mirror of
https://github.com/ApeMV/AmongUsRevamped.git
synced 2026-10-20 01:46:28 +00:00
Lighting the stars + like so many other stuff
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@@ -14,7 +14,7 @@
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<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.735" ExcludeAssets="runtime;native" />
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<PackageReference Include="AmongUs.GameLibs.Steam" Version="2025.11.18" PrivateAssets="all" Condition="'$(Configuration)' == 'Release'"/>
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<PackageReference Include="AmongUs.GameLibs.Android" Version="2025.11.18" PrivateAssets="all" Condition="'$(Configuration)' == 'Android'"/>
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<PackageReference Include="AmongUs.GameLibs.Android" Version="2025.10.14" PrivateAssets="all" Condition="'$(Configuration)' == 'Android'"/>
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<PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" />
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<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.1.0-rc.1" PrivateAssets="all" ExcludeAssets="runtime" />
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@@ -1,62 +0,0 @@
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using AmongUs.GameOptions;
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using System;
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using InnerNet;
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using UnityEngine;
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namespace AmongUsRevamped;
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public static class CustomRolesAssigner
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{
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private static readonly System.Random random = new System.Random();
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public static void AssignRoles()
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{
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List<(string roleName, int percentage)> crewmateRoles = new List<(string, int)>
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{
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("Jester", Options.JesterPerc.GetInt()),
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("Mayor", Options.MayorPerc.GetInt())
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};
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List<(string roleName, int percentage)> impostorRoles = new List<(string, int)>
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{
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};
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List<PlayerControl> availablePlayers = new List<PlayerControl>();
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foreach (var player in PlayerControl.AllPlayerControls)
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{
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availablePlayers.Add(player);
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}
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availablePlayers = availablePlayers.OrderBy(x => random.Next()).ToList();
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Dictionary<PlayerControl, string> playerRoles = new Dictionary<PlayerControl, string>();
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HashSet<string> assignedRoles = new HashSet<string>();
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foreach (var player in availablePlayers)
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{
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bool isCrewmate = !player.Data.Role.IsImpostor;
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List<(string roleName, int percentage)> rolesToAssign = isCrewmate ? crewmateRoles : impostorRoles;
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foreach (var (roleName, percentage) in rolesToAssign)
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{
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if (assignedRoles.Contains(roleName))
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continue;
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int randomValue = random.Next(0, 101);
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Logger.Info($"{roleName}, Value: {randomValue}, Percentage: {percentage}", "StartGameCustomRole1");
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if (randomValue <= percentage && !playerRoles.ContainsKey(player))
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{
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playerRoles[player] = roleName;
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assignedRoles.Add(roleName);
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Logger.Info($"({player.PlayerId}) {player.Data.PlayerName} -> {roleName}", "StartGameCustomRole2");
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break;
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}
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}
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}
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}
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}
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@@ -0,0 +1,115 @@
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using AmongUs.GameOptions;
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using System;
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using InnerNet;
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using UnityEngine;
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namespace AmongUsRevamped;
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public static class CustomRoleManagement
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{
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public static Dictionary<byte, string> PlayerRoles = new Dictionary<byte, string>();
