Files
2024-03-02 13:02:53 +01:00

15 lines
354 B
C#

using HarmonyLib;
namespace Reactor.Debugger.Patches;
[HarmonyPatch(typeof(EndGameNavigation), nameof(EndGameNavigation.ShowDefaultNavigation))]
internal static class AutoPlayAgainPatch
{
public static void Postfix(EndGameNavigation __instance)
{
if (!DebuggerConfig.AutoPlayAgain.Value) return;
__instance.NextGame();
}
}