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Format whitespaces
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@@ -1,4 +1,4 @@
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using System.Diagnostics;
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using System.Diagnostics;
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using BenchmarkDotNet.Running;
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using BepInEx;
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using BepInEx.Unity.IL2CPP;
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@@ -1,4 +1,4 @@
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using System;
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using System;
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using BepInEx;
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using BepInEx.Unity.IL2CPP;
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using Il2CppInterop.Runtime.Attributes;
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@@ -6,7 +6,6 @@ using Il2CppInterop.Runtime.InteropTypes.Arrays;
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using InnerNet;
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using Reactor.Networking.Extensions;
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using Reactor.Networking.Messages;
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using Reactor.Networking.Serialization;
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using UnityEngine;
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namespace Reactor.Networking.Patches;
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@@ -183,7 +182,7 @@ internal static class ClientPatches
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msg.Write((byte) flags);
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InnerNetObject[] componentsInChildren = netObjParent.GetComponentsInChildren<InnerNetObject>();
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msg.WritePacked(componentsInChildren.Length);
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foreach (InnerNetObject innerNetObject in componentsInChildren)
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foreach (var innerNetObject in componentsInChildren)
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{
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innerNetObject.OwnerId = ownerId;
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innerNetObject.SpawnFlags = flags;
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@@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Collections;
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using System.Linq;
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using System.Reflection;
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@@ -1,4 +1,4 @@
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using System;
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using System;
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namespace Reactor.Networking.Rpc;
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@@ -1,4 +1,4 @@
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namespace Reactor.Networking.Rpc;
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namespace Reactor.Networking.Rpc;
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public enum RpcLocalHandling
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{
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@@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using HarmonyLib;
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@@ -1,12 +1,12 @@
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global using static Reactor.Utilities.Logger<Reactor.ReactorPlugin>;
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global using static Reactor.Utilities.Logger<Reactor.ReactorPlugin>;
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using System;
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using System.Linq;
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using BepInEx;
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using BepInEx.Configuration;
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using BepInEx.Unity.IL2CPP;
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using HarmonyLib;
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using Reactor.Networking;
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using Il2CppInterop.Runtime.Attributes;
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using Reactor.Networking;
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using Reactor.Networking.Attributes;
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using Reactor.Networking.Rpc;
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using Reactor.Patches;
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@@ -11,7 +11,7 @@ namespace Reactor.Utilities.Attributes;
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/// Utility attribute for automatically calling <see cref="ClassInjector.RegisterTypeInIl2Cpp{T}()"/>
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/// </summary>
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[AttributeUsage(AttributeTargets.Class)]
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public class RegisterInIl2CppAttribute : Attribute
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public sealed class RegisterInIl2CppAttribute : Attribute
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{
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private static readonly HashSet<Assembly> _registeredAssemblies = new();
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@@ -1,4 +1,4 @@
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using System;
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using System;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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@@ -1,4 +1,4 @@
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using Il2CppInterop.Runtime;
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using Il2CppInterop.Runtime;
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using UnityEngine;
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namespace Reactor.Utilities.Extensions;
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@@ -8,9 +8,9 @@ using Il2CppInterop.Common.Attributes;
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using Il2CppInterop.Runtime;
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using Il2CppSystem.Runtime.CompilerServices;
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using Il2CppCustomAttributeExtensions = Il2CppSystem.Reflection.CustomAttributeExtensions;
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using MethodInfo = System.Reflection.MethodInfo;
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using Il2CppMethodInfo = Il2CppSystem.Reflection.MethodInfo;
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using Il2CppSystemType = Il2CppSystem.Type;
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using MethodInfo = System.Reflection.MethodInfo;
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namespace Reactor.Utilities.Extensions;
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@@ -1,4 +1,4 @@
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using UnityEngine;
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using UnityEngine;
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namespace Reactor.Utilities.Extensions;
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@@ -1,4 +1,4 @@
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using System;
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using System;
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using Reactor.Utilities.Extensions;
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using UnityEngine;
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@@ -1,4 +1,4 @@
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using System;
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using System;
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using Reactor.Utilities.Extensions;
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using UnityEngine;
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