mirror of
https://github.com/BepInEx/BepInEx.git
synced 2026-10-20 01:46:13 +00:00
32 lines
1.3 KiB
XML
32 lines
1.3 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net35</TargetFramework>
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<AssemblyTitle>BepInEx.Unity</AssemblyTitle>
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<Product>BepInEx.Unity</Product>
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<OutputPath>..\bin\Unity\</OutputPath>
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<LangVersion>8</LangVersion>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugType>full</DebugType>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>none</DebugType>
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<DocumentationFile>..\bin\BepInEx.Unity.xml</DocumentationFile>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="UnityEngine">
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<HintPath>..\lib\UnityEngine.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\BepInEx.Core\BepInEx.Core.csproj" />
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<ProjectReference Include="..\BepInEx.Preloader.Core\BepInEx.Preloader.Core.csproj" />
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<ProjectReference Include="..\BepInEx.Preloader.Unity\BepInEx.Preloader.Unity.csproj" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="HarmonyX" Version="2.1.1" />
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</ItemGroup>
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<Import Project="..\BepInEx.Shared\BepInEx.Shared.projitems" Label="Shared" />
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</Project> |