fixup! Add empty ProductUserId and FriendCode to packets

This commit is contained in:
miniduikboot committed 2022-04-05 19:52:25 +02:00
1 parent 446e5b8705
commit 5c06d1dd4d
2 files changed
+8 -4

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@@ -19,8 +19,10 @@ namespace Impostor.Api.Net.Messages.S2C
writer.Write(player.Client.Name);
player.Client.PlatformSpecificData.Serialize(writer);
writer.WritePacked(player.Character?.PlayerInfo.PlayerLevel ?? 1);
writer.Write("");
writer.Write("");
// ProductUserId and FriendCode are not yet known, so set them to an empty string
writer.Write(string.Empty);
writer.Write(string.Empty);
writer.EndMessage();
}
@@ -23,8 +23,10 @@ namespace Impostor.Api.Net.Messages.S2C
writer.Write(ply.Client.Name);
ply.Client.PlatformSpecificData.Serialize(writer);
writer.WritePacked(ply.Character?.PlayerInfo.PlayerLevel ?? 1);
writer.Write("");
writer.Write("");
// ProductUserId and FriendCode are not yet known, so set them to an empty string
writer.Write(string.Empty);
writer.Write(string.Empty);
}
writer.EndMessage();