fix modded handshake + compile problems

This commit is contained in:
XtraCube committed 2025-05-20 18:24:22 -04:00
1 parent 7b7ba31e94
commit db452bf7e4
10 files changed
+47 -85

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+1 -1
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@@ -1 +1 @@
global using AmongUsClient_CoFindGame = AmongUsClient._CoFindGame_d__6;
global using AmongUsClient_CoFindGame = AmongUsClient._CoFindGame_d__54;
@@ -33,11 +33,6 @@ public sealed class MethodRpcAttribute : Attribute
/// </summary>
public RpcLocalHandling LocalHandling { get; set; } = RpcLocalHandling.Before;
/// <summary>
/// Gets or sets a value indicating whether the rpc should be sent immediately.
/// </summary>
public bool SendImmediately { get; set; }
/// <summary>
/// Initializes a new instance of the <see cref="MethodRpcAttribute"/> class.
/// </summary>
@@ -71,7 +66,7 @@ public sealed class MethodRpcAttribute : Attribute
try
{
var customRpc = new MethodRpc(plugin, method, attribute.Id, attribute.SendOption, attribute.LocalHandling, attribute.SendImmediately);
var customRpc = new MethodRpc(plugin, method, attribute.Id, attribute.SendOption, attribute.LocalHandling);
PluginSingleton<ReactorPlugin>.Instance.CustomRpcManager.Register(customRpc);
}
catch (Exception e)
+19 -35
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@@ -1,6 +1,7 @@
using System;
using System.Linq;
using AmongUs.Data;
using AmongUs.InnerNet.GameDataMessages;
using BepInEx.Unity.IL2CPP.Utils;
using HarmonyLib;
using Hazel;
@@ -29,10 +30,10 @@ internal static class ClientPatches
}
}
[HarmonyPatch(typeof(InnerNetClient._HandleGameDataInner_d__41), nameof(InnerNetClient._HandleGameDataInner_d__41.MoveNext))]
[HarmonyPatch(typeof(InnerNetClient._HandleGameDataInner_d__165), nameof(InnerNetClient._HandleGameDataInner_d__165.MoveNext))]
public static class HandleGameDataInnerPatch
{
public static bool Prefix(InnerNetClient._HandleGameDataInner_d__41 __instance, ref bool __result)
public static bool Prefix(InnerNetClient._HandleGameDataInner_d__165 __instance, ref bool __result)
{
var innerNetClient = __instance.__4__this;
var reader = __instance.reader;
@@ -63,7 +64,7 @@ internal static class ClientPatches
return false;
}
if (reader.Tag == InnerNetClient.SceneChangeFlag && ReactorConnection.Instance?.Syncer == Syncer.Host)
if (reader.Tag == (byte) GameDataTypes.SceneChangeFlag && ReactorConnection.Instance?.Syncer == Syncer.Host)
{
var clientId = reader.ReadPackedInt32();
var clientData = innerNetClient.FindClientById(clientId);
@@ -126,7 +127,7 @@ internal static class ClientPatches
: chatText;
// Write SendChat directly instead of using RpcSendChat so we can call AddChat ourselves
var messageWriter = AmongUsClient.Instance.StartRpc(PlayerControl.LocalPlayer.NetId, (byte) RpcCalls.SendChat);
var messageWriter = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte) RpcCalls.SendChat, SendOption.Reliable);
messageWriter.Write(truncatedChatText);
messageWriter.EndMessage();
}
@@ -161,10 +162,10 @@ internal static class ClientPatches
}
}
[HarmonyPatch(typeof(InnerNetClient._CoSendSceneChange_d__32), nameof(InnerNetClient._CoSendSceneChange_d__32.MoveNext))]
[HarmonyPatch(typeof(InnerNetClient._CoSendSceneChange_d__156), nameof(InnerNetClient._CoSendSceneChange_d__156.MoveNext))]
public static class CoSendSceneChangePatch
{
public static bool Prefix(InnerNetClient._CoSendSceneChange_d__32 __instance, ref bool __result)
public static bool Prefix(InnerNetClient._CoSendSceneChange_d__156 __instance, ref bool __result)
{
if (ReactorConnection.Instance!.Syncer != Syncer.Host) return true;
@@ -181,7 +182,7 @@ internal static class ClientPatches
var writer = MessageWriter.Get(SendOption.Reliable);
writer.StartMessage(Tags.GameData);
writer.Write(innerNetClient.GameId);
writer.StartMessage(InnerNetClient.SceneChangeFlag);
writer.StartMessage((byte) GameDataTypes.SceneChangeFlag);
