Files
BepInEx/BepInEx.Core/Properties/AssemblyInfo.cs
T
ghorsington f400445ba1 Refactor Unity -> UnityMono
Use runtime names for BepInEx modules instead of just the game engine
2022-08-14 17:19:08 +03:00

9 lines
349 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("BepInEx.Preloader.Core")]
[assembly: InternalsVisibleTo("BepInEx.UnityMono")]
[assembly: InternalsVisibleTo("BepInEx.NetLauncher")]
[assembly: InternalsVisibleTo("BepInEx.NetCore")]
[assembly: InternalsVisibleTo("BepInEx.IL2CPP")]
[assembly: InternalsVisibleTo("BepInExTests")]