mirror of
https://github.com/Impostor/Impostor.git
synced 2026-10-20 01:46:11 +00:00
Implement GameOptions V8
This adds a field for RulesPresets and SpecialGameModes, as well as RoleOptions for the new roles.
This commit is contained in:
1 parent
9f6947b484
commit
ef98f4d20e
8 files changed
+165
-7
No files matched your search
@@ -2,7 +2,7 @@ namespace Impostor.Api.Innersloth.GameOptions;
|
||||
|
||||
public class HideNSeekGameOptions : IGameOptions
|
||||
{
|
||||
public const int LatestVersion = 7;
|
||||
public const int LatestVersion = 8;
|
||||
|
||||
public HideNSeekGameOptions(byte version = LatestVersion)
|
||||
{
|
||||
@@ -16,6 +16,12 @@ public class HideNSeekGameOptions : IGameOptions
|
||||
/// <inheritdoc />
|
||||
public GameModes GameMode => GameModes.HideNSeek;
|
||||
|
||||
/// <inheritdoc />
|
||||
public SpecialGameModes SpecialMode { get; set; } = SpecialGameModes.None;
|
||||
|
||||
/// <inheritdoc />
|
||||
public RulesPresets RulesPreset { get; set; } = RulesPresets.Custom;
|
||||
|
||||
/// <inheritdoc />
|
||||
public byte MaxPlayers { get; set; } = 15;
|
||||
|
||||
@@ -96,6 +102,12 @@ public class HideNSeekGameOptions : IGameOptions
|
||||
|
||||
public void Deserialize(IMessageReader reader)
|
||||
{
|
||||
if (Version >= 8)
|
||||
{
|
||||
SpecialMode = (SpecialGameModes)reader.ReadByte();
|
||||
RulesPreset = (RulesPresets)reader.ReadByte();
|
||||
}
|
||||
|
||||
MaxPlayers = reader.ReadByte();
|
||||
Keywords = (GameKeywords)reader.ReadInt32();
|
||||
Map = (MapTypes)reader.ReadByte();
|
||||
@@ -121,7 +133,7 @@ public class HideNSeekGameOptions : IGameOptions
|
||||
MaxPingTime = reader.ReadSingle();
|
||||
CrewmateTimeInVent = reader.ReadSingle();
|
||||
|
||||
if (Version > 7)
|
||||
if (Version > LatestVersion)
|
||||
{
|
||||
IGameOptions.ThrowUnknownVersion<HideNSeekGameOptions>(Version);
|
||||
}
|
||||
@@ -129,6 +141,12 @@ public class HideNSeekGameOptions : IGameOptions
|
||||
|
||||
public void Serialize(IMessageWriter writer)
|
||||
{
|
||||
if (Version >= 8)
|
||||
{
|
||||
writer.Write((byte)SpecialMode);
|
||||
writer.Write((byte)RulesPreset);
|
||||
}
|
||||
|
||||
writer.Write(MaxPlayers);
|
||||
writer.Write((uint)Keywords);
|
||||
writer.Write((byte)Map);
|
||||
@@ -154,7 +172,7 @@ public class HideNSeekGameOptions : IGameOptions
|
||||
writer.Write(MaxPingTime);
|
||||
writer.Write(CrewmateTimeInVent);
|
||||
|
||||
if (Version > 7)
|
||||
if (Version > LatestVersion)
|
||||
{
|
||||
IGameOptions.ThrowUnknownVersion<HideNSeekGameOptions>(Version);
|
||||
}
|
||||
|
||||
@@ -10,10 +10,20 @@ public interface IGameOptions
|
||||
public byte Version { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the currently active gamemode.
|
||||
/// Gets the currently active gamemode. This is currently used for the Normal and HideAndSeek gamemodes.
|
||||
/// </summary>
|
||||
public GameModes GameMode { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the currently active special gamemode. This is currently used for the AprilFools gamemode.
|
||||
/// </summary>
|
||||
public SpecialGameModes SpecialMode { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the rule preset.
|
||||
/// </summary>
|
||||
public RulesPresets RulesPreset { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the maximum amount of players for this lobby.
