diff --git a/BepInEx/BepInEx.csproj b/BepInEx/BepInEx.csproj
index 01f0a6f..fdb963c 100644
--- a/BepInEx/BepInEx.csproj
+++ b/BepInEx/BepInEx.csproj
@@ -75,8 +75,10 @@
+
+
diff --git a/BepInEx/Configuration/KeyboardShortcut.cs b/BepInEx/Configuration/KeyboardShortcut.cs
new file mode 100644
index 0000000..79b2aba
--- /dev/null
+++ b/BepInEx/Configuration/KeyboardShortcut.cs
@@ -0,0 +1,179 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using BepInEx.Logging;
+using UnityEngine;
+using Logger = BepInEx.Logging.Logger;
+
+namespace BepInEx.Configuration
+{
+ ///
+ /// A keyboard shortcut that can be used in Update method to check if user presses a key combo. The shortcut is only
+ /// triggered when the user presses the exact combination. For example, F + LeftCtrl will trigger only if user
+ /// presses and holds only LeftCtrl, and then presses F. If any other keys are pressed, the shortcut will not trigger.
+ ///
+ /// Can be used as a value of a setting in
+ /// to allow user to change this shortcut and have the changes saved.
+ ///
+ /// How to use: Use in this class instead of in the Update loop.
+ ///
+ public class KeyboardShortcut
+ {
+ static KeyboardShortcut()
+ {
+ TomlTypeConverter.AddConverter(
+ typeof(KeyboardShortcut),
+ new TypeConverter
+ {
+ ConvertToString = (o, type) => (o as KeyboardShortcut)?.Serialize(),
+ ConvertToObject = (s, type) => Deserialize(s)
+ });
+ }
+
+ ///
+ /// All KeyCode values that can be used in a keyboard shortcut.
+ ///
+ public static readonly IEnumerable AllKeyCodes = (KeyCode[])Enum.GetValues(typeof(KeyCode));
+
+ private readonly KeyCode[] _allKeys;
+ private readonly HashSet _allKeysLookup;
+
+ ///
+ /// Create a new keyboard shortcut.
+ ///
+ /// Main key to press
+ /// Keys that should be held down before main key is registered
+ public KeyboardShortcut(KeyCode mainKey, params KeyCode[] modifiers) : this(new[] { mainKey }.Concat(modifiers).ToArray())
+ {
+ if (mainKey == KeyCode.None && modifiers.Any())
+ throw new ArgumentException($"Can't set {nameof(mainKey)} to KeyCode.None if there are any {nameof(modifiers)}");
+ }
+
+ private KeyboardShortcut(KeyCode[] keys)
+ {
+ _allKeys = SanitizeKeys(keys);
+ _allKeysLookup = new HashSet(_allKeys);
+ }
+
+ public KeyboardShortcut()
+ {
+ _allKeys = SanitizeKeys();
+ _allKeysLookup = new HashSet(_allKeys);
+ }
+
+ private static KeyCode[] SanitizeKeys(params KeyCode[] keys)
+ {
+ if (keys.Length == 0 || keys[0] == KeyCode.None)
+ return new[] { KeyCode.None };
+
+ return new[] { keys[0] }.Concat(keys.Skip(1).Distinct().Where(x => x != keys[0]).OrderBy(x => (int)x)).ToArray();
+ }
+
+ ///
+ /// Main key of the key combination. It has to be pressed / let go last for the combination to be triggered.
+ /// If the combination is empty, is returned.
+ ///
+ public KeyCode MainKey => _allKeys.Length > 0 ? _allKeys[0] : KeyCode.None;
+
+ ///
+ /// Modifiers of the key combination, if any.
+ ///
+ public IEnumerable Modifiers => _allKeys.Skip(1);
+
+ ///
+ /// Attempt to deserialize key combination from the string.
+ ///
+ public static KeyboardShortcut Deserialize(string str)
+ {
+ try
+ {
+ var parts = str.Split(new[] { ' ', '+', ',', ';', '|' }, StringSplitOptions.RemoveEmptyEntries)
+ .Select(x => (KeyCode)Enum.Parse(typeof(KeyCode), x)).ToArray();
+ return new KeyboardShortcut(parts);
+ }
+ catch (SystemException ex)
+ {
+ Logger.Log(LogLevel.Error, "Failed to read keybind from settings: " + ex.Message);
+ return new KeyboardShortcut();
+ }
+ }
+
+ ///
+ /// Serialize the key combination into a user readable string.
+ ///
+ public string Serialize()
+ {
+ return string.Join(" + ", _allKeys.Select(x => x.ToString()).ToArray());
+ }
+
+ ///
+ /// Check if the main key was just pressed (Input.GetKeyDown), and specified modifier keys are all pressed
+ ///
+ public bool IsDown()
+ {
+ var mainKey = MainKey;
+ if (mainKey == KeyCode.None) return false;
+
+ return Input.GetKeyDown(mainKey) && ModifierKeyTest();
+ }
+
+ ///
+ /// Check if the main key is currently held down (Input.GetKey), and specified modifier keys are all pressed
+ ///
+ public bool IsPressed()
+ {
+ var mainKey = MainKey;
+ if (mainKey == KeyCode.None) return false;
+
+ return Input.GetKey(mainKey) && ModifierKeyTest();
+ }
+
+ ///
+ /// Check if the main key was just lifted (Input.GetKeyUp), and specified modifier keys are all pressed.
+ ///
+ public bool IsUp()
+ {
+ var mainKey = MainKey;
+ if (mainKey == KeyCode.None) return false;
+
+ return Input.GetKeyUp(mainKey) && ModifierKeyTest();
+ }
+
+ private bool ModifierKeyTest()
+ {
+ return AllKeyCodes.All(c =>
+ {
+ if (_allKeysLookup.Contains(c))
+ {
+ if (_allKeys[0] == c)
+ return true;
+ return Input.GetKey(c);
+ }
+ return !Input.GetKey(c);
+ });
+ }
+
+ ///
+ public override string ToString()
+ {
+ if (MainKey == KeyCode.None) return "Not set";
+
+ return string.Join(" + ", _allKeys.Select(c => c.ToString()).ToArray());
+ }
+
+ ///
+ public override bool Equals(object obj)
+ {
+ return obj is KeyboardShortcut shortcut && _allKeys.SequenceEqual(shortcut._allKeys);
+ }
+
+ ///
+ public override int GetHashCode()
+ {
+ var hc = _allKeys.Length;
+ for (var i = 0; i < _allKeys.Length; i++)
+ hc = unchecked(hc * 31 + (int)_allKeys[i]);
+ return hc;
+ }
+ }
+}
\ No newline at end of file
diff --git a/BepInEx/Configuration/TomlTypeConverter.cs b/BepInEx/Configuration/TomlTypeConverter.cs
index aff8bde..2376653 100644
--- a/BepInEx/Configuration/TomlTypeConverter.cs
+++ b/BepInEx/Configuration/TomlTypeConverter.cs
@@ -4,15 +4,12 @@ using System.Globalization;
namespace BepInEx.Configuration
{
- internal class TypeConverter
+ ///
+ /// Serializer/deserializer used by the config system.
+ ///
+ public static class TomlTypeConverter
{
- public Func