using System.Runtime.CompilerServices; [assembly: InternalsVisibleTo("BepInEx.Preloader.Core")] [assembly: InternalsVisibleTo("BepInEx.Unity.Mono")] [assembly: InternalsVisibleTo("BepInEx.NET.Framework.Launcher")] [assembly: InternalsVisibleTo("BepInEx.NET.CoreCLR")] [assembly: InternalsVisibleTo("BepInEx.Unity.IL2CPP")] [assembly: InternalsVisibleTo("BepInExTests")]