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private static readonly System.Random random = new System.Random();
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public static void AssignRoles()
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{
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// crewmateRoles = assigned with crewmate role base
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// impostorRoles = assigned with impostor role base
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List<(string roleName, int percentage)> crewmateRoles = new List<(string, int)>
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{
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("Jester", Options.JesterPerc.GetInt()),
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("Mayor", Options.MayorPerc.GetInt())
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};
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List<(string roleName, int percentage)> impostorRoles = new List<(string, int)>
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{
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};
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List<PlayerControl> availablePlayers = new List<PlayerControl>();
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foreach (var player in PlayerControl.AllPlayerControls)
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{
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availablePlayers.Add(player);
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}
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availablePlayers = availablePlayers.OrderBy(x => random.Next()).ToList();
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PlayerRoles.Clear();
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HashSet<string> assignedRoles = new HashSet<string>();
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foreach (var player in availablePlayers)
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{
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bool isCrewmate = !player.Data.Role.IsImpostor;
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List<(string roleName, int percentage)> rolesToAssign = isCrewmate ? crewmateRoles : impostorRoles;
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foreach (var (roleName, percentage) in rolesToAssign)
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{
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if (assignedRoles.Contains(roleName))
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continue;
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int randomValue = random.Next(0, 101);
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Logger.Info($"{roleName}, Value: {randomValue}, Percentage: {percentage}", "StartGameCustomRole1");
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if (randomValue <= percentage && !PlayerRoles.ContainsKey(player.PlayerId))
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{
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PlayerRoles[player.PlayerId] = roleName;
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assignedRoles.Add(roleName);
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Logger.Info($"({player.PlayerId}) {player.Data.PlayerName} -> {roleName}", "StartGameCustomRole2");
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break;
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}
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}
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}
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}
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public static string GetActiveRoles()
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{
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var crewmateRoles = new List<string>();
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var neutralRoles = new List<string>();
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var impostorRoles = new List<string>();
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var lines = new List<string>();
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if (Options.MayorPerc.GetInt() > 1) crewmateRoles.Add($"Mayor ({Options.MayorPerc.GetInt()}%)");
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if (Options.JesterPerc.GetInt() > 1) neutralRoles.Add($"Jester ({Options.JesterPerc.GetInt()})%");
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void AddCategory(string header, List<string> roles)
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{
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if (roles.Count == 0) return;
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if (lines.Count > 0) lines.Add("");
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lines.Add(header);
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lines.AddRange(roles);
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}
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AddCategory("Crewmate:", crewmateRoles);
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AddCategory("Neutral:", neutralRoles);
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AddCategory("Impostor:", impostorRoles);
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return lines.Count > 0 ? string.Join("\n", lines) : string.Empty;
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}
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public static void SendRoleMessages(Dictionary<string, string> roleMessages)
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{
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HashSet<string> sentRoles = new HashSet<string>();
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var players = PlayerControl.AllPlayerControls.ToArray().ToList();
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float delay = 0f;
