Files
BepInEx/BepInEx.Core/Configuration/AcceptableValueList.cs
T

45 lines
1.4 KiB
C#

using System;
using System.Linq;
namespace BepInEx.Configuration;
/// <summary>
/// Specify the list of acceptable values for a setting.
/// </summary>
public class AcceptableValueList<T> : AcceptableValueBase where T : IEquatable<T>
{
/// <summary>
/// Specify the list of acceptable values for a setting.
/// If the setting does not equal any of the values, it will be set to the first one.
/// </summary>
public AcceptableValueList(params T[] acceptableValues) : base(typeof(T))
{
if (acceptableValues == null) throw new ArgumentNullException(nameof(acceptableValues));
if (acceptableValues.Length == 0)
throw new ArgumentException("At least one acceptable value is needed", nameof(acceptableValues));
AcceptableValues = acceptableValues;
}
/// <summary>
/// List of values that a setting can take.
/// </summary>
public virtual T[] AcceptableValues { get; }
/// <inheritdoc />
public override object Clamp(object value)
{
if (IsValid(value))
return value;
return AcceptableValues[0];
}
/// <inheritdoc />
public override bool IsValid(object value) => value is T v && AcceptableValues.Any(x => x.Equals(v));
/// <inheritdoc />
public override string ToDescriptionString() =>
"# Acceptable values: " + string.Join(", ", AcceptableValues.Select(x => x.ToString()).ToArray());
}