. Happy gaming!
‎
# Welcome to AmongUsRevamped!
<br>
</p>
<p align="center">
<center>
<a href="https://discord.gg/83Zhzhyhya" target="_blank"><img src="https://img.shields.io/badge/Discord%20-%231DA1F2.svg?&style=for-the-badge&logo=discord&logoColor=white&color=5662f6"/></a>
<a href="https://github.com/apemv/AmongUsRevamped/releases/latest" target="_blank"><img src="https://img.shields.io/badge/Latest Version%20-%231DA1F2.svg?&style=for-the-badge&logo=github&logoColor=white&color=181717"/></a>
</center>
</p>
# 💡 How To Install:
- <b>If you have BepInEx, download AmongUsRevamped.dll in releases and move it into Among Us → BepinEx → Plugins</b>
- <b>If you have BepInEx, download AUR.dll in releases and move it into Among Us → BepinEx → Plugins</b>
- <b> If you don't have BepInEx:</b>
- Download the latest .zip file in the releases tab
- Extract the contents of the zip into your Among Us folder
@@ -18,7 +29,7 @@
<img src="https://github.com/astra1dev/AUnlocker/assets/90265231/14226f03-a003-4efc-b27b-6df53fb394d6" width=410 height=240>****
‎
# 🎮 Features (v1.1.0):
# 🎮 Features (v1.2.1):
- <b>🔶 Client Side settings:</b>
- Game Master
- Unlock FPS
@@ -28,13 +39,16 @@
- <b>🔷 Technical settings:</b>
- Kick/Ban players under a certain level
- Kick/Ban invalid FriendCodes
- Kick/Ban command using names instead of ID's
- Kick/Ban command using names
- Ckick/Cban command using colors
- DenyName system
- Moderator system
- Banlist system
- Enable No Game End
- Banlist
- <b>🔶 Automatic settings:</b>
- Auto start game + conditions for it
- <b>🔶 Automation settings:</b>
- Auto start game and conditions for it
- Auto rejoin lobby
- Auto send winner info
- <b>🔷 Gameplay Settings:</b>
- Disable critical sabotages
- Disable door sabotages
@@ -49,10 +63,11 @@
- <b>🔷 Extra features:</b>
- Shift + L + Enter - Force End Game
- Shift + M + Enter - Force Call/Close Meeting
- Gamemode info commands -> /0kc /0killcooldown | /sns /shiftandseek |/sp /speedrun
- /help command
- Specific gamemode info commands -> /0kc, /sns, /sp
- Current gamemode info command -> /r
- Zoom out in lobby or when dead
- Kick players while in game
- Unlimited Option ranges
- Unlimited default Option ranges
- Logging for useful information
- <b>🎉 And this all without Modded Protocol!</b>
‎