mirror of
https://github.com/NuclearPowered/Reactor.git
synced 2026-10-19 15:51:54 +00:00
103 lines
3.4 KiB
C#
103 lines
3.4 KiB
C#
using System;
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using BepInEx;
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using BepInEx.Unity.IL2CPP;
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using Il2CppInterop.Runtime.Attributes;
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using Reactor.Localization;
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using Reactor.Localization.Utilities;
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using Reactor.Networking;
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using Reactor.Networking.Attributes;
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using Reactor.Networking.Rpc;
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using Reactor.Utilities;
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using Reactor.Utilities.Attributes;
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using Reactor.Utilities.ImGui;
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using UnityEngine;
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using Random = UnityEngine.Random;
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namespace Reactor.Example;
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[BepInAutoPlugin("gg.reactor.Example")]
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[BepInProcess("Among Us.exe")]
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[BepInDependency(ReactorPlugin.Id)]
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[ReactorModFlags(ModFlags.RequireOnAllClients)]
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public partial class ExamplePlugin : BasePlugin
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{
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private static StringNames _helloStringName;
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public override void Load()
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{
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ReactorCredits.Register<ExamplePlugin>(ReactorCredits.AlwaysShow);
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this.AddComponent<ExampleComponent>();
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_helloStringName = CustomStringName.CreateAndRegister("Hello!");
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LocalizationManager.Register(new ExampleLocalizationProvider());
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}
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[RegisterInIl2Cpp]
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public class ExampleComponent : MonoBehaviour
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{
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[HideFromIl2Cpp]
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public DragWindow TestWindow { get; }
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public ExampleComponent(IntPtr ptr) : base(ptr)
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{
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TestWindow = new DragWindow(new Rect(60, 20, 0, 0), "Example", () =>
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{
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if (GUILayout.Button("Log CustomStringName"))
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{
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Logger<ExamplePlugin>.Info(TranslationController.Instance.GetString(_helloStringName));
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}
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if (GUILayout.Button("Log localized string"))
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{
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Logger<ExamplePlugin>.Info(TranslationController.Instance.GetString((StringNames) 1337));
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}
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if (AmongUsClient.Instance && PlayerControl.LocalPlayer)
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{
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if (GUILayout.Button("Send ExampleRpc"))
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{
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var playerName = PlayerControl.LocalPlayer.Data.PlayerName;
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Rpc<ExampleRpc>.Instance.Send(new ExampleRpc.Data($"Send: from {playerName}"), ackCallback: () =>
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{
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Logger<ExamplePlugin>.Info("Got an acknowledgement for example rpc");
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});
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if (!AmongUsClient.Instance.AmHost)
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{
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Rpc<ExampleRpc>.Instance.SendTo(AmongUsClient.Instance.HostId, new ExampleRpc.Data($"SendTo: from {playerName} to host"));
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}
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}
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if (GUILayout.Button("Send MethodExampleRpc"))
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{
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RpcSay(PlayerControl.LocalPlayer, "Hello from method rpc", Random.value, PlayerControl.LocalPlayer);
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}
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}
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})
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{
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Enabled = false,
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};
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}
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private void Update()
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{
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if (Input.GetKeyDown(KeyCode.F2))
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{
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TestWindow.Enabled = !TestWindow.Enabled;
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}
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}
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private void OnGUI()
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{
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TestWindow.OnGUI();
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}
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}
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[MethodRpc((uint) CustomRpcCalls.MethodRpcExample)]
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public static void RpcSay(PlayerControl player, string text, float number, PlayerControl testPlayer)
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{
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Logger<ExamplePlugin>.Info($"{player.Data.PlayerName} text: {text} number: {number} testPlayer: {testPlayer.NetId}");
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}
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}
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