mirror of
https://github.com/Impostor/Impostor.git
synced 2026-10-19 15:51:42 +00:00
Process comments
This commit is contained in:
1 parent
5edb409388
commit
e303065688
7 files changed
+35
-21
No files matched your search
@@ -1,4 +1,5 @@
|
||||
using Impostor.Api.Net.Custom;
|
||||
using Impostor.Api.Events.Managers;
|
||||
using Impostor.Api.Net.Custom;
|
||||
using Impostor.Api.Net.Inner.Objects.GameManager;
|
||||
using Impostor.Server.Net.Inner.Objects.GameManager.Logic.HideAndSeek;
|
||||
using Impostor.Server.Net.State;
|
||||
@@ -8,7 +9,7 @@ namespace Impostor.Server.Net.Inner.Objects.GameManager;
|
||||
|
||||
internal partial class InnerHideAndSeekManager : InnerGameManager, IInnerHideAndSeekManager
|
||||
{
|
||||
public InnerHideAndSeekManager(ICustomMessageManager<ICustomRpc> customMessageManager, Game game, ILogger<InnerGameManager> logger) : base(customMessageManager, game, logger)
|
||||
public InnerHideAndSeekManager(ICustomMessageManager<ICustomRpc> customMessageManager, Game game, ILogger<InnerGameManager> logger, IEventManager eventManager) : base(customMessageManager, game, logger)
|
||||
{
|
||||
LogicMusic = AddGameLogic(new LogicHnSMusic());
|
||||
LogicMinigame = AddGameLogic(new LogicMinigameHnS());
|
||||
@@ -16,7 +17,7 @@ internal partial class InnerHideAndSeekManager : InnerGameManager, IInnerHideAnd
|
||||
LogicFlow = AddGameLogic(LogicFlowHnS);
|
||||
LogicUsables = AddGameLogic(new LogicUsablesHnS());
|
||||
LogicRoleSelection = AddGameLogic(new LogicRoleSelectionHnS());
|
||||
LogicOptionsHnS = new LogicOptionsHnS(game);
|
||||
LogicOptionsHnS = new LogicOptionsHnS(game, eventManager);
|
||||
LogicOptions = AddGameLogic(this.LogicOptionsHnS);
|
||||
LogicDangerLevel = AddGameLogic(new LogicHnSDangerLevel());
|
||||
LogicPing = AddGameLogic(new LogicPingsHnS());
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Impostor.Api.Net.Custom;
|
||||
using Impostor.Api.Events.Managers;
|
||||
using Impostor.Api.Net.Custom;
|
||||
using Impostor.Api.Net.Inner.Objects.GameManager;
|
||||
using Impostor.Server.Net.Inner.Objects.GameManager.Logic;
|
||||
using Impostor.Server.Net.Inner.Objects.GameManager.Logic.Normal;
|
||||
@@ -9,12 +10,12 @@ namespace Impostor.Server.Net.Inner.Objects.GameManager;
|
||||
|
||||
internal class InnerNormalGameManager : InnerGameManager, IInnerNormalGameManager
|
||||
{
|
||||
public InnerNormalGameManager(ICustomMessageManager<ICustomRpc> customMessageManager, Game game, ILogger<InnerGameManager> logger) : base(customMessageManager, game, logger)
|
||||
public InnerNormalGameManager(ICustomMessageManager<ICustomRpc> customMessageManager, Game game, ILogger<InnerGameManager> logger, IEventManager eventManager) : base(customMessageManager, game, logger)
|
||||
{
|
||||
LogicFlow = AddGameLogic(new LogicGameFlowNormal());
|
||||
LogicMinigame = AddGameLogic(new LogicMinigame());
|
||||
LogicRoleSelection = AddGameLogic(new LogicRoleSelectionNormal());
|
||||
LogicUsables = AddGameLogic(new LogicUsablesBasic());
|
||||
LogicOptions = AddGameLogic(new LogicOptionsNormal(game));
|
||||
LogicOptions = AddGameLogic(new LogicOptionsNormal(game, eventManager));
|
||||
}
|
||||
}
|
||||
+3
-2
@@ -1,10 +1,11 @@
|
||||
using Impostor.Server.Net.State;
|
||||
using Impostor.Api.Events.Managers;
|
