mirror of
https://github.com/BepInEx/BepInEx.git
synced 2026-10-19 15:51:45 +00:00
Move extra docs to docs/
This commit is contained in:
1 parent
add17f1fe8
commit
9e8c0bdcef
3 files changed
No files matched your search
@@ -0,0 +1,48 @@
|
||||
# Building BepInEx
|
||||
|
||||
You can build BepInEx two ways: by using `dotnet` or by using the automated build project.
|
||||
|
||||
## CakeBuild script
|
||||
|
||||
You can use the included `build` projected based on [cakebuild](https://cakebuild.net/) that allows you to automatically get dependencies, build and package everything.
|
||||
|
||||
**CakeBuild requires [.NET 6.0](https://dotnet.microsoft.com/download) or newer to be installed**
|
||||
|
||||
### Windows (Command Line)
|
||||
|
||||
Clone this repository via `git clone https://github.com/BepInEx/BepInEx.git`.
|
||||
After that, run in the repository directory
|
||||
|
||||
```bat
|
||||
build.cmd --target Compile
|
||||
```
|
||||
|
||||
### Windows (PowerShell)
|
||||
|
||||
Clone this repository via `git clone https://github.com/BepInEx/BepInEx.git`.
|
||||
After that, run in the repository directory
|
||||
|
||||
```ps
|
||||
./build.ps1 --target Compile
|
||||
```
|
||||
|
||||
Make sure you have the execution policy set to enable running scripts.
|
||||
|
||||
### Linux (Bash)
|
||||
|
||||
Clone this repository via `git clone https://github.com/BepInEx/BepInEx.git`.
|
||||
After that, run in the repository directory
|
||||
|
||||
```sh
|
||||
./build.sh --target Compile
|
||||
```
|
||||
|
||||
### Additional build targets
|
||||
|
||||
The build script provides the following build targets (that you can pass via the `target` parameter)
|
||||
|
||||
| Target | Description |
|
||||
|------------|----------------------------------------------------------------------------------------------------|
|
||||
| `Compile` | Pulls dependencies and builds BepInEx binaries |
|
||||
| `MakeDist` | Runs `Compile` and creates distributable package for each distribution target to `bin/dist` folder |
|
||||
| `Publish` | Runs `MakeDist` and zips everything into archives into `bin/dist` folder |
|
||||
@@ -0,0 +1,2 @@
|
||||
Don't be a jackass.
|
||||
Being a horse is fine, though.
|
||||
@@ -0,0 +1,129 @@
|
||||
# Contributing to this project
|
||||
|
||||
Please take a moment to review this document in order to make the contribution
|
||||
process easy and effective for everyone involved.
|
||||
|
||||
Following these guidelines helps to communicate that you respect the time of
|
||||
the developers managing and developing this open source project. In return,
|
||||
they should reciprocate that respect in addressing your issue or assessing
|
||||
patches and features.
|
||||
|
||||
|
||||
## Using the issue tracker
|
||||
|
||||
The issue tracker is the preferred channel for [bug reports](#bugs),
|
||||
[features requests](#features) and [submitting pull
|
||||
requests](#pull-requests), but please respect the following restrictions:
|
||||
|
||||
|
||||
* Please **do not** report issues that are not related to BepInEx. For issues
|
||||
not related to BepInEx itself, consider using the following outlets:
|
||||
- **The game's own community for quick tech support.** (This is the quickest way to get help!)
|
||||
- [BepisPlugins repository](https://github.com/bbepis/BepisPlugins) to report issues with
|
||||
plugins, like IPALoader.
|
||||
|
||||
* Please **do not** derail or troll issues. Keep the discussion on topic and
|
||||
respect the opinions of others.
|
||||
|
||||
|
||||
<a name="bugs"></a>
|
||||
## Bug reports
|
||||
|
||||
A bug is a _demonstrable problem_ that is caused by the code **in this repository**.
|
||||
Good bug reports are extremely helpful - thank you!
