mirror of
https://github.com/BepInEx/BepInEx.git
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48 lines
2.3 KiB
XML
48 lines
2.3 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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<ProjectTypeGuids>{3AC096D0-A1C2-E12C-1390-A8335801FDAB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath>
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<ReferencePath>$(ProgramFiles)\Common Files\microsoft shared\VSTT\$(VisualStudioVersion)\UITestExtensionPackages</ReferencePath>
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<IsCodedUITest>False</IsCodedUITest>
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<TestProjectType>UnitTest</TestProjectType>
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<FileUpgradeFlags />
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<UpgradeBackupLocation />
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<AssemblyTitle>BepInExTests</AssemblyTitle>
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<Product>BepInExTests</Product>
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<Copyright>Copyright © 2019</Copyright>
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<OutputPath>bin\$(Platform)\$(Configuration)\</OutputPath>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
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<DebugType>full</DebugType>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
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<DebugType>pdbonly</DebugType>
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</PropertyGroup>
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<Import Project="$(VSToolsPath)\TeamTest\Microsoft.TestTools.targets" Condition="Exists('$(VSToolsPath)\TeamTest\Microsoft.TestTools.targets')" />
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<ItemGroup>
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<PackageReference Include="Iced" Version="1.6.0" />
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<PackageReference Include="MSTest.TestAdapter" Version="1.3.2" />
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<PackageReference Include="MSTest.TestFramework" Version="1.3.2" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.0.1" />
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<PackageReference Include="MSTest.TestAdapter" Version="1.4.0" />
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<PackageReference Include="MSTest.TestFramework" Version="1.4.0" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="UnityEngine">
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<HintPath>..\lib\UnityEngine.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\BepInEx.Core\BepInEx.Core.csproj" />
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<ProjectReference Include="..\BepInEx.IL2CPP\BepInEx.IL2CPP.csproj" />
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<ProjectReference Include="..\BepInEx.Unity\BepInEx.Unity.csproj" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Properties" />
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</ItemGroup>
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<ItemGroup>
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<Compile Remove="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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</Project> |