||||
using Impostor.Server.Net.State;
|
||||
|
||||
namespace Impostor.Server.Net.Inner.Objects.GameManager.Logic.HideAndSeek;
|
||||
|
||||
internal class LogicOptionsHnS : LogicOptions
|
||||
{
|
||||
public LogicOptionsHnS(Game game) : base(game)
|
||||
public LogicOptionsHnS(Game game, IEventManager eventManager) : base(game, eventManager)
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,6 @@
|
||||
using Impostor.Api.Innersloth.GameOptions;
|
||||
using Impostor.Api.Events.Managers;
|
||||
using Impostor.Api.Innersloth.GameOptions;
|
||||
using Impostor.Server.Events;
|
||||
using Impostor.Server.Net.State;
|
||||
|
||||
namespace Impostor.Server.Net.Inner.Objects.GameManager.Logic;
|
||||
@@ -6,10 +8,12 @@ namespace Impostor.Server.Net.Inner.Objects.GameManager.Logic;
|
||||
internal abstract class LogicOptions : GameLogicComponent
|
||||
{
|
||||
private readonly Game _game;
|
||||
private readonly IEventManager _eventManager;
|
||||
|
||||
protected LogicOptions(Game game)
|
||||
protected LogicOptions(Game game, IEventManager eventManager)
|
||||
{
|
||||
_game = game;
|
||||
_eventManager = eventManager;
|
||||
}
|
||||
|
||||
public override bool Serialize(IMessageWriter writer, bool initialState)
|
||||
@@ -18,8 +22,11 @@ internal abstract class LogicOptions : GameLogicComponent
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void Deserialize(IMessageReader reader, bool initialState)
|
||||
public override async void Deserialize(IMessageReader reader, bool initialState)
|
||||
{
|
||||
GameOptionsFactory.DeserializeInto(reader, _game.Options);
|
||||
await _eventManager.CallAsync(new GameOptionsChangedEvent(
|
||||
_game,
|
||||
Api.Events.IGameOptionsChangedEvent.ChangeReason.Rpc));
|
||||
}
|
||||
}
|
||||
+3
-2
@@ -1,10 +1,11 @@
|
||||
using Impostor.Server.Net.State;
|
||||
using Impostor.Api.Events.Managers;
|
||||
using Impostor.Server.Net.State;
|
||||
|
||||
namespace Impostor.Server.Net.Inner.Objects.GameManager.Logic.Normal;
|
||||
|
||||
internal class LogicOptionsNormal : LogicOptions
|
||||
{
|
||||
public LogicOptionsNormal(Game game) : base(game)
|
||||
public LogicOptionsNormal(Game game, IEventManager eventManager) : base(game, eventManager)
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -143,9 +143,6 @@ namespace Impostor.Server.Net.Inner.Objects
|
||||
}
|
||||
|
||||
Rpc02SyncSettings.DeserializeInto(reader, Game.Options);
|
||||
await _eventManager.CallAsync(new GameOptionsChangedEvent(
|
||||
Game,
|
||||
Api.Events.IGameOptionsChangedEvent.ChangeReason.Rpc));
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
@@ -71,11 +71,17 @@ namespace Impostor.Server.Net.State
|
||||
}
|
||||
else
|
||||
{
|
||||
alreadyCallingOptionsChangedEvent = true;
|
||||
await _eventManager.CallAsync(new GameOptionsChangedEvent(
|
||||
this,
|
||||
Api.Events.IGameOptionsChangedEvent.ChangeReason.Api));
|
||||
alreadyCallingOptionsChangedEvent = false;
|
||||
try
|
||||
{
|
||||
alreadyCallingOptionsChangedEvent = true;
|
||||
await _eventManager.CallAsync(new GameOptionsChangedEvent(
|
||||
this,
|
||||
Api.Events.IGameOptionsChangedEvent.ChangeReason.Api));
|
||||
}
|
||||
finally
|
||||
{
|
||||
alreadyCallingOptionsChangedEvent = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in new issue
Block a user