Files
AUModdedRegions/AUModdedRegions.csproj
2026-07-31 11:59:11 +02:00

29 lines
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XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<AssemblyName>AUModdedRegions</AssemblyName>
<RootNamespace>AUModdedRegions</RootNamespace>
<Version>1.0.0</Version>
<LangVersion>latest</LangVersion>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Nullable>enable</Nullable>
<DebugType>embedded</DebugType>
<Description>Auto-manages and injects custom modded regions into Among Us while filtering out official servers.</Description>
<Authors>Nb1X</Authors>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.735" ExcludeAssets="runtime;native" />
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2026.6.5" PrivateAssets="all" />
<PackageReference Include="BepInEx.AutoPlugin" Version="1.1.0" PrivateAssets="all" />
<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.1.0-rc.1" PrivateAssets="all" ExcludeAssets="runtime" />
</ItemGroup>
<Target Name="Copy" AfterTargets="Build" Condition="'$(AmongUs)' != ''">
<Copy SourceFiles="$(TargetPath)" DestinationFolder="$(AmongUs)/BepInEx/plugins/" UseSymboliclinksIfPossible="true" />
</Target>
</Project>