Update GameStartManagerPatch.cs

This commit is contained in:
Ape committed 2026-01-22 10:27:23 +01:00
1 parent 294b5df4d9
commit 79425e5fb8
1 file changed
+30 -12
+30 -12
View File
@@ -12,15 +12,22 @@ public static class GameStartManagerUpdatePatch
public static void Prefix(GameStartManager __instance)
{
if (!AmongUsClient.Instance.AmHost || AmongUsClient.Instance == null) return;
if (!GameStartManager.InstanceExists || AmongUsClient.Instance == null || !AmongUsClient.Instance.AmHost) return;
var data = GameData.Instance;
__instance.MinPlayers = 1;
if (Main.AutoStart.Value && OnGameJoinedPatch.AutoStartCheck && GameStartManager.InstanceExists && GameStartManager.Instance.startState != GameStartManager.StartingStates.Countdown && GameData.Instance?.PlayerCount >= Options.PlayerAutoStart.GetInt())
if (Main.AutoStart.Value && OnGameJoinedPatch.AutoStartCheck && GameStartManager.InstanceExists && GameStartManager.Instance.startState != GameStartManager.StartingStates.Countdown && data != null && data.PlayerCount >= Options.PlayerAutoStart.GetInt())
{
GameStartManager.Instance.startState = GameStartManager.StartingStates.Countdown;
GameStartManager.Instance.countDownTimer = Options.AutoStartTimer.GetFloat();
GameStartManager.Instance?.StartButton.gameObject.SetActive(false);
var sb = GameStartManager.Instance?.StartButton;
if (sb != null)
{
sb.gameObject.SetActive(false);
}
Autostarting = true;
}
@@ -37,24 +44,35 @@ public static class GameStartManagerUpdatePatch
CustomTimerApplied = false;
}
}
public static void Postfix(GameStartManager __instance)
{
string warningMessage = "";
if (!AmongUsClient.Instance.AmHost) return;
if (warningMessage == "")
if (GameStartManagerStartPatch.warningText != null)
{
GameStartManagerStartPatch.warningText.gameObject.SetActive(false);
}
else
{
GameStartManagerStartPatch.warningText.text = warningMessage;
GameStartManagerStartPatch.warningText.gameObject.SetActive(true);
if (warningMessage == "")
{
GameStartManagerStartPatch.warningText.gameObject.SetActive(false);
}
else
{
GameStartManagerStartPatch.warningText.text = warningMessage;
GameStartManagerStartPatch.warningText.gameObject.SetActive(true);
}
}
__instance.GameStartText.transform.localPosition = new Vector3(__instance.GameStartText.transform.localPosition.x, 2f, __instance.GameStartText.transform.localPosition.z);
GameStartManagerStartPatch.cancelButton.gameObject.SetActive(__instance.startState == GameStartManager.StartingStates.Countdown);
if (__instance.GameStartText != null)
{
__instance.GameStartText.transform.localPosition = new Vector3(__instance.GameStartText.transform.localPosition.x, 2f, __instance.GameStartText.transform.localPosition.z);
}
if (GameStartManagerStartPatch.cancelButton != null)
{
GameStartManagerStartPatch.cancelButton.gameObject.SetActive(__instance.startState == GameStartManager.StartingStates.Countdown);
}
}
}