mirror of
https://github.com/BepInEx/BepInEx.git
synced 2026-10-20 11:39:43 +00:00
73 lines
3.2 KiB
XML
73 lines
3.2 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{EAE9FAE6-8011-45A3-8B6E-0C7F14210533}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>BepInEx.Unity</RootNamespace>
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<AssemblyName>BepInEx.Unity</AssemblyName>
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<Deterministic>true</Deterministic>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\bin\Unity\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>none</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\bin\Unity\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<DocumentationFile>..\bin\BepInEx.Unity.xml</DocumentationFile>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="UnityEngine">
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<HintPath>..\lib\UnityEngine.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="BaseUnityPlugin.cs" />
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<Compile Include="Bootstrap\UnityChainloader.cs" />
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<Compile Include="BepInExInstance.cs" />
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<Compile Include="Configuration\KeyboardShortcut.cs" />
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<Compile Include="Logging\UnityLogListener.cs" />
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<Compile Include="Logging\UnityLogSource.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="ThreadingHelper.cs" />
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<Compile Include="UnityTomlTypeConverters.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\BepInEx.Core\BepInEx.Core.csproj">
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<Project>{4ffba620-f5ed-47f9-b90c-dad1316fd9b9}</Project>
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<Name>BepInEx.Core</Name>
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</ProjectReference>
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<ProjectReference Include="..\BepInEx.Preloader.Core\BepInEx.Preloader.Core.csproj">
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<Project>{15F8BC38-A761-4F93-8903-1B531AC5D9F9}</Project>
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<Name>BepInEx.Preloader.Core</Name>
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</ProjectReference>
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<ProjectReference Include="..\BepInEx.Preloader.Unity\BepInEx.Preloader.Unity.csproj">
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<Project>{d404c973-441d-48ed-b266-c21320ba0d87}</Project>
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<Name>BepInEx.Preloader.Unity</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="HarmonyX">
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<Version>2.1.0-beta.8</Version>
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</PackageReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project> |