mirror of
https://github.com/MoltenMods/Unify.git
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In the beginning, there was nothing...
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bin/
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obj/
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/packages/
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riderModule.iml
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/_ReSharper.Caches/
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# Default ignored files
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/shelf/
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/workspace.xml
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# Rider ignored files
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/.idea.Unify.iml
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/modules.xml
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/contentModel.xml
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/projectSettingsUpdater.xml
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# Datasource local storage ignored files
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/../../../../../../:\RiderProjects\Unify\.idea\.idea.Unify\.idea/dataSources/
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/dataSources.local.xml
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# Editor-based HTTP Client requests
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/httpRequests/
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
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</project>
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ContentModelUserStore">
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<attachedFolders />
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<explicitIncludes />
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<explicitExcludes />
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</component>
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</project>
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="$PROJECT_DIR$" vcs="Git" />
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</component>
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</project>
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Microsoft Visual Studio Solution File, Format Version 12.00
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unify", "Unify\Unify.csproj", "{9CD7E063-D004-410C-A7D7-C0E737490BF3}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{9CD7E063-D004-410C-A7D7-C0E737490BF3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{9CD7E063-D004-410C-A7D7-C0E737490BF3}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{9CD7E063-D004-410C-A7D7-C0E737490BF3}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{9CD7E063-D004-410C-A7D7-C0E737490BF3}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobal
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<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=9CD7E063_002DD004_002D410C_002DA7D7_002DC0E737490BF3_002Ff_003AUnify_002Ecs/@EntryIndexedValue">ForceIncluded</s:String></wpf:ResourceDictionary>
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using BepInEx;
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using BepInEx.IL2CPP;
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using HarmonyLib;
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using Reactor;
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namespace Unify
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{
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[BepInPlugin(Id, Name, Version)]
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[BepInProcess("Among Us.exe")]
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[BepInDependency(ReactorPlugin.Id)]
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public class UnifyPlugin : BasePlugin
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{
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public const string Id = "reactor.unify";
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private const string Name = "Unify";
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private const string Version = "0.1.0";
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public Harmony Harmony { get; } = new Harmony(Id);
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public override void Load()
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{
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Harmony.PatchAll();
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}
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}
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}
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.1</TargetFramework>
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<Version>0.1.0</Version>
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<Mappings>NuclearPowered/Mappings:0.1.2</Mappings>
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<Description>Region mod for Reactor</Description>
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<Authors>Daemon</Authors>
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</PropertyGroup>
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<PropertyGroup Condition="'$(GamePlatform)' == 'Steam'">
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<GameVersion>2020.12.9s</GameVersion>
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<DefineConstants>$(DefineConstants);STEAM</DefineConstants>
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</PropertyGroup>
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<PropertyGroup Condition="'$(GamePlatform)' == 'Itch'">
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<GameVersion>2020.11.17i</GameVersion>
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<DefineConstants>$(DefineConstants);ITCH</DefineConstants>
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</PropertyGroup>
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<ItemGroup>
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<Deobfuscate Include="$(AmongUs)\BepInEx\plugins\Reactor-$(GameVersion).dll" />
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<PackageReference Include="Reactor.OxygenFilter.MSBuild" Version="0.2.5" />
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</ItemGroup>
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<Target Name="Copy" AfterTargets="Reobfuscate">
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<Copy SourceFiles="$(OutputPath)reobfuscated/$(AssemblyName)-$(GameVersion).dll" DestinationFolder="$(AmongUs)/BepInEx/plugins/" />
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<Copy SourceFiles="$(OutputPath)reobfuscated/$(AssemblyName)-$(GameVersion).dll" DestinationFolder="build/" />
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</Target>
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</Project>
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