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foreach (var player in players)
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{
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if (!PlayerRoles.TryGetValue(player.PlayerId, out string role)) continue;
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if (!roleMessages.ContainsKey(role)) continue;
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if (sentRoles.Contains(role)) continue;
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new LateTask(() =>
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{
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Utils.SendPrivateMessage(player, roleMessages[role]);
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}, delay, "SendRoleMessage");
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sentRoles.Add(role);
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delay += 2.2f;
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}
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}
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}
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+15
-7
@@ -134,9 +134,16 @@ public static class Utils
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string name = region.Name;
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// Joining games shows incorrect regions
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if (!AmongUsClient.Instance.AmHost)
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{
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name = "";
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return name;
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}
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if (AmongUsClient.Instance.NetworkMode != NetworkModes.OnlineGame)
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{
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name = "Local Game";
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name = "Server: Local Game";
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return name;
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}
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@@ -145,9 +152,9 @@ public static class Utils
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// Official servers
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name = name switch
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{
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"North America" => "NA",
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"Europe" => "EU",
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"Asia" => "AS",
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"North America" => "Server: NA",
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"Europe" => "Server: EU",
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"Asia" => "Server: AS",
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_ => name
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};
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@@ -160,11 +167,11 @@ public static class Utils
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{
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// Modded Servers
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if (ip.Contains("au-eu"))
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name = "MEU";
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name = "Server: MEU";
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else if (ip.Contains("au-as"))
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name = "MAS";
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name = "Server: MAS";
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else
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name = "MNA";
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name = "Server: MNA";
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return name;
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}
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@@ -191,6 +198,7 @@ public static class Utils
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LateTask.Tasks.Clear();
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FixedUpdateInGamePatch.ProcessedModerators.Clear();
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NormalGameEndChecker.ImpCheckComplete = false;
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CreateOptionsPickerPatch.SetDleks2 = false;
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}
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public static PlayerControl[] AllAlivePlayerControls
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@@ -113,7 +113,7 @@ internal static class SendChatPatch
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return false;
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}
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if (text == "/aur" || text == "/amongusrevamped")
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if (text == "/aur" || text == "/amongusrevamped" || text == "/socials" || text == "/github" || text == "/discord")
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{
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Utils.ChatCommand(__instance, $"{String.SocialsAll}", "", false);
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return false;
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@@ -142,10 +142,7 @@ internal static class SendChatPatch
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switch (Options.Gamemode.GetValue())
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{
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case 0:
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PlayerControl.LocalPlayer.RpcSendChat($"Custom roles:\nThere are no custom roles.");
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__instance.timeSinceLastMessage = 0.8f;
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__instance.freeChatField.textArea.Clear();
