mirror of
https://github.com/BepInEx/BepInEx.git
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31 lines
1.4 KiB
XML
31 lines
1.4 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<Description>BepInEx common code for .NET-based games</Description>
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<TargetFrameworks>netstandard2.1;net40</TargetFrameworks>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="HarmonyX" Version="2.10.2" />
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<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="All"/>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\BepInEx.Core\BepInEx.Core.csproj"/>
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<ProjectReference Include="..\..\..\BepInEx.PluginProvider\BepInEx.PluginProvider.csproj">
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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<OutputItemType>None</OutputItemType>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<Targets>Build;DocumentationProjectOutputGroup</Targets>
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</ProjectReference>
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<ProjectReference Include="..\..\..\BepInEx.PatcherProvider\BepInEx.PatcherProvider.csproj">
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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<OutputItemType>None</OutputItemType>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<Targets>Build;DocumentationProjectOutputGroup</Targets>
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</ProjectReference>
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<ProjectReference Include="..\..\..\BepInEx.Preloader.Core\BepInEx.Preloader.Core.csproj"/>
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</ItemGroup>
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</Project>
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