|
||||
|
||||
Guidelines for bug reports:
|
||||
|
||||
1. **Use the GitHub issue search** — check if the issue has already been
|
||||
reported.
|
||||
|
||||
2. **Check if the issue has been fixed** — try to reproduce it using the
|
||||
latest release of BepInEx.
|
||||
|
||||
3. **Isolate the problem** — Make screenshots of the errors, save the logs that clearly display the problem
|
||||
|
||||
A good bug report shouldn't leave others needing to chase you up for more
|
||||
information. Please try to be as detailed as possible in your report.
|
||||
|
||||
Most importantly, we want to know the following:
|
||||
|
||||
* What version of BepInEx do you use?
|
||||
* What game do you use it on?
|
||||
* What plug-ins do you have installed (as seen in the log)?
|
||||
|
||||
<a name="features"></a>
|
||||
## Feature requests
|
||||
|
||||
Feature requests are welcome. But take a moment to find out whether your idea
|
||||
fits with the scope and aims of the project. It's up to *you* to make a strong
|
||||
case to convince the project's developers of the merits of this feature. Please
|
||||
provide as much detail and context as possible.
|
||||
|
||||
|
||||
<a name="pull-requests"></a>
|
||||
## Pull requests
|
||||
|
||||
Good pull requests - patches, improvements, new features - are a fantastic
|
||||
help. They should remain focused in scope and avoid containing unrelated
|
||||
commits.
|
||||
|
||||
**Please ask first** before embarking on any significant pull request (e.g.
|
||||
implementing features, refactoring code, porting to a different language),
|
||||
otherwise you risk spending a lot of time working on something that the
|
||||
project's developers might not want to merge into the project.
|
||||
|
||||
Please adhere to the coding conventions used throughout a project (indentation,
|
||||
accurate comments, etc.) and any other requirements (such as test coverage).
|
||||
|
||||
Follow this process if you'd like your work considered for inclusion in the
|
||||
project:
|
||||
|
||||
1. [Fork](http://help.github.com/fork-a-repo/) the project, clone your fork,
|
||||
and configure the remotes:
|
||||
|
||||
```bash
|
||||
# Clone your fork of the repo into the current directory
|
||||
git clone https://github.com/<your-username>/<repo-name>
|
||||
# Navigate to the newly cloned directory
|
||||
cd <repo-name>
|
||||
# Assign the original repo to a remote called "upstream"
|
||||
git remote add upstream https://github.com/<upstream-owner>/<repo-name>
|
||||
```
|
||||
|
||||
2. If you cloned a while ago, get the latest changes from upstream:
|
||||
|
||||
```bash
|
||||
git checkout <dev-branch>
|
||||
git pull upstream <dev-branch>
|
||||
```
|
||||
|
||||
3. Create a new topic branch (off the main project development branch) to
|
||||
contain your feature, change, or fix:
|
||||
|
||||
```bash
|
||||
git checkout -b <topic-branch-name>
|
||||
```
|
||||
|
||||
4. Commit your changes in logical chunks. Please adhere to these [git commit
|
||||
message guidelines](http://tbaggery.com/2008/04/19/a-note-about-git-commit-messages.html)
|
||||
or your code is unlikely be merged into the main project. Use Git's
|
||||
[interactive rebase](https://help.github.com/articles/interactive-rebase)
|
||||
feature to tidy up your commits before making them public.
|
||||
|
||||
5. Locally merge (or rebase) the upstream development branch into your topic branch:
|
||||
|
||||
```bash
|
||||
git pull [--rebase] upstream <dev-branch>
|
||||
```
|
||||
|
||||
6. Push your topic branch up to your fork:
|
||||
|
||||
```bash
|
||||
git push origin <topic-branch-name>
|
||||
```
|
||||
|
||||
7. [Open a Pull Request](https://help.github.com/articles/using-pull-requests/)
|
||||
with a clear title and description.
|
||||
|
||||
**IMPORTANT**: By submitting a patch, you agree to allow the project owner to
|
||||
license your work under the same license as that used by the project.
|
||||
Reference in new issue
Block a user