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__instance.freeChatField.textArea.SetText(string.Empty);
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Utils.ChatCommand(__instance, $"CUSTOM ROLES:\n\n{CustomRoleManagement.GetActiveRoles()}", "", false);
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break;
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case 1:
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@@ -161,6 +158,9 @@ internal static class SendChatPatch
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break;
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}
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__instance.timeSinceLastMessage = 0.8f;
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__instance.freeChatField.textArea.Clear();
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__instance.freeChatField.textArea.SetText(string.Empty);
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return false;
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}
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@@ -1,7 +1,9 @@
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using System;
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using System.Text;
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using Il2CppInterop.Runtime.InteropTypes.Arrays;
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using TMPro;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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//https://github.com/Gurge44/EndlessHostRoles/blob/main/Patches/CredentialsPatch.cs
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namespace AmongUsRevamped
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@@ -123,8 +125,12 @@ namespace AmongUsRevamped
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Sb.Append(Utils.InGame ? " - " : "\r\n");
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Sb.Append($"<color={color}>Ping: {ping}</color>");
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AppendSeparator();
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Sb.Append($"Server: {Utils.GetRegionName()}");
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if (Utils.GetRegionName() != "")
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{
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AppendSeparator();
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Sb.Append(Utils.GetRegionName());
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}
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if (Main.ShowFps.Value && LastFPS.Count > 0)
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{
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@@ -244,4 +250,39 @@ public static class MainMenuManagerStartPatch
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}
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}
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}
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}
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}
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#if !ANDROID
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[HarmonyPatch(typeof(ServerDropdown), nameof(ServerDropdown.FillServerOptions))]
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public static class ServerDropdownPatch
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{
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public static bool Prefix(ServerDropdown __instance)
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{
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if (SceneManager.GetActiveScene().name == "FindAGame") return true;
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SpriteRenderer bg = __instance.background;
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bg.size = new Vector2(4, 1);
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ServerManager sm = ServerManager.Instance;
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TranslationController tc = TranslationController.Instance;
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int totalCols = Mathf.Max(1, Mathf.CeilToInt(sm.AvailableRegions.Length / (float)5));
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int rowLimit = Mathf.Min(sm.AvailableRegions.Length, 5);
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for (var index = 0; index < sm.AvailableRegions.Length; index++)
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{
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IRegionInfo ri = sm.AvailableRegions[index];
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var b = __instance.ButtonPool.Get<ServerListButton>();
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b.transform.localPosition = new Vector3(((index / 5) - ((totalCols - 1) / 2f)) * 3.15f, __instance.y_posButton - (0.5f * (index % 5)), -1f);
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b.Text.text = tc.GetStringWithDefault(ri.TranslateName, ri.Name, new Il2CppReferenceArray<Il2CppSystem.Object>(0));
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b.Text.ForceMeshUpdate();
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b.Button.OnClick.RemoveAllListeners();
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b.Button.OnClick.AddListener((Action)(() => __instance.ChooseOption(ri)));
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__instance.controllerSelectable.Add(b.Button);
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}
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float h = 1.2f + (0.5f * (rowLimit - 1));
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float w = totalCols > 1 ? (3.15f * (totalCols - 1)) + bg.size.x : bg.size.x;
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bg.transform.localPosition = new Vector3(0f, __instance.initialYPos - ((h - 1.2f) / 2f), 0f);
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bg.size = new Vector2(w, h);