writer.WritePacked(innerNetClient.ClientId);
writer.Write(__instance.sceneName);
@@ -209,10 +210,10 @@ internal static class ClientPatches
}
}
[HarmonyPatch(typeof(InnerNetClient._CoHandleSpawn_d__42), nameof(InnerNetClient._CoHandleSpawn_d__42.MoveNext))]
[HarmonyPatch(typeof(InnerNetClient._CoHandleSpawn_d__166), nameof(InnerNetClient._CoHandleSpawn_d__166.MoveNext))]
public static class CoHandleSpawnPatch
{
public static void Postfix(InnerNetClient._CoHandleSpawn_d__42 __instance, bool __result)
public static void Postfix(InnerNetClient._CoHandleSpawn_d__166 __instance, bool __result)
{
if (ReactorConnection.Instance!.Syncer != Syncer.Host) return;
@@ -236,38 +237,18 @@ internal static class ClientPatches
}
}
[HarmonyPatch(typeof(InnerNetClient), nameof(InnerNetClient.WriteSpawnMessage))]
[HarmonyPatch(typeof(SpawnGameDataMessage), nameof(SpawnGameDataMessage.SerializeValues))]
public static class WriteSpawnMessagePatch
{
public static bool Prefix(InnerNetClient __instance, InnerNetObject netObjParent, int ownerId, SpawnFlags flags, MessageWriter msg)
public static bool Prefix(SpawnGameDataMessage __instance, MessageWriter msg)
{
if (ReactorConnection.Instance!.Syncer != Syncer.Host) return true;
msg.StartMessage(4);
msg.WritePacked(netObjParent.SpawnId);
msg.WritePacked(ownerId);
msg.Write((byte) flags);
InnerNetObject[] componentsInChildren = netObjParent.GetComponentsInChildren<InnerNetObject>();
msg.WritePacked(componentsInChildren.Length);
foreach (var innerNetObject in componentsInChildren)
if (ReactorConnection.Instance!.Syncer != Syncer.Host)
{
innerNetObject.OwnerId = ownerId;
innerNetObject.SpawnFlags = flags;
if (innerNetObject.NetId == 0)
{
innerNetObject.NetId = __instance.NetIdCnt++;
__instance.allObjects.Add(innerNetObject);
__instance.allObjectsFast.Add(innerNetObject.NetId, innerNetObject);
}
msg.WritePacked(innerNetObject.NetId);
msg.StartMessage(1);
innerNetObject.Serialize(msg, initialState: true);
msg.EndMessage();
return true;
}
// PATCH - Inject ReactorHandshakeS2C
if (__instance.ClientId != ownerId && IL2CPP.il2cpp_object_get_class(netObjParent.Pointer) == Il2CppClassPointerStore<PlayerControl>.NativeClassPtr)
if (AmongUsClient.Instance.ClientId != __instance.ownerId && __instance.NetObjectType == Il2CppType.Of<PlayerControl>())
{
Debug("Injecting ReactorHandshakeS2C to WriteSpawnMessage");
ReactorHeader.Write(msg);
@@ -285,7 +266,10 @@ internal static class ClientPatches
{
public static bool Prefix(InnerNetClient __instance, [HarmonyArgument(0)] MessageReader reader)
{
if (__instance.NetworkMode == NetworkModes.FreePlay) return true;
if (__instance.NetworkMode == NetworkModes.FreePlay)
{
return true;
}
var isFirst = false;
+4 -2
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@@ -54,7 +54,8 @@ internal static class HttpPatches
public static void Prefix(UnityWebRequest __instance)
{
var path = __instance.uri.AbsolutePath;
// new Uri() is necessary because uri property got stripped.
var path = new Uri(__instance.url).AbsolutePath;
// Innersloth changed /api/games to /api/games/filtered
// We may want to keep support for /api/games though.
if (path.Contains("/api/games"))
@@ -66,7 +67,8 @@ internal static class HttpPatches
public static void Postfix(UnityWebRequest __instance, UnityWebRequestAsyncOperation __result)
{
var path = __instance.uri.AbsolutePath;
// new Uri() is necessary because uri property got stripped.
var path = new Uri(__instance.url).AbsolutePath;
// Innersloth changed /api/games to /api/games/filtered
// We may want to keep support for /api/games though.
if (path.Contains("/api/games"))
@@ -23,13 +23,17 @@ public class ReactorConnection
[HarmonyPatch]
private static class Patches
{
[HarmonyPatch(typeof(InnerNetClient), nameof(InnerNetClient.CoConnect), typeof(string))]
// CoConnect(string) was inlined, so we patch the MoveNext method instead.
