linmeideli
8767bcbd4d
Change IpGeolocationService to english
2026-09-25 10:04:44 +08:00
linmeideli
1d7252aa36
Merge branch 'main' of https://github.com/Empostor/Empostor
2026-09-25 09:59:49 +08:00
linmeideli
90e995261d
enhance docker
2026-09-25 09:59:38 +08:00
FangkuaiYa
cc8085f138
Fix build
2026-09-12 02:42:37 +08:00
FangkuaiYa
34e6751d33
Some support and improvements
2026-09-12 02:33:43 +08:00
linmeideli
f72a8aa59f
Update
2026-09-06 14:00:49 +08:00
linmeideli
a5dd48a5ed
matching Impostor
2026-09-06 11:57:30 +08:00
linmeideli
490a59be62
Improve file formal and clear program self
2026-08-29 16:28:01 +08:00
linmeideli
e1285972d7
update theme
2026-08-29 15:59:30 +08:00
linmeideli
d761f31fa3
Reapply "Add fault tolerance to GameData messages"
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This reverts commit 4ca2efc6cd .
2026-08-29 15:45:32 +08:00
FangkuaiYa
4ca2efc6cd
Revert "Add fault tolerance to GameData messages"
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This reverts commit 7c8c629ea5 .
2026-08-22 14:33:47 +08:00
Christina
e747f8d71a
Merge pull request #7 from Nb1X/docs/add-readme
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docs: add project README
2026-08-20 23:47:58 +08:00
Christina
6a21cde5ac
Update README with credits and QQ group
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Added credits section and QQ group link to README.
2026-08-20 22:16:49 +08:00
Christina
9fcc718f63
Enhance README with new features and links
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Updated README to include Admin Panel feature and new Discord link.
2026-08-20 22:01:58 +08:00
Christina
f3a7463949
Merge pull request #2 from Empostor/gamedata-enhance
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Add fault tolerance to GameData messages
2026-08-20 21:58:44 +08:00
Nb1X
5c650e8970
Added a README.md
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Added README.md with project details and setup instructions.
2026-08-20 14:09:51 +02:00
FangkuaiYa
43f8281486
Fix playerlog
2026-08-20 15:17:46 +08:00
linmeideli
07f81c5d75
Merge branch 'main' of https://github.com/Empostor/Empostor
2026-08-20 12:14:28 +08:00
linmeideli
f0cb36f118
merge
2026-08-20 12:14:26 +08:00
Christina
2ba175d16c
Merge pull request #6 from Empostor/adminpanel-refect
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Adminpanel refect
2026-08-20 10:19:21 +08:00
Christina
068cbcabc4
Merge pull request #5 from Empostor/v18.0-support
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filter + upstream support
2026-08-20 09:15:47 +08:00
linmeideli
6498752430
filter + upstream support
2026-08-20 09:14:30 +08:00
linmeideli
031b6c1388
Update
2026-08-19 10:52:47 +08:00
Fang-Kuai
3efbb19785
Merge pull request #3 from XtraCube/main
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Support new Starlight API Spec
2026-08-18 11:12:43 +08:00
Sameer Umar
989c1b5ff2
Support new Starlight API Spec
2026-08-17 23:03:50 -04:00
linmeideli
f8eeeaae8b
Enhanced Ban
2026-08-18 00:11:41 +08:00
linmeideli
40bbc2027b
Bump
2026-08-17 23:42:49 +08:00
linmeideli
7c8c629ea5
Add fault tolerance to GameData messages
2026-08-17 12:12:40 +08:00
linmeideli
68ac3de0bd
Relaxation of the Disconnection Threshold
2026-08-17 10:40:44 +08:00
FangkuaiYa
ea9547cec6
Revert "Optimize"
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This reverts commit a4de6a83d9 .
2026-08-17 02:38:20 +08:00
FangkuaiYa
a4de6a83d9
Optimize
2026-08-17 01:06:56 +08:00
FangkuaiYa
50a159f8cf
Fix player log
2026-08-17 00:12:31 +08:00
FangkuaiYa
e956874877
Fix
2026-08-16 22:58:16 +08:00
FangkuaiYa
895e64c820
Remove Ip match
2026-08-16 22:08:04 +08:00
FangkuaiYa
9dd45f35f7
Fix
2026-08-15 13:16:55 +08:00
FangkuaiYa
41b63f653c
Fix rejoin spawn timeout without leaving players stuck
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- HandleJoinGameNew: clear stale Character so spawn timeout can fire on
rejoin in host-authority mode.
- CheckLimboPlayers: clear stale Character and start spawn timeout when
pulling players out of limbo; keep the direct pull-out (not the PR's
HandleJoinGameNext call, which re-set WaitingForHost and stuck players on
the wait-for-host screen).
- DespawnPlayerInfoAsync: revert to upstream OwnerId == ServerOwned check to
stay aligned with official Impostor.
2026-08-15 13:03:23 +08:00
FangkuaiYa
bb4da29d7e
Merge branch 'main' of https://cdn.gh-proxy.org/https://github.com/Empostor/Empostor
2026-08-15 12:38:55 +08:00
FangkuaiYa
dcb307db8e
Fix lingering players in lobby under host-authority mode
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Align with upstream Impostor: use ConcurrentDictionary for _allObjects,
remove the ServerOwned guard in DespawnPlayerInfoAsync so client-spawned
PlayerInfo is cleaned up, and simplify PlayerRemove / AddClientSafeAsync
lifecycle handling. Fixes players remaining visible after disconnect and
NetId conflicts on rejoin.
2026-08-15 12:38:35 +08:00
linmeideli
62509fa0e0
fix
2026-08-15 12:29:35 +08:00
linmeideli
3e0829e05f
reroll
2026-08-15 12:25:03 +08:00
linmeideli
b8dc5accd0
a weird issue
2026-08-15 02:47:12 +08:00
Christina
bf5329b432
Update index.html
2026-08-14 14:13:53 +08:00
linmeideli
4902120547
Auto publish to tag release
2026-08-14 12:21:33 +08:00
linmeideli
f3f50e020d
Enhanced this holy Event
2026-08-14 10:14:43 +08:00
linmeideli
c086948864
Follow up on updates to Impostor
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https://github.com/Impostor/Impostor/pull/738
2026-08-14 09:55:06 +08:00
linmeideli
48dc0da177
Hplp always keep public
2026-08-14 00:08:35 +08:00
FangkuaiYa
22b8a19159
Update URL
2026-08-13 21:30:20 +08:00
FangkuaiYa
48ba15ca09
Port Authentication
2026-08-13 20:53:54 +08:00
FangkuaiYa
715de1002d
Add Reactor.Empostor
2026-08-13 11:50:33 +08:00
FangkuaiYa
8772acdc3b
Fix +25 red player and friendcode
2026-08-13 11:18:36 +08:00