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return false;
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}
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}
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#endif
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+65
-51
@@ -30,77 +30,91 @@ class CreateOptionsPickerPatch
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[HarmonyPostfix]
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public static void Postfix_Initialize(CreateGameMapPicker __instance)
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{
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float delay = SceneManager.GetActiveScene().name == "MainMenu" ? 0.2f : 0f;
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if (SceneManager.GetActiveScene().name == "FindAGame") return;
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if (SetDleks2 && SceneManager.GetActiveScene().name == "MainMenu") return;
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new LateTask(() =>
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{
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SetDleks2 = true;
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int DleksPos = 3;
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MapSelectButton[] AllMapButton = __instance.transform.GetComponentsInChildren<MapSelectButton>();
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int DleksPos = 3;
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MapSelectButton[] AllMapButton = __instance.transform.GetComponentsInChildren<MapSelectButton>();
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AllMapButton = AllMapButton.Where(x => x.gameObject.name != "DleksButton").ToArray();
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if (AllMapButton != null)
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{
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GameObject dlekS_ehT = UnityEngine.Object.Instantiate(AllMapButton[0].gameObject, __instance.transform);
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dlekS_ehT.transform.position = AllMapButton[DleksPos].transform.position;
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dlekS_ehT.transform.SetSiblingIndex(DleksPos + 2);
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MapSelectButton dlekS_ehT_MapButton = dlekS_ehT.GetComponent<MapSelectButton>();
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DleksButton = dlekS_ehT_MapButton;
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foreach (var icon in dlekS_ehT_MapButton.MapIcon)
|
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if (AllMapButton != null)
|
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{
|
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if (icon == null || icon.transform == null) continue;
|
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icon.flipX = true;
|
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}
|
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dlekS_ehT_MapButton.Button.OnClick.RemoveAllListeners();
|
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dlekS_ehT_MapButton.Button.OnClick.AddListener((UnityEngine.Events.UnityAction)(() =>
|
||||
{
|
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__instance.SelectMap(__instance.AllMapIcons[0]);
|
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if (__instance.selectedButton)
|
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GameObject dlekS_ehT = null;
|
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if (!SetDleks2 || SceneManager.GetActiveScene().name != "MainMenu")
|
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{
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__instance.selectedButton.Button.SelectButton(false);
|
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dlekS_ehT = UnityEngine.Object.Instantiate(AllMapButton[0].gameObject, __instance.transform);
|
||||
dlekS_ehT.name = "DleksButton";
|
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SetDleks2 = true;
|
||||
}
|
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__instance.selectedButton = dlekS_ehT_MapButton;
|
||||
__instance.selectedButton.Button.SelectButton(true);
|
||||
__instance.selectedMapId = 3;
|
||||
|
||||
if (!Utils.isHideNSeek)
|
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Main.NormalOptions.MapId = 0;
|
||||
else if (Utils.isHideNSeek)
|
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Main.HideNSeekOptions.MapId = 0;
|
||||
|
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__instance.MapImage.sprite = Utils.LoadSprite($"AmongUsRevamped.Resources.Images.DleksBanner.png", 100f);
|
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__instance.MapName.sprite = Utils.LoadSprite($"AmongUsRevamped.Resources.Images.DleksBanner-Wordart.png", 100f);
|
||||
}));
|
||||
|
||||
for (int i = DleksPos; i < AllMapButton.Length; i++)
|
||||
{
|
||||
AllMapButton[i].transform.localPosition += new Vector3(0.625f, 0f, 0f);
|
||||
}
|
||||
|
||||
if (DleksButton != null)
|
||||
{
|
||||
if (SetDleks)
|
||||
else
|
||||
{
|
||||
dlekS_ehT = __instance.transform.Find("DleksButton")?.gameObject;
|
||||
}
|
||||
|
||||
if (dlekS_ehT == null) return;
|
||||
dlekS_ehT.name = "DleksButton";
|
||||
dlekS_ehT.transform.position = AllMapButton[DleksPos].transform.position;
|
||||
dlekS_ehT.transform.SetSiblingIndex(DleksPos + 2);
|
||||
MapSelectButton dlekS_ehT_MapButton = dlekS_ehT.GetComponent<MapSelectButton>();
|
||||
DleksButton = dlekS_ehT_MapButton;
|
||||
|
||||
foreach (var icon in dlekS_ehT_MapButton.MapIcon)
|
||||
{
|
||||
if (icon == null || icon.transform == null) continue;
|
||||
icon.flipX = true;
|
||||
}
|
||||
dlekS_ehT_MapButton.Button.OnClick.RemoveAllListeners();
|
||||
dlekS_ehT_MapButton.Button.OnClick.AddListener((UnityEngine.Events.UnityAction)(() =>
|
||||
{
|
||||
__instance.SelectMap(__instance.AllMapIcons[0]);
|
||||
|
||||
if (__instance.selectedButton)
|
||||
{
|
||||