|
||||
/// </summary>
|
||||
|
||||
@@ -21,6 +21,12 @@ public class LegacyGameOptionsData : IGameOptions
|
||||
|
||||
public GameModes GameMode => GameModes.Normal;
|
||||
|
||||
/// <inheritdoc />
|
||||
public SpecialGameModes SpecialMode { get; } = SpecialGameModes.None;
|
||||
|
||||
/// <inheritdoc />
|
||||
public RulesPresets RulesPreset { get; } = RulesPresets.Custom;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the maximum amount of players for this lobby.
|
||||
/// </summary>
|
||||
|
||||
@@ -4,7 +4,7 @@ namespace Impostor.Api.Innersloth.GameOptions;
|
||||
|
||||
public class NormalGameOptions : IGameOptions
|
||||
{
|
||||
public const int LatestVersion = 7;
|
||||
public const int LatestVersion = 8;
|
||||
|
||||
public NormalGameOptions(byte version = LatestVersion)
|
||||
{
|
||||
@@ -19,6 +19,12 @@ public class NormalGameOptions : IGameOptions
|
||||
/// <inheritdoc />
|
||||
public GameModes GameMode => GameModes.Normal;
|
||||
|
||||
/// <inheritdoc />
|
||||
public SpecialGameModes SpecialMode { get; set; } = SpecialGameModes.None;
|
||||
|
||||
/// <inheritdoc />
|
||||
public RulesPresets RulesPreset { get; set; } = RulesPresets.Custom;
|
||||
|
||||
/// <inheritdoc />
|
||||
public byte MaxPlayers { get; set; } = 10;
|
||||
|
||||
@@ -133,6 +139,12 @@ public class NormalGameOptions : IGameOptions
|
||||
|
||||
public void Deserialize(IMessageReader reader)
|
||||
{
|
||||
if (Version >= 8)
|
||||
{
|
||||
SpecialMode = (SpecialGameModes)reader.ReadByte();
|
||||
RulesPreset = (RulesPresets)reader.ReadByte();
|
||||
}
|
||||
|
||||
MaxPlayers = reader.ReadByte();
|
||||
Keywords = (GameKeywords)reader.ReadUInt32();
|
||||
Map = (MapTypes)reader.ReadByte();
|
||||
@@ -163,7 +175,7 @@ public class NormalGameOptions : IGameOptions
|
||||
|
||||
RoleOptions.Deserialize(reader);
|
||||
|
||||
if (Version > 7)
|
||||
if (Version > LatestVersion)
|
||||
{
|
||||
IGameOptions.ThrowUnknownVersion<NormalGameOptions>(Version);
|
||||
}
|
||||
@@ -171,6 +183,12 @@ public class NormalGameOptions : IGameOptions
|
||||
|
||||
public void Serialize(IMessageWriter writer)
|
||||
{
|
||||
if (Version >= 8)
|
||||
{
|
||||
writer.Write((byte)SpecialMode);
|
||||
writer.Write((byte)RulesPreset);
|
||||
}
|
||||
|
||||
writer.Write(MaxPlayers);
|
||||
writer.Write((uint)Keywords);
|
||||
writer.Write((byte)Map);
|
||||
@@ -201,7 +219,7 @@ public class NormalGameOptions : IGameOptions
|
||||
|
||||
RoleOptions.Serialize(writer);
|
||||
|
||||
if (Version > 7)
|
||||
if (Version > LatestVersion)
|
||||
{
|
||||
IGameOptions.ThrowUnknownVersion<NormalGameOptions>(Version);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
namespace Impostor.Api.Innersloth.GameOptions.RoleOptions;
|
||||
|
||||
public class NoisemakerRoleOptions : IRoleOptions
|
||||
{
|
||||
public NoisemakerRoleOptions(byte version)
|
||||
{
|
||||
Version = version;
|
||||
}
|
||||
|
||||
public byte Version { get; }
|
||||
|
||||
public RoleTypes Type => RoleTypes.Noisemaker;
|
||||
|
||||
public bool ImpostorAlert { get; set; } = true;
|
||||
|
||||
public byte AlertDuration { get; set; } = 10;
|
||||
|
||||