[HarmonyPatch(typeof(InnerNetClient._CoConnect_d__65), nameof(InnerNetClient._CoConnect_d__65.MoveNext))]
[HarmonyPrefix]
public static void CoConnect()
{
if (Instance == null)
{
Debug("New ReactorConnection created");
Instance = new ReactorConnection();
}
}
[HarmonyPatch(typeof(InnerNetClient), nameof(InnerNetClient.DisconnectInternal))]
[HarmonyPostfix]
+6 -8
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@@ -56,11 +56,10 @@ public abstract class CustomRpc<TPlugin, TInnerNetObject, TData> : UnsafeCustomR
/// </summary>
/// <param name="innerNetObject">The <see cref="InnerNetObject"/> to send the rpc on.</param>
/// <param name="data">The data to send.</param>
/// <param name="immediately">Whether to send it immediately.</param>
/// <param name="ackCallback">The callback to invoke when this packet is acknowledged.</param>
public void Send(InnerNetObject innerNetObject, TData data, bool immediately = false, Action? ackCallback = null)
public void Send(InnerNetObject innerNetObject, TData data, Action? ackCallback = null)
{
UnsafeSend(innerNetObject, data, immediately, ackCallback: ackCallback);
UnsafeSend(innerNetObject, data, ackCallback: ackCallback);
}
/// <summary>
@@ -72,7 +71,7 @@ public abstract class CustomRpc<TPlugin, TInnerNetObject, TData> : UnsafeCustomR
/// <param name="ackCallback">The callback to invoke when this packet is acknowledged.</param>
public void SendTo(InnerNetObject innerNetObject, int targetClientId, TData data, Action? ackCallback = null)
{
UnsafeSend(innerNetObject, data, true, targetClientId, ackCallback);
UnsafeSend(innerNetObject, data, targetClientId, ackCallback);
}
}
@@ -121,11 +120,10 @@ public abstract class CustomRpc<TPlugin, TInnerNetObject> : UnsafeCustomRpc wher
/// Sends this custom rpc on the specified <paramref name="innerNetObject"/>.
/// </summary>
/// <param name="innerNetObject">The <see cref="InnerNetObject"/> to send the rpc on.</param>
/// <param name="immediately">Whether to send it immediately.</param>
/// <param name="ackCallback">The callback to invoke when this packet is acknowledged.</param>
public void Send(InnerNetObject innerNetObject, bool immediately = false, Action? ackCallback = null)
public void Send(InnerNetObject innerNetObject, Action? ackCallback = null)
{
UnsafeSend(innerNetObject, immediately, ackCallback: ackCallback);
UnsafeSend(innerNetObject, ackCallback);
}
/// <summary>
@@ -136,6 +134,6 @@ public abstract class CustomRpc<TPlugin, TInnerNetObject> : UnsafeCustomRpc wher
/// <param name="ackCallback">The callback to invoke when this packet is acknowledged.</param>
public void SendTo(InnerNetObject innerNetObject, int targetClientId, Action? ackCallback = null)
{
UnsafeSend(innerNetObject, null, true, targetClientId, ackCallback);
UnsafeSend(innerNetObject, null, targetClientId, ackCallback);
}
}
+2 -9
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@@ -32,13 +32,11 @@ public class MethodRpc : UnsafeCustomRpc
/// <param name="id">The id of the rpc.</param>
/// <param name="option">The send option of the rpc.</param>
/// <param name="localHandling">The local handling method of the rpc.</param>
/// <param name="sendImmediately">The value indicating whether the rpc should be sent immediately.</param>
public MethodRpc(BasePlugin plugin, MethodInfo method, uint id, SendOption option, RpcLocalHandling localHandling, bool sendImmediately) : base(plugin, id)
public MethodRpc(BasePlugin plugin, MethodInfo method, uint id, SendOption option, RpcLocalHandling localHandling) : base(plugin, id)
{
Method = method;
LocalHandling = localHandling;
SendOption = option;
SendImmediately = sendImmediately;
var parameters = method.GetParameters();
@@ -88,11 +86,6 @@ public class MethodRpc : UnsafeCustomRpc
/// <inheritdoc />
public override SendOption SendOption { get; }
/// <summary>
/// Gets a value indicating whether the method rpc should be sent immediately.
