mirror of
https://github.com/BepInEx/BepInEx.git
synced 2026-10-20 01:46:13 +00:00
30 lines
1.5 KiB
XML
30 lines
1.5 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net35</TargetFramework>
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<AssemblyTitle>BepInEx.Unity</AssemblyTitle>
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<Product>BepInEx.Unity</Product>
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<OutputPath>..\bin\Unity\</OutputPath>
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<DocumentationFile>$(OutputPath)\BepInEx.Unity.xml</DocumentationFile>
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<LangVersion>9</LangVersion>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugType>full</DebugType>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>none</DebugType>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\BepInEx.Core\BepInEx.Core.csproj"/>
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<ProjectReference Include="..\BepInEx.Preloader.Core\BepInEx.Preloader.Core.csproj" PrivateAssets="All"/>
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<ProjectReference Include="..\BepInEx.Preloader.Unity\BepInEx.Preloader.Unity.csproj" PrivateAssets="All"/>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="All"/>
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<PackageReference Include="HarmonyX" Version="2.4.2"/>
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<PackageReference Include="UnityEngine" Version="5.6.1" IncludeAssets="compile"/>
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</ItemGroup>
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<Import Project="..\BepInEx.Shared\BepInEx.Shared.projitems" Label="Shared"/>
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</Project>
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