public static NoisemakerRoleOptions Deserialize(IMessageReader reader, byte version)
|
||||
{
|
||||
var options = new NoisemakerRoleOptions(version);
|
||||
|
||||
options.AlertDuration = reader.ReadByte();
|
||||
options.ImpostorAlert = reader.ReadBoolean();
|
||||
|
||||
return options;
|
||||
}
|
||||
|
||||
public void Serialize(IMessageWriter writer)
|
||||
{
|
||||
writer.Write(AlertDuration);
|
||||
writer.Write(ImpostorAlert);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
namespace Impostor.Api.Innersloth.GameOptions.RoleOptions;
|
||||
|
||||
public class PhantomRoleOptions : IRoleOptions
|
||||
{
|
||||
public PhantomRoleOptions(byte version)
|
||||
{
|
||||
Version = version;
|
||||
}
|
||||
|
||||
public byte Version { get; }
|
||||
|
||||
public RoleTypes Type => RoleTypes.Phantom;
|
||||
|
||||
public byte Cooldown { get; set; } = 15;
|
||||
|
||||
public byte Duration { get; set; } = 30;
|
||||
|
||||
public static PhantomRoleOptions Deserialize(IMessageReader reader, byte version)
|
||||
{
|
||||
var options = new PhantomRoleOptions(version);
|
||||
|
||||
options.Cooldown = reader.ReadByte();
|
||||
options.Duration = reader.ReadByte();
|
||||
|
||||
return options;
|
||||
}
|
||||
|
||||
public void Serialize(IMessageWriter writer)
|
||||
{
|
||||
writer.Write(Cooldown);
|
||||
writer.Write(Duration);
|
||||
}
|
||||
}
|
||||
@@ -31,6 +31,9 @@ public class RoleOptionsCollection
|
||||
RoleTypes.Engineer => EngineerRoleOptions.Deserialize(roleOptionsReader, Version),
|
||||
RoleTypes.GuardianAngel => GuardianAngelRoleOptions.Deserialize(roleOptionsReader, Version),
|
||||
RoleTypes.Shapeshifter => ShapeshifterRoleOptions.Deserialize(roleOptionsReader, Version),
|
||||
RoleTypes.Noisemaker => NoisemakerRoleOptions.Deserialize(roleOptionsReader, Version),
|
||||
RoleTypes.Phantom => PhantomRoleOptions.Deserialize(roleOptionsReader, Version),
|
||||
RoleTypes.Tracker => TrackerRoleOptions.Deserialize(roleOptionsReader, Version),
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(roleType), roleType, null),
|
||||
};
|
||||
|
||||
|
||||
@@ -0,0 +1,37 @@
|
||||
namespace Impostor.Api.Innersloth.GameOptions.RoleOptions;
|
||||
|
||||
public class TrackerRoleOptions : IRoleOptions
|
||||
{
|
||||
public TrackerRoleOptions(byte version)
|
||||
{
|
||||
Version = version;
|
||||
}
|
||||
|
||||
public byte Version { get; }
|
||||
|
||||
public RoleTypes Type => RoleTypes.Tracker;
|
||||
|
||||
public byte Cooldown { get; set; } = 15;
|
||||
|
||||
public byte Duration { get; set; } = 30;
|
||||
|
||||
public byte Delay { get; set; } = 1;
|
||||
|
||||
public static TrackerRoleOptions Deserialize(IMessageReader reader, byte version)
|
||||
{
|
||||
var options = new TrackerRoleOptions(version);
|
||||
|
||||
options.Cooldown = reader.ReadByte();
|
||||
options.Duration = reader.ReadByte();
|
||||
options.Delay = reader.ReadByte();
|
||||
|
||||
return options;
|
||||
}
|
||||
|
||||
public void Serialize(IMessageWriter writer)
|
||||
{
|
||||
writer.Write(Cooldown);
|
||||
writer.Write(Duration);
|
||||
writer.Write(Delay);
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user