/// </summary>
public bool SendImmediately { get; }
/// <inheritdoc />
public override void UnsafeWrite(MessageWriter writer, object? data)
{
@@ -134,7 +127,7 @@ public class MethodRpc : UnsafeCustomRpc
/// <param name="args">The arguments to serialize and send.</param>
public void Send(InnerNetObject innerNetObject, object[] args)
{
UnsafeSend(innerNetObject, args, SendImmediately);
UnsafeSend(innerNetObject, args);
}
private static readonly MethodInfo _sendMethod = AccessTools.Method(typeof(MethodRpc), nameof(Send));
+4 -6
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@@ -19,11 +19,10 @@ public abstract class PlayerCustomRpc<TPlugin, TData> : CustomRpc<TPlugin, Playe
/// Sends this custom rpc on the local player with the specified <paramref name="data"/>.
/// </summary>
/// <param name="data">The data to send.</param>
/// <param name="immediately">Whether to send it immediately.</param>
/// <param name="ackCallback">The callback to invoke when this packet is acknowledged.</param>
public void Send(TData data, bool immediately = false, Action? ackCallback = null)
public void Send(TData data, Action? ackCallback = null)
{
Send(PlayerControl.LocalPlayer, data, immediately, ackCallback);
Send(PlayerControl.LocalPlayer, data, ackCallback);
}
/// <summary>
@@ -52,11 +51,10 @@ public abstract class PlayerCustomRpc<TPlugin> : CustomRpc<TPlugin, PlayerContro
/// <summary>
/// Sends this custom rpc on the local player.
/// </summary>
/// <param name="immediately">Whether to send it immediately.</param>
/// <param name="ackCallback">The callback to invoke when this packet is acknowledged.</param>
public void Send(bool immediately = false, Action? ackCallback = null)
public void Send(Action? ackCallback = null)
{
Send(PlayerControl.LocalPlayer, immediately, ackCallback);
Send(PlayerControl.LocalPlayer, ackCallback);
}
/// <summary>
+2 -14
View File
@@ -91,10 +91,9 @@ public abstract class UnsafeCustomRpc
/// </summary>
/// <param name="innerNetObject">The <see cref="InnerNetObject"/> to send the rpc on.</param>
/// <param name="data">The data to send.</param>
/// <param name="immediately">Whether to send it immediately.</param>
/// <param name="targetClientId">Target client id, defaults to broadcast.</param>
/// <param name="ackCallback">The callback to invoke when this packet is acknowledged.</param>
public void UnsafeSend(InnerNetObject innerNetObject, object? data, bool immediately = false, int targetClientId = -1, Action? ackCallback = null)
public void UnsafeSend(InnerNetObject innerNetObject, object? data, int targetClientId = -1, Action? ackCallback = null)
{
ArgumentNullException.ThrowIfNull(innerNetObject);
@@ -108,11 +107,7 @@ public abstract class UnsafeCustomRpc
UnsafeHandle(innerNetObject, data);
}
var writer = immediately switch
{
false => AmongUsClient.Instance.StartRpc(innerNetObject.NetId, CustomRpcManager.CallId, SendOption),
true => AmongUsClient.Instance.StartRpcImmediately(innerNetObject.NetId, CustomRpcManager.CallId, SendOption, targetClientId),
};
var writer = AmongUsClient.Instance.StartRpcImmediately(innerNetObject.NetId, CustomRpcManager.CallId, SendOption, targetClientId);
writer.Write(Mod);
writer.WritePacked(Id);
@@ -127,14 +122,7 @@ public abstract class UnsafeCustomRpc
AckCallbacks.TryAdd(writer, ackCallback);
}
if (immediately)
{
AmongUsClient.Instance.FinishRpcImmediately(writer);
}
else
{
writer.EndMessage();
}
if (LocalHandling == RpcLocalHandling.After)
{
@@ -30,15 +30,15 @@ internal static class CustomServersPatch
return false;
}
[HarmonyPatch(typeof(AmongUsClient._CoJoinOnlinePublicGame_d__1), nameof(AmongUsClient._CoJoinOnlinePublicGame_d__1.MoveNext))]
[HarmonyPatch(typeof(AmongUsClient._CoJoinOnlinePublicGame_d__49), nameof(AmongUsClient._CoJoinOnlinePublicGame_d__49.MoveNext))]
[HarmonyPrefix]
public static void EnableUdpMatchmaking(AmongUsClient._CoJoinOnlinePublicGame_d__1 __instance)
public static void EnableUdpMatchmaking(AmongUsClient._CoJoinOnlinePublicGame_d__49 __instance)
{
// Skip to state 1 which just calls CoJoinOnlineGameDirect
if (__instance.__1__state == 0 && !ServerManager.Instance.IsHttp)
{
__instance.__1__state = 1;
__instance.__8__1 = new AmongUsClient.__c__DisplayClass1_0
__instance.__8__1 = new AmongUsClient.__c__DisplayClass49_0
{
matchmakerToken = string.Empty,
};