Files
BepInEx/BepInEx.Unity/BepInEx.Unity.csproj
T
Bepis 28a53ea645 Updated cake build script
Pinched some code from the master branch to create Unix builds
2020-11-08 21:11:07 +11:00

73 lines
3.2 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{EAE9FAE6-8011-45A3-8B6E-0C7F14210533}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>BepInEx.Unity</RootNamespace>
<AssemblyName>BepInEx.Unity</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\bin\Unity\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\bin\Unity\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DocumentationFile>..\bin\BepInEx.Unity.xml</DocumentationFile>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="UnityEngine">
<HintPath>..\lib\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="BaseUnityPlugin.cs" />
<Compile Include="Bootstrap\UnityChainloader.cs" />
<Compile Include="BepInExInstance.cs" />
<Compile Include="Configuration\KeyboardShortcut.cs" />
<Compile Include="Logging\UnityLogListener.cs" />
<Compile Include="Logging\UnityLogSource.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ThreadingHelper.cs" />
<Compile Include="UnityTomlTypeConverters.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\BepInEx.Core\BepInEx.Core.csproj">
<Project>{4ffba620-f5ed-47f9-b90c-dad1316fd9b9}</Project>
<Name>BepInEx.Core</Name>
</ProjectReference>
<ProjectReference Include="..\BepInEx.Preloader.Core\BepInEx.Preloader.Core.csproj">
<Project>{15F8BC38-A761-4F93-8903-1B531AC5D9F9}</Project>
<Name>BepInEx.Preloader.Core</Name>
</ProjectReference>
<ProjectReference Include="..\BepInEx.Preloader.Unity\BepInEx.Preloader.Unity.csproj">
<Project>{d404c973-441d-48ed-b266-c21320ba0d87}</Project>
<Name>BepInEx.Preloader.Unity</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<PackageReference Include="HarmonyX">
<Version>2.1.0-beta.8</Version>
</PackageReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>