__instance.selectedButton.Button.SelectButton(false);
|
||||
}
|
||||
DleksButton.Button.SelectButton(true);
|
||||
__instance.selectedButton = DleksButton;
|
||||
__instance.selectedButton = dlekS_ehT_MapButton;
|
||||
__instance.selectedButton.Button.SelectButton(true);
|
||||
__instance.selectedMapId = 3;
|
||||
|
||||
if (!Utils.isHideNSeek)
|
||||
Main.NormalOptions.MapId = 0;
|
||||
else if (Utils.isHideNSeek)
|
||||
Main.HideNSeekOptions.MapId = 0;
|
||||
|
||||
__instance.MapImage.sprite = Utils.LoadSprite($"AmongUsRevamped.Resources.Images.DleksBanner.png", 100f);
|
||||
__instance.MapName.sprite = Utils.LoadSprite($"AmongUsRevamped.Resources.Images.DleksBanner-Wordart.png", 100f);
|
||||
}
|
||||
else
|
||||
}));
|
||||
|
||||
for (int i = DleksPos; i < AllMapButton.Length; i++)
|
||||
{
|
||||
DleksButton.Button.SelectButton(false);
|
||||
AllMapButton[i].transform.localPosition += new Vector3(0.625f, 0f, 0f);
|
||||
}
|
||||
|
||||
if (DleksButton != null)
|
||||
{
|
||||
if (SetDleks)
|
||||
{
|
||||
if (__instance.selectedButton)
|
||||
{
|
||||
__instance.selectedButton.Button.SelectButton(false);
|
||||
}
|
||||
DleksButton.Button.SelectButton(true);
|
||||
__instance.selectedButton = DleksButton;
|
||||
__instance.selectedMapId = 3;
|
||||
|
||||
__instance.MapImage.sprite = Utils.LoadSprite($"AmongUsRevamped.Resources.Images.DleksBanner.png", 100f);
|
||||
__instance.MapName.sprite = Utils.LoadSprite($"AmongUsRevamped.Resources.Images.DleksBanner-Wordart.png", 100f);
|
||||
}
|
||||
else
|
||||
{
|
||||
DleksButton.Button.SelectButton(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}, 0.2f, "ApplyDleks");
|
||||
}, delay, "ApplyDleks");
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(GameOptionsMapPicker), nameof(GameOptionsMapPicker.FixedUpdate))]
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
using Hazel;
|
||||
using InnerNet;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AmongUsRevamped;
|
||||
|
||||
[HarmonyPatch(typeof(HudManager), nameof(HudManager.CoShowIntro))]
|
||||
internal static class CoShowIntroPatch
|
||||
{
|
||||
public static void Postfix(IntroCutscene __instance)
|
||||
{
|
||||
Logger.Info("Intro initiated", "d");
|
||||
|
||||
if (!AmongUsClient.Instance.AmHost) return;
|
||||
|
||||
if ((Options.Gamemode.GetValue() == 0 || Options.Gamemode.GetValue() == 1) && !Utils.isHideNSeek)
|
||||
{
|
||||
CustomRoleManagement.AssignRoles();
|
||||
}
|
||||
|
||||
CustomRoleManagement.SendRoleMessages(new Dictionary<string, string>
|
||||
{
|
||||
{ "Jester", $"{String.Jester}"},
|
||||
{ "Mayor", $"{String.Mayor}"}
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -11,7 +11,7 @@ public static class NumberOption_Increase
|
||||
{
|
||||
if (ModGameOptionsMenu.TabIndex >= 3) return true;
|
||||
|
||||
if (Utils.isHideNSeek || Utils.InGame && !Utils.isHideNSeek && __instance.Title != StringNames.GameNumImpostors && __instance.Title != StringNames.GamePlayerSpeed)
|
||||
if (Utils.isHideNSeek || Utils.IsLobby && !Utils.isHideNSeek && __instance.Title != StringNames.GameNumImpostors && __instance.Title != StringNames.GamePlayerSpeed)
|
||||
{
|
||||
__instance.Value += __instance.Increment;
|
||||
__instance.UpdateValue();
|
||||
@@ -30,7 +30,7 @@ public static class NumberOption_Decrease
|
||||
{
|
||||
if (ModGameOptionsMenu.TabIndex >= 3) return true;
|
||||
|
||||
if (Utils.isHideNSeek || Utils.InGame && !Utils.isHideNSeek && __instance.Title != StringNames.GameNumImpostors && __instance.Title != StringNames.GamePlayerSpeed)
|
||||
if (Utils.isHideNSeek || Utils.IsLobby && !Utils.isHideNSeek && __instance.Title != StringNames.GameNumImpostors && __instance.Title != StringNames.GamePlayerSpeed)
|
||||
{
|
||||
__instance.Value -= __instance.Increment;
|
||||
__instance.UpdateValue();
|
||||
@@ -49,7 +49,7 @@ public static class NumberOption_Initialize
|
||||
{
|
||||
if (ModGameOptionsMenu.TabIndex >= 3) return;
|
||||
|
||||
if (Utils.isHideNSeek || Utils.InGame && !Utils.isHideNSeek && __instance.Title != StringNames.GameNumImpostors && __instance.Title != StringNames.GamePlayerSpeed)
|
||||
if (Utils.isHideNSeek || Utils.IsLobby && !Utils.isHideNSeek && __instance.Title != StringNames.GameNumImpostors && __instance.Title != StringNames.GamePlayerSpeed)
|
||||
{
|
||||
__instance.ValidRange = new FloatRange(-900f, 900f);
|
||||
}
|
||||
|
||||
@@ -5,7 +5,7 @@ using UnityEngine;
|
||||
namespace AmongUsRevamped;
|
||||
|
||||
[HarmonyPatch(typeof(AmongUsClient), nameof(AmongUsClient.CoStartGame))]
|
||||
internal class ApplyCustomImpostorCount
|
||||
internal class CoStartGamePatch
|
||||
{
|
||||
public static void Postfix(AmongUsClient __instance)
|
||||
{
|
||||
@@ -16,11 +16,6 @@ internal class ApplyCustomImpostorCount
|
||||
NormalGameEndChecker.imps.Clear();
|
||||
NormalGameEndChecker.LastWinReason = "";
|
||||
|
||||
if ((Options.Gamemode.GetValue() == 0 || Options.Gamemode.GetValue() == 1) && !Utils.isHideNSeek)
|
||||
{
|
||||
CustomRolesAssigner.AssignRoles();
|
||||
}
|
||||
|
||||
if (Main.GM.Value)
|
||||
{
|
||||
if (Options.Gamemode.GetValue() == 3)
|
||||
|
||||
@@ -33,5 +33,11 @@ public static class String
|
||||
return $"/kick, /ban - Bans or kicks a player by name\n/ckick, /cban - Bans or kicks a player by color";}}
|
||||
|
||||
public static string SocialsAll{get{
|
||||
return $"AUR socials:\n\ng i t h u b . c o m /\nApeMV/AmongUsRevamped\n\nd i s c o r d . g g / 83Zhzhyhya";}}
|
||||
return $"AUR socials:\n\ng i t h u b . c o m /\nApeMV/AmongUsRevamped\n\nd i s c o r d . g g /\n83Zhzhyhya";}}
|
||||
|
||||
public static string Mayor{get{
|
||||
return $"PRIVATE:\n\nYour role is Mayor!\n\nYou are a crewmate with i total votes. Use your voting power to eject Impostors.";}}
|
||||
|
||||
public static string Jester{get{
|
||||
return $"PRIVATE:\n\nYour role is Jester!\nYou are NOT a crewmate!\n\nYou win by getting voted. Act as suspicious as possible.";}}
|
||||
}
|
||||
Reference in new issue
Block a user