Files
BepInEx/BepInEx.Core/BepInEx.Core.csproj
T

35 lines
1.4 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net35</TargetFramework>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<AssemblyTitle>BepInEx</AssemblyTitle>
<Product>BepInEx</Product>
<LangVersion>8</LangVersion>
<Description>Unity plugin injection framework</Description>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<OutputPath>..\bin\</OutputPath>
<DocumentationFile>..\bin\BepInEx.Core.xml</DocumentationFile>
</PropertyGroup>
<PropertyGroup>
<StartupObject />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
<OutputPath>bin\$(Configuration)\</OutputPath>
<DocumentationFile />
<PlatformTarget>x86</PlatformTarget>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<DebugType>portable</DebugType>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="HarmonyX" Version="2.1.1" />
<PackageReference Include="Mono.Cecil" Version="0.10.4" />
<PackageReference Include="MonoMod.Utils" Version="20.11.5.1" />
</ItemGroup>
<ItemGroup>
<Compile Remove="Contract\IPlugin.cs" />
</ItemGroup>
<Import Project="..\BepInEx.Shared\BepInEx.Shared.projitems" Label="Shared" />
</Project>