mirror of
https://github.com/BepInEx/BepInEx.git
synced 2026-10-20 01:46:13 +00:00
118 lines
3.5 KiB
C#
118 lines
3.5 KiB
C#
using BepInEx.Configuration;
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using BepInEx.Logging;
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using BepInEx.Bootstrap;
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using BepInEx.Preloader.Core;
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using BepInEx.Preloader.Core.Logging;
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using BepInEx.Unity.Logging;
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using UnityEngine;
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using Logger = BepInEx.Logging.Logger;
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namespace BepInEx.Unity.Bootstrap
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{
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/// <summary>
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/// The manager and loader for all plugins, and the entry point for BepInEx plugin system.
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/// </summary>
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public class UnityChainloader : BaseChainloader<BaseUnityPlugin>
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{
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/// <summary>
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/// The GameObject that all plugins are attached to as components.
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/// </summary>
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public static GameObject ManagerObject { get; private set; }
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private static void StaticStart(string gameExePath = null)
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{
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var instance = new UnityChainloader();
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instance.Initialize(gameExePath);
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instance.Execute();
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}
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private string _consoleTitle;
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protected override string ConsoleTitle => _consoleTitle;
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public override void Initialize(string gameExePath = null)
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{
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UnityTomlTypeConverters.AddUnityEngineConverters();
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ThreadingHelper.Initialize();
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ManagerObject = new GameObject("BepInEx_Manager");
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UnityEngine.Object.DontDestroyOnLoad(ManagerObject);
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var productNameProp = typeof(Application).GetProperty("productName", BindingFlags.Public | BindingFlags.Static);
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_consoleTitle = $"{CurrentAssemblyName} {CurrentAssemblyVersion} - {productNameProp?.GetValue(null, null) ?? Process.GetCurrentProcess().ProcessName}";
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base.Initialize(gameExePath);
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}
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protected override void InitializeLoggers()
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{
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if (ConsoleManager.ConfigConsoleEnabled.Value)
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{
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ConsoleManager.CreateConsole();
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if (!Logger.Listeners.Any(x => x is ConsoleLogListener))
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Logger.Listeners.Add(new ConsoleLogListener());
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}
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// Fix for standard output getting overwritten by UnityLogger
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if (ConsoleManager.StandardOut != null)
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{
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Console.SetOut(ConsoleManager.StandardOut);
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var encoding = ConsoleManager.ConfigConsoleShiftJis.Value ? 932 : (uint)Encoding.UTF8.CodePage;
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ConsoleManager.SetConsoleEncoding(encoding);
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}
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Logger.Listeners.Add(new UnityLogListener());
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if (ConfigUnityLogging.Value)
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Logger.Sources.Add(new UnityLogSource());
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base.InitializeLoggers();
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if (!ConfigDiskWriteUnityLog.Value)
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{
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DiskLogListener.BlacklistedSources.Add("Unity Log");
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}
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// Temporarily disable the console log listener as we replay the preloader logs
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var logListener = Logger.Listeners.FirstOrDefault(logger => logger is ConsoleLogListener);
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if (logListener != null)
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Logger.Listeners.Remove(logListener);
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foreach (var preloaderLogEvent in PreloaderConsoleListener.LogEvents)
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{
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PreloaderLogger.Log.Log(preloaderLogEvent.Level, preloaderLogEvent.Data);
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}
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if (logListener != null)
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Logger.Listeners.Add(logListener);
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}
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public override BaseUnityPlugin LoadPlugin(PluginInfo pluginInfo, Assembly pluginAssembly)
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{
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return (BaseUnityPlugin)ManagerObject.AddComponent(pluginAssembly.GetType(pluginInfo.TypeName));
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}
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private static readonly ConfigEntry<bool> ConfigUnityLogging = ConfigFile.CoreConfig.Bind(
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"Logging", "UnityLogListening",
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true,
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"Enables showing unity log messages in the BepInEx logging system.");
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private static readonly ConfigEntry<bool> ConfigDiskWriteUnityLog = ConfigFile.CoreConfig.Bind(
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"Logging.Disk", "WriteUnityLog",
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false,
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"Include unity log messages in log file output.");
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}
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} |